eden/src/yuzu/migration_worker.h
crueter c4ca8d2367 Properly migrate internal NAND, Load, etc. directories (#167)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/167
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-11 22:57:13 +00:00

74 lines
1.8 KiB
C++

#ifndef MIGRATION_WORKER_H
#define MIGRATION_WORKER_H
#include <QObject>
#include "common/fs/path_util.h"
using namespace Common::FS;
typedef struct Emulator {
const char *name;
LegacyPath e_user_dir;
LegacyPath e_config_dir;
LegacyPath e_cache_dir;
const std::string get_user_dir() const {
return Common::FS::GetLegacyPath(e_user_dir).string();
}
const std::string get_config_dir() const {
return Common::FS::GetLegacyPath(e_config_dir).string();
}
const std::string get_cache_dir() const {
return Common::FS::GetLegacyPath(e_cache_dir).string();
}
const std::string lower_name() const {
std::string lower_name{name};
std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(),
[](unsigned char c){ return std::tolower(c); });
return lower_name;
}
} Emulator;
#define EMU(name) Emulator{#name, name##Dir, name##ConfigDir, name##CacheDir}
static constexpr std::array<Emulator, 4> legacy_emus = {
EMU(Citron),
EMU(Sudachi),
EMU(Suyu),
EMU(Yuzu),
};
#undef EMU
class MigrationWorker : public QObject
{
Q_OBJECT
public:
enum class MigrationStrategy {
Copy,
Move,
Link,
};
MigrationWorker(const Emulator selected_legacy_emu,
const bool clear_shader_cache,
const MigrationStrategy strategy);
public slots:
void process();
signals:
void finished(const QString &success_text, const std::string &user_dir);
void error(const QString &error_message);
private:
Emulator selected_legacy_emu;
bool clear_shader_cache;
MigrationStrategy strategy;
QString success_text = tr("Data was migrated successfully.");
};
#endif // MIGRATION_WORKER_H