..
buffer_cache
Buffer Cache: fix discard writes.
2023-08-27 03:45:43 +02:00
control
engines
Merge pull request #11383 from FernandoS27/are-you-a-wabbit
2023-09-02 14:42:42 -04:00
host1x
Use initial_frame to check interlaced flag
2023-08-28 00:48:53 +04:00
host_shaders
Merge pull request #11149 from ameerj/astc-perf-prod
2023-08-21 16:08:51 -04:00
macro
Mark decompiled macros as decompiled on dump, dump shaders after translation
2023-08-25 21:47:47 -04:00
renderer_null
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
renderer_opengl
VideoCore: Implement DispatchIndirect
2023-08-27 04:26:22 +02:00
renderer_vulkan
android: Use 1 worker for shader compilation for all devices
2023-09-16 21:38:28 -04:00
texture_cache
Fix mistaken usage of info.block instead of level_info.block
2023-10-11 19:12:33 +11:00
textures
Revert "HACK: Avoid swizzling and reuploading ASTC image every frame"
2023-08-06 14:55:05 -04:00
vulkan_common
Merge pull request #11470 from GPUCode/bundle-vvl
2023-09-10 13:40:18 -04:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
CMakeLists.txt
vma: enable options everywhere
2023-07-31 13:01:21 +02:00
compatible_formats.cpp
renderer_vulkan: Fix some missing view formats
2023-07-01 16:03:35 +03:00
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
VideoCore: Implement DispatchIndirect
2023-08-27 04:26:22 +02:00
dma_pusher.h
VideoCore: Implement DispatchIndirect
2023-08-27 04:26:22 +02:00
fence_manager.h
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
framebuffer_config.h
fsr.cpp
fsr.h
gpu.cpp
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
gpu.h
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
gpu_thread.cpp
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
gpu_thread.h
invalidation_accumulator.h
memory_manager.cpp
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
memory_manager.h
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
precompiled_headers.h
pte_kind.h
query_cache.h
Fixes and workarounds to make UBSan happier on macOS
2023-07-15 12:00:28 -07:00
rasterizer_accelerated.cpp
Fixes and workarounds to make UBSan happier on macOS
2023-07-15 12:00:28 -07:00
rasterizer_accelerated.h
Fixes and workarounds to make UBSan happier on macOS
2023-07-15 12:00:28 -07:00
rasterizer_download_area.h
Address feedback, add CR notice, etc
2023-05-07 23:46:12 +02:00
rasterizer_interface.h
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
renderer_base.cpp
general: Silence -Wshadow{,-uncaptured-local} warnings
2023-07-18 19:31:35 -04:00
renderer_base.h
android: renderer_vulkan: Fix crash with surface recreation.
2023-06-03 00:06:07 -07:00
shader_cache.cpp
Fix shader dumps with nvdisasm
2023-08-03 15:30:27 +01:00
shader_cache.h
Fix shader dumps with nvdisasm
2023-08-03 15:30:27 +01:00
shader_environment.cpp
Fix shader dumps with nvdisasm
2023-08-03 15:30:27 +01:00
shader_environment.h
Fix shader dumps with nvdisasm
2023-08-03 15:30:27 +01:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp
video_core: Add BCn decoding support
2023-06-27 18:00:09 -07:00
surface.h
video_core: Add BCn decoding support
2023-06-27 18:00:09 -07:00
transform_feedback.cpp
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
transform_feedback.h
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
video_core.cpp
video_core.h