Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								9a76374859 
								
							 
						 
						
							
							
								
								thread_queue_list: Convert typedef to a type alias  
							
							
							
						 
						
							2018-08-12 12:47:11 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d21901f7f2 
								
							 
						 
						
							
							
								
								Merge pull request  #1029  from bunnei/fix-out-attrib  
							
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							gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 
							
						 
						
							2018-08-12 04:09:41 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7f1a8483e9 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.  
							
							
							
						 
						
							2018-08-12 02:22:42 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9a7e916910 
								
							 
						 
						
							
							
								
								Merge pull request  #922  from lioncash/cmake  
							
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							CMakeLists: Change MSVC14 variable to MSVC_VERSION 
							
						 
						
							2018-08-12 01:18:32 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e579be5fe2 
								
							 
						 
						
							
							
								
								Merge pull request  #1026  from ogniK5377/retro-city-rampage  
							
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							Stub UpdateUserPresence 
							
						 
						
							2018-08-12 00:25:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								eef0068035 
								
							 
						 
						
							
							
								
								Merge pull request  #1027  from bunnei/fix-kil  
							
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							gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 
							
						 
						
							2018-08-12 00:25:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7031b3b762 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.  
							
							
							
						 
						
							2018-08-12 00:06:48 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David Marcec 
								
							 
						 
						
							
							
							
							
								
							
							
								fd0319efd5 
								
							 
						 
						
							
							
								
								Stub UpdateUserPresence  
							
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							Needed for Retro City Rampage to go in game 
							
						 
						
							2018-08-12 14:00:44 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								6a396d2129 
								
							 
						 
						
							
							
								
								Merge pull request  #1022  from bunnei/fix-splat  
							
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							Several Friend service fixes 
							
						 
						
							2018-08-11 22:42:45 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								db6b59b1a6 
								
							 
						 
						
							
							
								
								Merge pull request  #1020  from lioncash/namespace  
							
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							core: Namespace EmuWindow 
							
						 
						
							2018-08-11 22:40:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								947d80c8ce 
								
							 
						 
						
							
							
								
								Merge pull request  #1021  from lioncash/warn  
							
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							gl_rasterizer: Silence implicit truncation warning in SetupShaders() 
							
						 
						
							2018-08-11 22:39:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f807476d29 
								
							 
						 
						
							
							
								
								Merge pull request  #1024  from Subv/blend_gl  
							
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							GPU/Maxwell3D: Implemented an alternative set of blend factors. 
							
						 
						
							2018-08-11 22:39:02 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7478448af7 
								
							 
						 
						
							
							
								
								Merge pull request  #1023  from Subv/invalid_attribs  
							
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							RasterizerGL: Ignore invalid/unset vertex attributes. 
							
						 
						
							2018-08-11 22:18:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								45ee826309 
								
							 
						 
						
							
							
								
								GPU/Maxwell3D: Implemented an alternative set of blend factors.  
							
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							These are used by nouveau and some games like SMO. 
							
						 
						
							2018-08-11 20:57:16 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greggameplayer 
								
							 
						 
						
							
							
							
							
								
							
							
								974a959892 
								
							 
						 
						
							
							
								
								Implement R8_UINT RenderTargetFormat & PixelFormat ( #1014 )  
							
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							- Used by Go Vacation 
							
						 
						
							2018-08-11 21:44:42 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								8582c5bb3e 
								
							 
						 
						
							
							
								
								RasterizerGL: Ignore invalid/unset vertex attributes.  
							
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							This should make the es2gears example not crash anymore. 
							
						 
						
							2018-08-11 20:36:40 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								94a58af2a2 
								
							 
						 
						
							
							
								
								friend: Stub DeclareCloseOnlinePlaySession.  
							
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							- Used by Splatoon 2. 
							
						 
						
							2018-08-11 21:34:14 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3c1015b576 
								
							 
						 
						
							
							
								
								friend: Fix CreateFriendService to return an IFriendService interface.  
							
							
							
						 
						
							2018-08-11 21:29:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3d00bc6ad7 
								
							 
						 
						
							
							
								
								server_session: Provide more useful information and don't crash on bad IPC request.  
							
							
							
						 
						
							2018-08-11 21:15:24 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								9aead11e72 
								
							 
						 
						
							
							
								
								gl_rasterizer: Silence implicit truncation warning in SetupShaders()  
							
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							Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers. 
							
						 
						
							2018-08-11 20:32:03 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								53e86e35eb 
								
							 
						 
						
							
							
								
								core: Namespace EmuWindow  
							
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							Gets the class out of the global namespace. 
							
						 
						
							2018-08-11 20:20:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								20f29b2528 
								
							 
						 
						
							
							
								
								Merge pull request  #1010  from bunnei/unk-vert-attrib-shader  
							
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							gl_shader_decompiler: Improve handling of unknown input/output attributes. 
							
						 
						
							2018-08-11 19:56:28 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								38a6ba02aa 
								
							 
						 
						
							
							
								
								Merge pull request  #1009  from bunnei/rg8-rgba8-snorm  
							
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							Implement render target formats RGBA8_SNORM and RG8_SNORM. 
							
						 
						
							2018-08-11 19:55:41 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								9ab8428357 
								
							 
						 
						
							
							
								
								CMakeLists: lowercase find_library usage  
							
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							The rest of the CMake script uses lowercase for commands (which is the
general CMake style), making it more consistent with surrounding code. 
							
						 
						
							2018-08-11 19:36:43 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								15456eb7b2 
								
							 
						 
						
							
							
								
								CMakeLists: Change MSVC14 variable to MSVC_VERSION  
							
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							Use of the MSVC14 variable is discouraged in the CMake documentation
(which makes sense, since MSVC_VERSION is the more general appliable
variable). 
							
						 
						
							2018-08-11 19:36:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5fd0744a63 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Improve handling of unknown input/output attributes.  
							
							
							
						 
						
							2018-08-11 19:26:45 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								db008ea9ac 
								
							 
						 
						
							
							
								
								Merge pull request  #970  from DarkLordZach/loader-errors  
							
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							loader: Add more descriptive errors 
							
						 
						
							2018-08-11 19:25:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5cd97896bf 
								
							 
						 
						
							
							
								
								Merge pull request  #1018  from Subv/ssy_sync  
							
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							GPU/Shader: Implemented SSY and SYNC as a set_target/jump pair. 
							
						 
						
							2018-08-11 19:10:02 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8cb27339a2 
								
							 
						 
						
							
							
								
								gl_rasterizer: Implement render target format RG8_SNORM.  
							
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							- Used by Super Mario Odyssey. 
							
						 
						
							2018-08-11 19:06:42 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e8a695064b 
								
							 
						 
						
							
							
								
								gl_rasterizer: Implement render target format RGBA8_SNORM.  
							
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							- Used by Super Mario Odyssey. 
							
						 
						
							2018-08-11 18:59:14 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								5d543d88b9 
								
							 
						 
						
							
							
								
								GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY).  
							
							
							
						 
						
							2018-08-11 16:00:14 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								995c819038 
								
							 
						 
						
							
							
								
								GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution.  
							
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							SSY sets the target label to jump to when the SYNC instruction is executed. 
							
						 
						
							2018-08-11 15:55:11 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								83274a5a47 
								
							 
						 
						
							
							
								
								Merge pull request  #1016  from lioncash/video  
							
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							video_core: Get rid of global variable g_toggle_framelimit_enabled 
							
						 
						
							2018-08-11 14:10:55 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3a13659486 
								
							 
						 
						
							
							
								
								Merge pull request  #1003  from lioncash/var  
							
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							video_core: Use variable template variants of type_traits interfaces where applicable 
							
						 
						
							2018-08-11 14:08:12 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greggameplayer 
								
							 
						 
						
							
							
							
							
								
							
							
								3aa4040888 
								
							 
						 
						
							
							
								
								Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) ( #848 )  
							
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							* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats
Do a separate function in order to get Bytes Per Pixel of DepthFormat
Apply the new function in gpu.h
delete unneeded white space
* correct merging error 
							
						 
						
							2018-08-11 14:01:50 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								e1ee579f98 
								
							 
						 
						
							
							
								
								Merge pull request  #1015  from lioncash/gamelist  
							
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							qt/gamelist: Minor cleanup-related changes 
							
						 
						
							2018-08-10 20:25:00 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								38049444da 
								
							 
						 
						
							
							
								
								video_core; Get rid of global g_toggle_framelimit_enabled variable  
							
							... 
							
							
							
							Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes. 
							
						 
						
							2018-08-10 19:00:09 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								0170c296f2 
								
							 
						 
						
							
							
								
								renderer_base: Remove unused kFramebuffer enumeration  
							
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							This is entirely unused and can be removed. 
							
						 
						
							2018-08-10 18:31:13 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								6e352a55d5 
								
							 
						 
						
							
							
								
								video_core: Remove unused Renderer enumeration  
							
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							Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace). 
							
						 
						
							2018-08-10 18:27:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								bc6245290b 
								
							 
						 
						
							
							
								
								qt/game_list: Resolve truncation warning within GameListItemPath's constructor  
							
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							Silences a warning about truncating from size_t to u32 
							
						 
						
							2018-08-10 18:19:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								89aed5c0a2 
								
							 
						 
						
							
							
								
								gt/game_list: Use std::array in GameListItemPath's data() function  
							
							... 
							
							
							
							We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds. 
							
						 
						
							2018-08-10 18:19:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								1eaa022169 
								
							 
						 
						
							
							
								
								qt/game_list: Remove redundant base class constructor from initializer list  
							
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							This is called automatically anyways. 
							
						 
						
							2018-08-10 18:17:39 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c1dbe03971 
								
							 
						 
						
							
							
								
								Merge pull request  #1007  from MerryMage/dynarmic  
							
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							dynarmic: Update to 0118ee0 
							
						 
						
							2018-08-10 15:57:50 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4d76d14303 
								
							 
						 
						
							
							
								
								Merge pull request  #1011  from bunnei/misc-vtx-fmt  
							
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							Implements VertexAttributes Size_32_32_32 and Size_8_8. 
							
						 
						
							2018-08-10 15:57:28 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e210c31bb9 
								
							 
						 
						
							
							
								
								maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.  
							
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							- Used by Super Mario Odyssey. 
							
						 
						
							2018-08-10 12:47:00 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9502d85a2d 
								
							 
						 
						
							
							
								
								maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.  
							
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							- Used by Super Mario Odyssey. 
							
						 
						
							2018-08-10 12:46:49 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f87b1c73f4 
								
							 
						 
						
							
							
								
								Merge pull request  #1004  from lioncash/unused  
							
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							gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() 
							
						 
						
							2018-08-10 12:13:32 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								ca79bac393 
								
							 
						 
						
							
							
								
								Merge pull request  #1008  from yuzu-emu/revert-697-disable-depth-cull  
							
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							Revert "gl_state: Temporarily disable culling and depth test." 
							
						 
						
							2018-08-10 12:13:09 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								85902f3b2f 
								
							 
						 
						
							
							
								
								Merge pull request  #1002  from bunnei/refactor-tex-fmt  
							
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							textures: Refactor out for Texture/Depth FormatFromPixelFormat. 
							
						 
						
							2018-08-10 11:06:23 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								32be28cc04 
								
							 
						 
						
							
							
								
								Revert "gl_state: Temporarily disable culling and depth test."  
							
							
							
						 
						
							2018-08-10 10:39:46 -04:00