Commit graph

13667 commits

Author SHA1 Message Date
ReinUsesLisp
f37f4e76d6 shader/texture: Allow 2D shadow arrays and simplify code
Shadow sampler 2D arrays are supported on OpenGL, so there's no reason
to forbid these. Enable textureLod usage on these.

Minor style changes.
2020-02-15 02:36:28 -03:00
bunnei
2e46017b66 Merge pull request #3401 from FernandoS27/synchronization
Set of refactors for Kernel Synchronization and Hardware Constants
2020-02-14 14:40:20 -05:00
bunnei
082ba6fc64 Merge pull request #3379 from ReinUsesLisp/cbuf-offset
shader/decode: Fix constant buffer offsets
2020-02-14 13:22:53 -05:00
Zach Hilman
91cbbfdf7d Merge pull request #3398 from brianclinkenbeard/fix-cmake-sdl2
Use config mode for finding SDL2 with CMake
2020-02-14 09:11:47 -05:00
Fernando Sahmkow
f326183e8b Core: Correct compilition in GCC 2020-02-14 05:53:30 -04:00
bunnei
f542fc989d Merge pull request #3400 from makigumo/patch-1
update hwopus DecodeInterleaved for FW 7.0.0+
2020-02-13 21:26:13 -05:00
bunnei
12b89ac3d0 Merge pull request #3395 from FernandoS27/queries
GPU: Refactor queries implementation and correct GPU Clock.
2020-02-13 20:18:26 -05:00
Fernando Sahmkow
0d2a459fae Core: Address Feedback 2020-02-13 19:10:33 -04:00
Fernando Sahmkow
2dd9d660e3 GPU: Address Feedback. 2020-02-13 18:16:07 -04:00
bunnei
36e34193db Merge pull request #3405 from lioncash/thread
address_arbiter: Minor cleanup to list querying
2020-02-12 21:46:00 -05:00
Brian Clinkenbeard
b94f31d369 Merge branch 'master' into fix-cmake-sdl2 2020-02-12 16:07:07 -08:00
Lioncash
5c0742bb94 address_arbiter: Collapse loops in InsertThread() and RemoveThread()
Same behavior, but without the need to explicitly loop through
everything manually.
2020-02-12 15:34:07 -05:00
Lioncash
3105b7864c address_arbiter: Simplify GetThreadsWaitingOnAddress()
Simplifies the overall function and also allows for it to become a
const-qualified member function.
2020-02-12 15:10:16 -05:00
bunnei
3184bdd36c Merge pull request #3403 from lioncash/debug
bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
2020-02-12 11:17:43 -05:00
bunnei
fe4e4f9c19 Merge pull request #3402 from lioncash/sys-global
kernel/thread: Remove trivial usages of the global system accessor
2020-02-12 10:10:00 -05:00
Lioncash
d5435df964 bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPassphrase()
Aligns the '=' to be consistent with the rest of the logs within this
source file.
2020-02-12 01:18:29 -05:00
Lioncash
8792d4562c bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
A formatting specifier within Clear wasn't being used, which will cause
fmt to throw an exception. This fixes that.
2020-02-12 01:14:47 -05:00
Lioncash
750c48af18 kernel/thread: Remove trivial usages of the global system accessor
We can just use the kernel member variable directly instead of going
through the system to obtain the same thing.
2020-02-12 01:00:41 -05:00
Fernando Sahmkow
6fc0790f3a Core: Set all hardware emulation constants in a single file. 2020-02-11 20:19:11 -04:00
Fernando Sahmkow
1ee7a4d926 Kernel: Refactor synchronization to better match RE 2020-02-11 18:47:31 -04:00
makigumo
b71b872e74 update hwopus DecodeInterleaved for FW 7.0.0+
trivial change,
see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder
2020-02-11 18:41:04 +01:00
Fernando Sahmkow
3a7f539463 Kernel: Change WaitObject to Synchronization object. In order to better reflect RE. 2020-02-11 10:46:25 -04:00
bunnei
840326a322 Merge pull request #3376 from ReinUsesLisp/point-sprite
gl_rasterizer: Implement GL_POINT_SPRITE
2020-02-11 08:26:07 -05:00
Brian Clinkenbeard
7a5da0dd57 use config mode for finding SDL2 with CMake 2020-02-10 19:56:33 -08:00
Fernando Sahmkow
04c3213a01 GPU: Implement GPU Clock correctly. 2020-02-10 10:44:54 -04:00
Fernando Sahmkow
8137fb8981 Maxwell3D: Correct query reporting. 2020-02-10 10:41:43 -04:00
bunnei
a47f0ff68b Merge pull request #3372 from ReinUsesLisp/fix-back-stencil
maxwell_3d: Fix stencil back mask
2020-02-09 22:29:28 -05:00
Zach Hilman
2a1331b683 Merge pull request #3391 from Morph1984/remove-unknown
Remove option "Show files with type 'Unknown'"
2020-02-09 12:08:01 -05:00
Morph
db09e18f72 Remove option "Show files with type 'Unknown'" 2020-02-09 11:30:02 -05:00
bunnei
505ddc95cd Merge pull request #3388 from bunnei/service-shared-ptr
hle: services: Use std::shared_ptr instead of copy by value.
- This is a prerequisite to adding a mutex to `ServiceFramework`, which cannot be copied.
- This will be used for threaded services.
2020-02-08 21:35:30 -05:00
bunnei
d63149ce8a Merge pull request #3387 from bunnei/gpu-mpscqueue
gpu_thread: Use MPSCQueue for GPU commands.
2020-02-08 21:15:48 -05:00
bunnei
5e2d668eb9 Merge pull request #3386 from bunnei/gpu-mem-interface
video_core: memory_manager: Use GPU interface for cache functions.
2020-02-08 21:15:27 -05:00
bunnei
3edec585bc hle: services: Use std::shared_ptr instead of copy by value. 2020-02-07 23:02:26 -05:00
bunnei
fc246fd1a2 gpu_thread: Use MPSCQueue for GPU commands.
- Necessary for multiple service threads.
2020-02-07 23:01:23 -05:00
bunnei
f28ab9626e video_core: memory_manager: Use GPU interface for cache functions. 2020-02-07 22:59:35 -05:00
bunnei
61e441192f Merge pull request #3378 from ReinUsesLisp/uscaled
maxwell_to_gl: Implement R8G8_USCALED
2020-02-07 22:55:52 -05:00
bunnei
5160900bec Merge pull request #3369 from ReinUsesLisp/shf
shader/shift: Implement SHF
2020-02-07 22:06:57 -05:00
bunnei
e4c167aff9 Merge pull request #3381 from bunnei/ipc-fix
hle: services: Fix prepo IPC, and add better error checking.
2020-02-07 16:25:42 -05:00
bunnei
1841589251 Merge pull request #3362 from ReinUsesLisp/fix-instanced
gl_rasterizer: Fix instanced draw arrays
2020-02-06 21:39:59 -05:00
bunnei
384e069c5c Merge pull request #3366 from bunnei/swkbd-fixes
applets: Fixes for software keyboard and transfer memory.
2020-02-05 23:26:32 -05:00
bunnei
9ffdef96d9 kernel: transfer_memory: Properly reserve and reset memory region. 2020-02-05 23:06:54 -05:00
Zach Hilman
a0400ebc19 wait_object: Make wait behavior only require one object to signal.
- This was holdover from citra.
2020-02-05 23:06:53 -05:00
bunnei
900b370e13 am: Correct IPC object count mismatch. 2020-02-05 23:06:53 -05:00
bunnei
141c06ca8b services: am: Clear events on PopOutData and PopInteractiveOutData. 2020-02-05 23:06:52 -05:00
bunnei
b10a96347f am: Refactor IStorage interface. 2020-02-05 23:06:52 -05:00
bunnei
0d376ae49e applets: software_keyboard: Signal state change on end of interactive session. 2020-02-05 23:06:51 -05:00
bunnei
b1bd8d852a applets: software_keyboard: Minor cleanup. 2020-02-05 23:06:50 -05:00
bunnei
7bdaae11ac services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser. 2020-02-05 22:52:35 -05:00
bunnei
bc76fe3100 hle_ipc: Add error checking to read/write buffer access. 2020-02-05 22:52:35 -05:00
ReinUsesLisp
389cb51a33 shader/decode: Fix constant buffer offsets
Some instances were using cbuf34.offset instead of cbuf34.GetOffset().
This returned the an invalid offset. Address those instances and rename
offset to "shifted_offset" to avoid future bugs.
2020-02-05 12:19:09 -03:00