Kloen
55c137a3ab
video_core: fix shader.cpp signed / unsigned warning
2017-01-23 16:53:31 +01:00
Kloen
efb168a1ce
video_core: gl_rasterizer float to int warning
2017-01-23 16:53:30 +01:00
Kloen
b969f82292
video_core: fix gl_rasterizer warning on MSVC
2017-01-23 16:53:30 +01:00
bunnei
d2a2789dda
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
Jonathan Hao
1df720ed08
Fix some warnings ( #2399 )
2017-01-04 13:48:29 -03:00
bunnei
73f1ddef92
Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix
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Lighting LUT Quickfix
2016-12-29 13:41:51 -05:00
Jannik Vogel
1404a3c19a
Minor cleanup in GLSL code
2016-12-25 21:38:10 +01:00
Jannik Vogel
98bb00a643
Offset lighting LUT samples correctly
2016-12-25 21:37:26 +01:00
MerryMage
4aaaea9758
core: Move emu_window and key_map into core
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* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
bunnei
79b3a1a1e7
Merge pull request #2319 from yuriks/profile-scopes
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VideoCore: Make profiling scope more representative
2016-12-21 13:33:49 -05:00
Albin Bernhardsson
0a2259ad11
Use GL_TRUE when setting color_mask
2016-12-19 19:06:35 +01:00
bunnei
a50f5b4746
Merge pull request #2318 from yuriks/trace-opt
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VideoCore: Inline IsPicaTracing
2016-12-18 21:15:24 -05:00
Yuri Kunde Schlesner
7d4827f520
VideoCore/Shader: Extract DebugData out from UnitState
2016-12-16 00:16:25 -08:00
Yuri Kunde Schlesner
e847c70fb6
Remove unnecessary cast
2016-12-16 00:15:55 -08:00
Yuri Kunde Schlesner
d94a04ced7
VideoCore/Shader: Extract evaluate_condition lambda to function scope
2016-12-16 00:15:51 -08:00
Yuri Kunde Schlesner
fc3d8c77c8
VideoCore/Shader: Extract call lambda up a scope and remove unused param
2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
4a688688b1
VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset
2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
ec7b3940b0
VideoCore/Shader: Move DebugData to a separate file
2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
50a3f434a0
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
2016-12-15 10:02:42 -08:00
Yuri Kunde Schlesner
66efdff1a7
VideoCore: Make profiling scope more representative
2016-12-14 22:52:09 -08:00
Yuri Kunde Schlesner
eb75205231
VideoCore: Inline IsPicaTracing
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Speeds up ALBW main menu slightly (~3%)
2016-12-14 22:06:40 -08:00
Yuri Kunde Schlesner
d8fc6ee91b
VideoCore: Eliminate an unnecessary copy in the drawcall loop
2016-12-14 21:00:29 -08:00
Yuri Kunde Schlesner
8ec064951f
shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts
2016-12-14 20:06:09 -08:00
Yuri Kunde Schlesner
2d892f845c
VideoCore: Convert x64 shader JIT to use Xbyak for assembly
2016-12-14 20:06:08 -08:00
Lioncash
b0ebdfae34
Add all services to the Service namespace
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Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
Markus Wick
aa8236a9b6
OpenGL: Drop framebuffer completeness check.
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This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
emmauss
4865993e6f
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
869743d34c
ASSERT that shader was linked successfully
2016-12-05 21:11:24 +01:00
Jannik Vogel
d676c9a06f
Report shader uniform block size in case of mismatch
2016-12-05 21:11:24 +01:00
Jannik Vogel
d8142ae075
Print broken shader code to log
2016-12-05 21:11:24 +01:00
Yuri Kunde Schlesner
515096c197
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2271fa76fb
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
f207da3a5a
OpenGL: Fix DisplayTransfer accel when input width != output width
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Fixes #2246 , #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
9b3739ebca
Merge pull request #2259 from JayFoxRox/fix-fallback
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shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Jannik Vogel
3020767914
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
90fd00648c
clang-format: Fix coding style
2016-12-03 01:32:46 -08:00
Jannik Vogel
62c76b4207
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 04:33:15 +01:00
Subv
a485a04208
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
Subv
d16be9bdbd
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
Yuri Kunde Schlesner
e3c19b1d04
Merge pull request #2222 from linkmauve/die-frameskip-die
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Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Emmanuel Gil Peyrot
87d3afe635
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
47603a64f1
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
d64661e40e
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
jphalimi
5a580171b6
Cache Vertices instead of Output registers ( #2165 )
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This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
wwylele
1db648c247
Fix format error from #2195
2016-11-22 20:17:28 +02:00
bunnei
8582c43510
Merge pull request #2195 from Subv/factor_check
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GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
Subv
9ee95ffbec
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 19:27:00 -05:00
James Rowe
ece00e4600
Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
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Minor formatting change
2016-11-19 13:51:14 -07:00
James Rowe
2d1eb1ae01
Minor formatting change
2016-11-19 13:35:07 -07:00
James Rowe
72786d410e
Add default hotkey to swap primary screens.
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Also minor style changes
2016-11-05 03:46:43 -06:00