Commit graph

1229 commits

Author SHA1 Message Date
VolcaEM
cfd829e6ac Update function name again 2020-06-26 18:51:12 +02:00
VolcaEM
c50c165d3c Update function name (2/2) 2020-06-26 18:50:28 +02:00
VolcaEM
032cf4330e Update function name (1/2) 2020-06-26 18:49:57 +02:00
Kewlan
3fcf2f201c Add a "Mute Audio" hotkey 2020-06-26 06:03:29 +02:00
VolcaEM
9d72389b35 Clang-format again 2020-06-25 23:44:41 +02:00
VolcaEM
b16bfe629d Clang-format 2020-06-25 23:40:53 +02:00
VolcaEM
f9233dc922 Remove unnecessary newline 2020-06-25 23:38:38 +02:00
VolcaEM
967cbf1f36 Merge branch 'master' into quickstart-faq 2020-06-25 23:34:37 +02:00
VolcaEM
d0647a7ae9 Fix typo 2: electric boogaloo 2020-06-25 23:32:43 +02:00
VolcaEM
c8d6e50b05 Use QUrl (2/2) 2020-06-25 23:31:01 +02:00
VolcaEM
d82f550d12 Use QUrl (1/2) 2020-06-25 23:28:38 +02:00
VolcaEM
002d762b78 Fix formatting 2020-06-25 23:18:54 +02:00
VolcaEM
5590f4775e Fix typo 2020-06-25 23:07:58 +02:00
VolcaEM
a6150263c9 Add "Open Quickstart Guide" and "FAQ" buttons to the Help menu
While we're at it, also refactor the function used by OnOpenModsPage to be compatible with other URLs
2020-06-25 23:02:33 +02:00
bunnei
c5dfaa7e9a Merge pull request #4136 from VolcaEM/mods
Add a "Open Mods Page" button to the GUI
2020-06-25 15:10:18 -04:00
bunnei
237174d899 Merge pull request #3948 from Morph1984/log-cpu-instructions
main/common: Log/append AVX/FMA to the Host CPU string if available and add AVX512 detection
2020-06-23 15:19:47 -04:00
Ameer
e8c8a5bafd Small quality of life indication that mapped button is GC 2020-06-22 22:02:50 -04:00
unknown
c352c30597 Reorder variables to comply with the Auzure build pipeline 2020-06-22 15:56:41 +02:00
Ameer
eddf2d0f4e Singleton GC Adapter class, remove globals, fix naming convention
Fix clang formatting

Manual fix for configure_input_player formatting

Add missing lib usb cmake command
2020-06-21 21:17:07 -04:00
Ameer
77ae7fe5dd Clang Formatting 2020-06-21 15:31:57 -04:00
Ameer
dbe1ad4fe4 GC Adapter Implementation 2020-06-21 12:36:28 -04:00
VolcaEM
fc68fb9ff5 Correct function name (2/2) 2020-06-21 18:10:23 +02:00
VolcaEM
7f61427719 Correct function name (1/2) 2020-06-21 18:09:14 +02:00
VolcaEM
ba50f8b8e6 Clang-format 2020-06-21 06:17:46 +02:00
VolcaEM
2d1d304a4d Remove unnecessary conversion 2020-06-21 06:16:03 +02:00
VolcaEM
5e324ef05d Address review comment by Lioncash
Co-authored-by: LC <mathew1800@gmail.com>
2020-06-21 06:12:23 +02:00
VolcaEM
b453eca31f Add a "Open Mods Page" button to the GUI 2020-06-21 06:09:28 +02:00
FearlessTobi
18fed8039b Fix: fatal error CVT1100 when compiling manifest file
Occurs when doing a local compile in MSVC build. The compiler I'm using is as below:
Microsoft Visual Studio Community 2019 Preview
Version 16.6.0 Preview 5.0

Fixes this error:
CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409
LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt

I have put 0 since previous name was 1. If have other names in mind, please let me know.

Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-21 03:11:23 +02:00
Morph
9c5847125f main: Append AVX and FMA instructions to cpu string
Append AVX and FMA instructions to cpu string if the host cpu supports them
2020-06-20 00:31:37 -04:00
bunnei
7612c56cff Merge pull request #4099 from MerryMage/macOS-build
Fix compilation on macOS
2020-06-19 23:31:04 -04:00
David Marcec
55654b5a12 Add translation of "Current Boxcat Events" 2020-06-20 11:57:51 +10:00
David Marcec
39ef4c6d57 Fix compilation when not building with boxcat
Fixes compilation when trying to build without boxcat enabled
2020-06-19 22:17:56 +10:00
MerryMage
638087a937 bootmanager: Remove references to OpenGL for macOS
OpenGL macOS headers definitions clash heavily with each other
2020-06-18 15:47:44 +01:00
Kaiwen Xu
fd55281d8a Fix framebuffer size on fractional scaling display. 2020-06-16 20:45:20 -07:00
bunnei
7c767d7dbf Merge pull request #4041 from ReinUsesLisp/arb-decomp
gl_arb_decompiler: Implement an assembly shader decompiler
2020-06-16 14:56:23 -04:00
bunnei
4f35f3b78f Merge pull request #3966 from Morph1984/hide-internal-resolution-ui
yuzu/frontend: Remove internal resolution option
2020-06-16 14:12:17 -04:00
ReinUsesLisp
d2993294bb yuzu/configuration: Show assembly shaders check box 2020-06-10 19:04:53 -03:00
unknown
6954d559ae Add game versio to title bar 2020-06-08 23:58:04 +02:00
Morph
d594106360 yuzu/frontend: Remove internal resolution option 2020-06-06 15:56:14 -04:00
bunnei
8bf40a4abc Merge pull request #4009 from ogniK5377/macro-jit-prod
video_core: Implement Macro JIT
2020-06-04 11:40:52 -04:00
FearlessTobi
81f825ac0a Actually save the input when clearing/resetting to default
Co-Authored-By: xperia64 <xperiancedapps@gmail.com>
2020-06-03 05:17:34 +02:00
bunnei
8e9a359db5 Merge pull request #3958 from FernandoS27/gl-debug
OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled
2020-05-31 17:04:27 -04:00
David Marcec
05eeb7de3d Implement macro JIT 2020-05-30 11:40:04 +10:00
bunnei
78af11f39d Merge pull request #3954 from Morph1984/log-memory-amount
main: Log host system memory parameters
2020-05-27 22:58:51 -04:00
Morph
e9bacfbe8b Fix macOS code and change "Swapfile" to "Swap" 2020-05-27 11:21:59 -04:00
bunnei
83ef89fc45 Merge pull request #3964 from ReinUsesLisp/arb-integration
renderer_opengl: Add assembly program code paths
2020-05-24 00:34:12 -04:00
Tobias
4234de3fd7 yuzu/discord_impl: Update the applicationID (#3977) 2020-05-22 18:26:26 +02:00
FearlessTobi
5e9e8073a0 crypto: Make KeyManager a singleton class
Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list.
With this change, it is only loaded once.
On my system, this decreased game list loading times by a factor of 20.
2020-05-20 21:28:16 +02:00
ReinUsesLisp
541a254c2e yuzu: Add frontend settings for assembly shaders
Add settings for assembly shaders. Currently hidden to avoid users from
accidentally enabled them.
2020-05-19 17:53:17 -03:00
Fernando Sahmkow
b9eff4d004 OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled.
This commit aims to help easing debugging of driver crashes without
having to modify existing code.
2020-05-17 21:45:09 -04:00