liamwhite
01008297aa
Merge pull request #10283 from danilaml/support-interlaced-videos
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Add support for deinterlaced video playback
2023-05-28 13:17:58 -04:00
ameerj
514c224679
gl_texture_cache: Fix ASTC CPU decoding with compression disabled
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gl_format was incorrectly being overwritten when compression was disabled
2023-05-28 13:14:51 -04:00
ameerj
41dfd9e4ec
gl_staging_buffers: Optimization to reduce fence waiting
2023-05-28 00:38:47 -04:00
ameerj
8d223e8092
OpenGL: Make use of persistent buffer maps in buffer cache downloads
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Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.
In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
GPUCode
0dc4778654
renderer_vulkan: Remove timeline semaphore wait
2023-05-28 02:39:44 +03:00
Kelebek1
62c747f8a1
Move buffer bindings to per-channel state
2023-05-27 17:04:18 +01:00
Matías Locatti
ebcfe440ba
Merge pull request #10414 from liamwhite/anv-push-descriptor
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vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-26 17:36:37 -03:00
Matías Locatti
9eab38567c
Merge pull request #10418 from liamwhite/blink-and-youll-miss-it
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texture_cache: process aliases and overlaps in the correct order
2023-05-26 17:36:09 -03:00
Kelebek1
eea071bf87
Fix buffer overlap checking skipping a page for stream score right expand
2023-05-26 10:35:46 +01:00
Liam
6c77a107a4
video_core: don't garbage collect during configuration
2023-05-25 12:03:12 -04:00
bunnei
62301e0f65
Merge pull request #10435 from FernandoS27/gotta-clean-mess-ups
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Texture cache: revert wrong acceleration assumption
2023-05-24 21:00:53 -07:00
Fernando Sahmkow
b0e5aa6725
Texture cache: revert wrong acceleration assumption
2023-05-24 10:52:02 +02:00
Fernando Sahmkow
769b1f0264
Texture Cache Util: Fix block depth adjustment on slices.
2023-05-24 10:06:58 +02:00
Fernando Sahmkow
ce9a97ca48
texture_cache: process aliases and overlaps in the correct order
2023-05-24 09:53:42 +02:00
Fernando S
72c3cf6b32
Merge pull request #10422 from liamwhite/gc
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video_core: tune garbage collection aggressiveness
2023-05-24 03:58:49 +02:00
Fernando S
178e8a6b0e
Merge pull request #10398 from liamwhite/bcn
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video_core: add ASTC recompression
2023-05-24 03:55:45 +02:00
Liam
4a54cea69a
video_core: tune garbage collection aggressiveness
2023-05-23 12:55:14 -04:00
Liam
011dfe1db7
textures: add BC1 and BC3 compressors and recompression setting
2023-05-23 12:54:40 -04:00
liamwhite
a496e853ff
Merge pull request #10388 from GPUCode/fence-wait
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vk_master_semaphore: Move fence wait on separate thread
2023-05-23 09:42:56 -04:00
liamwhite
7515655327
Merge pull request #10402 from liamwhite/uh
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renderer_vulkan: barrier attachment feedback loops
2023-05-23 09:42:49 -04:00
Liam
cdd20c6231
vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-22 19:53:20 -04:00
Liam
147f6129f4
renderer_vulkan: barrier attachment feedback loops
2023-05-22 18:10:16 -04:00
scorpion81
9c33fade59
Limit the device access memory to 4 GB
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Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).
But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
Danila Malyutin
6ab723eace
Add support for deinterlaced videos playback
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This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey.
It uses ffmpeg's yadif filter for deinterlacing.
2023-05-22 01:43:44 +04:00
GPUCode
7732ce8a92
vk_master_semaphore: Move fence wait on separate thread
2023-05-20 19:23:53 +03:00
Liam
f532faa5c3
renderer_vulkan: remove wrong constexpr
2023-05-18 18:01:01 -04:00
lat9nq
6597d2a5d3
vulkan_device: Disable VK_KHR_push_descriptor on ANV
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Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
2023-05-17 22:19:57 -04:00
bunnei
de9a79402d
Merge pull request #10262 from liamwhite/depth-clamp
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vulkan_common: disable depth clamp dynamic state for older radv
2023-05-17 12:19:03 -07:00
liamwhite
12a4dbe8f1
Merge pull request #10217 from Kelebek1/clear_value
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Use the rendertarget format of the correct RT rather than the first valid
2023-05-16 10:06:30 -04:00
liamwhite
c8356ee137
Merge pull request #10181 from lat9nq/intel-compute-toggle
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configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
liamwhite
896bf929d9
Merge pull request #10249 from FernandoS27/sorry-i-am-late
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Buffer Cache: Clear sync code.
2023-05-15 12:03:25 -04:00
liamwhite
cee8ef154e
Merge pull request #10254 from danilaml/fix-h264-decode
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Fix missing pic_order_present_flag in h264 header
2023-05-15 12:03:14 -04:00
Fernando Sahmkow
525cb91e3b
Buffer Cache: Clear sync code.
2023-05-15 01:50:21 +02:00
liamwhite
836b8e1d64
Merge pull request #10288 from liamwhite/vram-limits
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vulkan_device: reserve extra memory to prevent swaps
2023-05-14 17:02:15 -04:00
Liam
41353d738a
vulkan_device: reserve extra memory to prevent swaps
2023-05-14 16:49:59 -04:00
Liam
b10b8b7a57
vulkan_common: fix incompatible property flags
2023-05-14 01:13:11 -04:00
Liam
50b42ab980
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-13 00:37:17 -04:00
Danila Malyutin
84df6eb7f9
Fix missing pic_order_present_flag in h264 header
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Fixes #9635
2023-05-12 22:30:59 +04:00
Kelebek1
8a5db1aeff
Correctly track RT indexes for image aspect lookup during clears
2023-05-12 01:40:21 +01:00
liamwhite
4838605114
Merge pull request #10132 from Kelebek1/fermi_blit2
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Allow Fermi blit accelerate to work without images in cache
2023-05-11 10:45:59 -04:00
liamwhite
855502e669
Merge pull request #10216 from Kelebek1/buffer_cache_region_checks
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Swap order of checking/setting region modifications in the buffer_cache
2023-05-11 10:45:47 -04:00
Kelebek1
fc6c77f7ae
Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.
2023-05-11 06:42:38 +01:00
Liam
66732f3e22
renderer_vulkan: separate guest and host compute descriptor queues
2023-05-10 13:46:48 -04:00
Kelebek1
b72b1f0a4e
Use the rendertarget format of the correct RT rather than the first valid
2023-05-09 22:13:15 +01:00
Kelebek1
05dcdf5793
Swap order of checking/setting region modifications in the buffer_cache
2023-05-09 20:21:08 +01:00
Fernando Sahmkow
a1317c3a6e
Texture Cache: Fix ASTC textures
2023-05-09 02:42:10 +02:00
Fernando Sahmkow
5fa8c8685e
Texture cache: Only force flush the dma downloads
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
8203f2d8e1
Buffer Cache: disable reactive flushing in it.
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
a7a63d119c
Texture cache: reverse inmediate flush changes
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
1a2ed85a28
Buffer cache: always use async buffer downloads and fix regression.
2023-05-07 23:46:12 +02:00