eden/src/core/hle
Lioncash 1da6859863 lm: Handle threads and modules within the logger
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.

Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
..
kernel kernel/svc: Log svcBreak parameters 2018-08-14 20:54:05 -04:00
service lm: Handle threads and modules within the logger 2018-08-15 01:05:50 -04:00
ipc.h add IPC CommandType & Some HID FunctionInfo (#487) 2018-05-30 14:09:21 -04:00
ipc_helpers.h kernel: Move object class to its own source files 2018-08-01 23:34:42 -04:00
lock.cpp Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
lock.h Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
result.h Add & correct some error modules 2018-05-23 14:22:42 +02:00