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buffer_cache
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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command_classes
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general: Fix various spelling errors
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2021-01-02 10:23:41 -05:00 |
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engines
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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host_shaders
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host_shaders: Add Vulkan assembler compute shaders
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2020-12-30 02:03:50 -03:00 |
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macro
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
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renderer_opengl
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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renderer_vulkan
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renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
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2021-01-04 02:22:22 -03:00 |
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shader
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renderer_vulkan: Move device abstraction to vulkan_common
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2021-01-04 02:22:22 -03:00 |
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texture_cache
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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textures
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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vulkan_common
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renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
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2021-01-04 02:22:22 -03:00 |
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cdma_pusher.cpp
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
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cdma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
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CMakeLists.txt
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renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
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2021-01-04 02:22:22 -03:00 |
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compatible_formats.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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compatible_formats.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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2020-12-30 02:10:19 -03:00 |
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dirty_flags.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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dirty_flags.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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dma_pusher.cpp
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
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dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
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fence_manager.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
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gpu.cpp
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
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gpu.h
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
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gpu_thread.cpp
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gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
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2020-12-28 21:33:34 -08:00 |
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gpu_thread.h
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
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guest_driver.cpp
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guest_driver.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
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memory_manager.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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memory_manager.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
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morton.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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morton.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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query_cache.h
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video_core: Resolve more variable shadowing scenarios pt.3
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2020-12-05 16:02:23 -05:00 |
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rasterizer_accelerated.cpp
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core: memory: Move to Core::Memory namespace.
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2020-04-17 00:59:28 -04:00 |
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rasterizer_accelerated.h
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core: memory: Move to Core::Memory namespace.
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2020-04-17 00:59:28 -04:00 |
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rasterizer_interface.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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renderer_base.cpp
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video_core: Initialize renderer with a GPU
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2020-08-22 01:51:45 -03:00 |
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renderer_base.h
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render_base: Make use of [[nodiscard]] where applicable
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2020-11-17 07:19:12 -05:00 |
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shader_cache.h
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shader_cache: Make use of std::erase_if
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2020-07-14 15:49:15 -04:00 |
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shader_notify.cpp
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Fix style issues
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2020-07-18 14:24:32 +10:00 |
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shader_notify.h
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async shaders
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2020-07-17 14:24:57 +10:00 |
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surface.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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surface.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
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video_core.cpp
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
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video_core.h
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