eden/src/video_core
innix 6fcfe7f4f3
[macOS, compat] Allow games to boot in MacOS (#372)
This fixes the crashes on game launch caused by MacOS not being present in host_manager.cpp and enables primitiveRestart for MoltenVK to suppress a bunch of errors given in the log about  MoltenVK requiring primitiveRestart. Fixes an crash when switching kingdoms in Mario Odyssey as well

EDS is forced to 0, otherwise games do not show graphics

Note: For now only dynarmicc is working, performance will be slow
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/372
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@outlook.com>
Co-authored-by: innix <dev@innix.space>
Co-committed-by: innix <dev@innix.space>
2025-09-01 09:23:03 +02:00
..
buffer_cache [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
control video_core: make gpu context aware of rendering program 2024-02-26 11:16:14 -05:00
engines [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
host1x [video_core] fix nixOS flake build patch (#339) 2025-08-28 01:32:37 +02:00
host_shaders [vulkan] add native cubic filtering (#88) 2025-07-22 20:49:00 +02:00
macro [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
query_cache [vk] Fix query cache leak on missed sync (#131) 2025-07-26 18:12:54 +02:00
renderer_null nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
renderer_opengl [compat] fix solaris Qt build (#194) 2025-08-15 04:12:45 +02:00
renderer_vulkan [macOS, compat] Allow games to boot in MacOS (#372) 2025-09-01 09:23:03 +02:00
texture_cache [fmt] use {:#X} for format instead of 0x{:X} (#309) 2025-08-27 22:39:11 +02:00
textures Revert "HACK: Avoid swizzling and reuploading ASTC image every frame" 2023-08-06 14:55:05 -04:00
vulkan_common [macOS, compat] Allow games to boot in MacOS (#372) 2025-09-01 09:23:03 +02:00
cache_types.h
capture.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
cdma_pusher.cpp [fmt] use {:#X} for format instead of 0x{:X} (#309) 2025-08-27 22:39:11 +02:00
cdma_pusher.h Port changes from Early Access 2025-04-04 03:40:46 +02:00
CMakeLists.txt [shader_recompiler] ISBERD minor cleanups (#211) 2025-08-15 20:11:08 +02:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h [VK] Rework SPIRV Shader Optimization (#238) 2025-07-03 01:13:33 +00:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp [video_core] Add option to control the DMA precision level at runtime (#304) 2025-08-23 19:42:10 +02:00
dma_pusher.h [video_core] Improve DMA logic and add an option to sync memory operations (#276) 2025-08-20 00:21:25 +02:00
fence_manager.h [android] Early Release Fences, v2 (#190) 2025-08-05 23:16:57 +02:00
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
framebuffer_config.h nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
fsr.cpp
fsr.h
gpu.cpp [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
gpu.h [vk, opengl] defer checks to topmost call (avoid unnecessary call) (#40) 2025-07-13 03:40:48 +02:00
gpu_thread.cpp [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
gpu_thread.h nvnflinger/gpu: implement layer stack composition 2024-01-31 11:27:21 -05:00
guest_memory.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
invalidation_accumulator.h
memory_manager.cpp MemoryManager: Reduce the page table size based on last big page address. 2024-02-01 13:00:36 +01:00
memory_manager.h Port changes from Early Access 2025-04-04 03:40:46 +02:00
precompiled_headers.h
present.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
pte_kind.h
query_cache.h VideoCore: Move Slot Vector to Common 2024-02-04 20:01:47 +01:00
rasterizer_download_area.h Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
rasterizer_interface.h [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 2025-07-09 04:23:22 +02:00
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 2023-07-18 19:31:35 -04:00
renderer_base.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
shader_cache.cpp Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
shader_cache.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
shader_environment.cpp User Data Migration from Citron, Sudachi, and Yuzu (#91) 2025-05-08 22:16:07 +00:00
shader_environment.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp [vk] Exclude size equal alpha different copies from incompatible copy (#138) 2025-07-27 19:56:22 +02:00
surface.h [vk] copy incompatible alpha patch 1.5(2) (#123) 2025-07-26 05:58:04 +02:00
transform_feedback.cpp
transform_feedback.h
video_core.cpp Removed telemetry and anonymized SCM (git) strings 2025-04-04 03:40:47 +02:00
video_core.h