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			54 lines
		
	
	
	
		
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			54 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Oboe [](https://github.com/google/oboe/actions)
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| 
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| [](https://www.youtube.com/watch?v=csfHAbr5ilI&list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa)
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| 
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| Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
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| 
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| ## Features
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| - Compatible with API 16 onwards - runs on 99% of Android devices
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| - Chooses the audio API (OpenSL ES on API 16+ or AAudio on API 27+) which will give the best audio performance on the target Android device
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| - Automatic latency tuning
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| - Modern C++ allowing you to write clean, elegant code
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| - Workarounds for some known issues
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| - [Used by popular apps and frameworks](https://github.com/google/oboe/wiki/AppsUsingOboe)
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| 
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| ## Documentation
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| - [Getting Started Guide](docs/GettingStarted.md)
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| - [Full Guide to Oboe](docs/FullGuide.md)
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| - [API reference](https://google.github.io/oboe)
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| - [History of Audio features/bugs by Android version](docs/AndroidAudioHistory.md)
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| - [Migration guide for apps using OpenSL ES](docs/OpenSLESMigration.md)
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| - [Frequently Asked Questions](docs/FAQ.md) (FAQ)
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| - [Wiki](https://github.com/google/oboe/wiki)
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| - [Our roadmap](https://github.com/google/oboe/milestones) - Vote on a feature/issue by adding a thumbs up to the first comment.
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| 
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| ### Community
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| - Reddit: [r/androidaudiodev](https://www.reddit.com/r/androidaudiodev/)
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| - StackOverflow: [#oboe](https://stackoverflow.com/questions/tagged/oboe)
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| 
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| ## Testing
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| - [**OboeTester** app for measuring latency, glitches, etc.](apps/OboeTester/docs)
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| - [Oboe unit tests](tests)
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| 
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| ## Videos
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| - [Getting started with Oboe](https://www.youtube.com/playlist?list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa)
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| - [Low Latency Audio - Because Your Ears Are Worth It](https://www.youtube.com/watch?v=8vOf_fDtur4) (Android Dev Summit '18)
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| - [Winning on Android](https://www.youtube.com/watch?v=tWBojmBpS74) - How to optimize an Android audio app. (ADC '18)
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| 
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| ## Sample code and apps
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| - Sample apps can be found in the [samples directory](samples). 
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| - A complete "effects processor" app called FXLab can  be found in the [apps/fxlab folder](apps/fxlab). 
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| - Also check out the [Rhythm Game codelab](https://developer.android.com/codelabs/musicalgame-using-oboe?hl=en#0).
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| 
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| ### Third party sample code
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| - [Ableton Link integration demo](https://github.com/jbloit/AndroidLinkAudio) (author: jbloit)
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| 
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| ## Contributing
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| We would love to receive your pull requests. Before we can though, please read the [contributing](CONTRIBUTING.md) guidelines.
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| 
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| ## Version history
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| View the [releases page](../../releases).
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| 
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| ## License
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| [LICENSE](LICENSE)
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| 
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