Commit graph

11400 commits

Author SHA1 Message Date
Fernando Sahmkow
bcf4b19fca Add Documentation Headers to all the GPU Engines 2019-04-23 08:44:52 -04:00
Fernando Sahmkow
5c4de1e3fb Corrections and styling 2019-04-23 08:02:24 -04:00
Fernando Sahmkow
4a2763a121 Implement Maxwell3D Data Upload 2019-04-22 19:27:36 -04:00
Fernando Sahmkow
e42bf4f314 Introduce skeleton of the GPU Compute Engine. 2019-04-22 19:05:43 -04:00
Fernando Sahmkow
86e8a9f978 Revamp Kepler Memory to use a subegine to manage uploads 2019-04-22 18:50:56 -04:00
bunnei
580b0015b0 Merge pull request #2403 from FernandoS27/compressed-linear
Support compressed formats on linear textures.
2019-04-22 17:09:42 -04:00
bunnei
91a947f214 Merge pull request #2411 from FernandoS27/unsafe-gpu
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
2019-04-22 17:09:00 -04:00
bunnei
1bf201c307 Merge pull request #2400 from FernandoS27/corret-kepler-mem
Implement Kepler Memory on both Linear and BlockLinear.
2019-04-22 16:47:05 -04:00
bunnei
7fc67a06bb Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
2019-04-20 00:42:34 -04:00
bunnei
6c1418fc8a Merge pull request #2409 from ReinUsesLisp/half-floats
shader_ir/decode: Miscellaneous fixes to half-float decompilation
2019-04-19 21:31:52 -04:00
Fernando Sahmkow
54ede7cc0a make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages. 2019-04-19 20:35:54 -04:00
bunnei
df2b3d224e Merge pull request #2415 from lioncash/const
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
2019-04-19 19:12:02 -04:00
bunnei
ff3f5e6e26 Merge pull request #2414 from lioncash/reorder
yuzu/bootmanager: Resolve constructor initializer list warnings
2019-04-19 19:11:47 -04:00
bunnei
0e5bbfcfb3 Merge pull request #2421 from lioncash/svc-call
kernel/svc: Name supervisor call 0x36
2019-04-19 19:10:20 -04:00
bunnei
986bff9c74 Merge pull request #2374 from lioncash/pagetable
core: Reorganize boot order
2019-04-19 19:09:20 -04:00
Lioncash
154995bbe6 kernel/svc: Name supervisor call 0x36
This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
2019-04-19 14:34:56 -04:00
bunnei
26cbd2fc3d Merge pull request #2397 from lioncash/thread-unused
kernel/thread: Remove unused guest_handle member variable
2019-04-17 21:46:46 -04:00
bunnei
d1aafb0834 Merge pull request #2318 from ReinUsesLisp/sampler-cache
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-17 21:45:56 -04:00
bunnei
c1c43bde80 Merge pull request #2348 from FernandoS27/guest-bindless
Implement Bindless Textures on Shader Decompiler and GL backend
2019-04-17 20:59:49 -04:00
Lioncash
4be40a434b kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-17 06:44:34 -04:00
Lioncash
69fdfc5296 yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext
The default constructor will always run, even when not specified, so
this is redundant.

However, the context member can indeed be initialized in the constructor
initializer list.
2019-04-17 00:04:10 -04:00
Lioncash
4abe8bb7ee yuzu/bootmanager: Remove unnecessary includes
This include isn't used anymore so it can be removed.
2019-04-16 23:52:57 -04:00
Lioncash
3318e97f29 yuzu/bootmanager: Resolve constructor initializer list warnings
Resolves -Wreorder warnings. These will automatically be initialized to
nullptr anyways, so these were redundant.
2019-04-16 23:49:26 -04:00
bunnei
d4b42f6bc6 Merge pull request #2315 from ReinUsesLisp/severity-decompiler
shader_ir/decode: Reduce the severity of common assertions
2019-04-16 22:21:19 -04:00
bunnei
1599234a39 Merge pull request #2384 from ReinUsesLisp/gl-state-clear
gl_rasterizer: Apply just the needed state on Clear
2019-04-16 22:19:03 -04:00
bunnei
0c107e46a6 Merge pull request #2405 from lioncash/qt
CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
2019-04-16 22:17:09 -04:00
bunnei
1614c97d78 Merge pull request #2092 from ReinUsesLisp/stg
shader/memory: Implement STG and global memory flushing
2019-04-16 22:15:17 -04:00
bunnei
3f45cebfca Merge pull request #2376 from lioncash/const
yuzu/configure_hotkey: Minor changes
2019-04-16 22:13:12 -04:00
bunnei
f76e8ff1e7 Merge pull request #2401 from lioncash/guard
common/{lz4_compression, zstd_compression}: Add missing header guards
2019-04-16 22:11:04 -04:00
Fernando Sahmkow
ad686a3c0d Implement IsBlockContinous
This detects when a GPU Memory Block is not continous within host cpu
memory.
2019-04-16 18:49:35 -04:00
Fernando Sahmkow
56c2b0ea86 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 2019-04-16 12:00:46 -04:00
Fernando Sahmkow
994393bd02 Use ReadBlockUnsafe for fetyching DMA CommandLists 2019-04-16 11:22:34 -04:00
Fernando Sahmkow
86d3cb5fa7 Document unsafe versions and add BlockCopyUnsafe 2019-04-16 10:11:35 -04:00
Fernando Sahmkow
cde8e7f605 Use ReadBlockUnsafe for Shader Cache 2019-04-15 23:34:03 -04:00
Fernando Sahmkow
b33c627670 Use ReadBlockUnsafe on TIC and TSC reading
Use ReadBlockUnsafe on TIC and TSC reading as memory is never flushed
from host GPU there.
2019-04-15 23:10:24 -04:00
Fernando Sahmkow
57051db434 GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe 2019-04-15 23:01:35 -04:00
Fernando Sahmkow
525211db3b Use WriteBlock and ReadBlock. 2019-04-15 22:42:34 -04:00
bunnei
d41d65dd10 Merge pull request #2382 from lioncash/table
service: Update service function tables
2019-04-15 21:46:15 -04:00
bunnei
3c817b0304 Merge pull request #2393 from lioncash/svc
kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
2019-04-15 21:43:56 -04:00
bunnei
7675fa7c42 Merge pull request #2398 from lioncash/boost
kernel/thread: Remove BoostPriority()
2019-04-15 21:42:16 -04:00
bunnei
789d0a28fc Merge pull request #2399 from FernandoS27/fermi-fix
Correct Pitch in Fermi2D
2019-04-15 21:41:52 -04:00
Fernando Sahmkow
15368c6070 Implement Block Linear copies in Kepler Memory. 2019-04-15 21:22:16 -04:00
ReinUsesLisp
45044529b4 vk_shader_decompiler: Add missing operations 2019-04-15 21:32:57 -03:00
ReinUsesLisp
6ea1afc2bc shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
Operations done before the main half float operation (like HAdd) were
managing a packed value instead of the unpacked one. Adding an unpacked
operation allows us to drop the per-operand MetaHalfArithmetic entry,
simplifying the code overall.
2019-04-15 21:16:10 -03:00
ReinUsesLisp
7e58372bb9 gl_shader_decompiler: Fix MrgH0 decompilation
GLSL decompilation for HMergeH0 was wrong. This addresses that issue.
2019-04-15 21:16:10 -03:00
ReinUsesLisp
6d47914b88 shader_ir/decode: Implement half float saturation 2019-04-15 21:16:10 -03:00
ReinUsesLisp
9c4449696a shader_ir/decode: Reduce severity of unimplemented half-float FTZ 2019-04-15 21:16:09 -03:00
ReinUsesLisp
a87fe3ea63 renderer_opengl: Implement half float NaN comparisons 2019-04-15 21:13:26 -03:00
ReinUsesLisp
b6a805df3b shader_ir: Avoid using static on heap-allocated objects
Using static here might be faster at runtime, but it adds a heap
allocation called before main.
2019-04-15 21:12:43 -03:00
Fernando Sahmkow
73f925a949 Do some corrections in conversion shader instructions.
Corrects encodings for I2F, F2F, I2I and F2I
Implements Immediate variants of all four conversion types.
Add assertions to unimplemented stuffs.
2019-04-15 19:16:27 -04:00