Valeri
9d3cce87a4
host1x/codecs: enable CUDA on Linux
2023-10-14 17:35:45 +03:00
Kelebek1
d7ba2c7064
Implement vertex array first and subsequent draws
2023-10-14 12:09:35 +01:00
liamwhite
38f60c74eb
Merge pull request #11751 from Kelebek1/transition_msaa_image
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Transition MSAA images to general layout without uploading data
2023-10-12 11:17:20 -04:00
Kelebek1
5fa3d987ad
Transition MSAA images to general layout without uploading data
2023-10-11 23:27:23 +01:00
liamwhite
43de99b6e2
Merge pull request #11744 from Kelebek1/no_res_no_rescaled
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Do not set rescaled flag when rescaling is disabled
2023-10-11 17:54:59 -04:00
Kelebek1
b5576a3c9a
Get out of render pass before query barriers, fix image names with samples > 1, remove image alias bit
2023-10-11 17:15:35 +01:00
liamwhite
5c567dbc68
Merge pull request #11734 from Kelebek1/device_local_buffer_alloc
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Do not allocate DeviceLocal buffers as mapped
2023-10-11 09:24:28 -04:00
liamwhite
99958bb1d0
Merge pull request #11683 from Kelebek1/do_not_sync_on_written_buffer
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Do not double sync written buffers, move mark written to binding
2023-10-11 09:24:05 -04:00
Fernando S
0cc1d8135f
Merge pull request #11743 from Squall-Leonhart/IFREMOVED
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Fix mistaken usage of info.block instead of level_info.block
2023-10-11 11:56:47 +02:00
Kelebek1
31c39fffc2
Do not set rescaled flag when rescaling is disabled
2023-10-11 10:29:19 +01:00
Squall-Leonhart
ce3e98cf48
Fix mistaken usage of info.block instead of level_info.block
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Fixed an error on my part, in the last change I had mistakenly passed unadjusted block info into FullUploadSwizzles and UnswizzleImage
Revert (my mistaken changing of) the construction of SwizzleParameters in UnswizzleImage and FullUploadSwizzles to use level_info.block instead of info.block. This ensures that the block information used in the swizzling process is correctly adjusted for each mip level.
2023-10-11 19:12:33 +11:00
liamwhite
22e805e43f
Merge pull request #11534 from Squall-Leonhart/IFREMOVED
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Partial revert of #10433 (Texture Cache Util: Fix block depth adjustment on slices)
2023-10-10 12:44:48 -04:00
Kelebek1
2fe13a4d53
Not not allocate DeviceLocal buffers as mapped
2023-10-10 12:49:07 +01:00
Squall Leonhart
ca3126e68d
add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table
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Should fix and close #11711
2023-10-09 02:13:17 +11:00
liamwhite
cfb7500e29
Merge pull request #11656 from liamwhite/recreate-surface-automatically
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vk_present_manager: recreate surface on any surface loss
2023-10-07 12:49:54 -04:00
liamwhite
55c251a65e
Merge pull request #11677 from Squall-Leonhart/D32FTOABGR8
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Implements D32_Float to A8B8G8R8_UNORM format copy
2023-10-07 12:49:48 -04:00
liamwhite
ce6e0114ba
Merge pull request #11630 from Kelebek1/clear_stencil_requires_depth_test
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Enable depth test on depthstencil clear path
2023-10-07 12:49:37 -04:00
liamwhite
b932f304ad
Merge pull request #11544 from Kelebek1/reduce_stream_buffer_renderdoc
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Allow GPUs without rebar to open multiple RenderDoc captures
2023-10-07 12:49:19 -04:00
liamwhite
d14f8815b1
Merge pull request #11688 from Kelebek1/x8d42
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Implement X8_D24 pixel format
2023-10-07 10:55:14 -04:00
liamwhite
bab15ef979
Merge pull request #11684 from Kelebek1/disable_push_descriptor_maxwell
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Disable push descriptor for Pascal and older nVidia architectures
2023-10-07 10:54:52 -04:00
Squall Leonhart
c3658018b1
update shader to confirmed format copy
2023-10-07 18:28:09 +11:00
Kelebek1
a1df96e84d
Allow GPUs without rebar to open multiple RenderDoc captures
2023-10-06 07:52:06 +01:00
Kelebek1
5063305487
Implement X8_D24 format
2023-10-06 00:58:30 +01:00
Kelebek1
39bcdb4fe4
Rework nvidia architecture detection, disable push descriptor for Pascal and older
2023-10-05 03:13:42 +01:00
Kelebek1
294ffa29cc
Mark a buffer GPU modified after the buffers are confirmed, do not double synch them
2023-10-05 00:19:11 +01:00
Squall-Leonhart
15a624a6df
lets not convert depth to greyscale since this makes the exhaust and tire smoke light gray/white
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tiresmoke should be a darker gray.
2023-10-05 03:14:53 +11:00
Squall-Leonhart
680081ea94
Fix CI Formatting check
2023-10-04 19:12:08 +11:00
Squall-Leonhart
ec6ba091cf
Implements D32_Float to A8B8G8R8_UNORM format copy
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Corrects some visual issues in games such as Disney SpeedStorm
2023-10-04 19:07:05 +11:00
Liam
79e055318c
vk_present_manager: recreate surface on any surface loss
2023-10-02 19:07:18 -04:00
Liam
445d504f94
ci: fix new codespell errors
2023-10-02 18:03:05 -04:00
Fernando Sahmkow
ef38379737
Query Cache: Fix memory leak.
2023-10-01 11:47:14 +02:00
Fernando S
dcf6de7bdf
Merge pull request #11622 from liamwhite/qcr-reg1
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renderer_vulkan: fix query cache for homebrew
2023-09-29 06:01:18 +02:00
Kelebek1
dd2d450e3f
Enable depth test on stencil clear path
2023-09-28 21:19:51 +01:00
liamwhite
da04fbdc2e
Merge pull request #11402 from FernandoS27/depth-bias-control
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Vulkan: Implement Depth Bias Control
2023-09-28 09:35:37 -04:00
Liam
cb11232753
renderer_vulkan: fix query cache for homebrew
2023-09-27 19:11:47 -04:00
GPUCode
30c67e5bb0
host_shaders: More proper handling of x2 MSAA copies
2023-09-25 09:20:32 -04:00
GPUCode
5529df01e3
renderer_vulkan: Implement MSAA copies
2023-09-25 09:20:32 -04:00
liamwhite
8936ff8f89
Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookies
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Y.F.C: Rework the Query Cache.
2023-09-25 09:18:29 -04:00
liamwhite
dab6876db5
Merge pull request #11562 from GPUCode/srgb-madness
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vk_texture_cache: Limit srgb block to transcoding only
2023-09-24 10:50:28 -04:00
liamwhite
70126192aa
Merge pull request #11165 from Morph1984/ds_blit
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vulkan_device: Return true if either depth/stencil format supports blit
2023-09-24 10:50:04 -04:00
Fernando Sahmkow
e0477e40bd
Query Cache: Fix Prefix Sums
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
509ebe61c6
Query Cache: Fix behavior in Normal Accuracy
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
6b0a777d19
Query Cache: Simplify Prefix Sum compute shader
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
c2880497ce
Query Cache: Implement host side sample counting.
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
170c82ae7f
Query Cache: Fix guest side sample counting
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
93cd3d8efd
Query Cache: address issues
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
a8fe81b3be
QueryCache: Implement dependant queries.
2023-09-23 23:05:29 +02:00
Fernando Sahmkow
2221256e90
Macro HLE: Add DrawIndirectByteCount
2023-09-23 23:05:29 +02:00
Fernando Sahmkow
5ea12207f3
Query Cachge: Fully rework Vulkan's query cache
2023-09-23 23:05:29 +02:00
Fernando Sahmkow
7f78d844ab
Query Cache: Setup Base rework
2023-09-23 23:05:29 +02:00