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![]() Ternary operator is optimized by the compiler whereas std::min() is meant to return a value. I've noticed a 5%-10% emulation speed increase. |
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.. | ||
audio_core | ||
citra | ||
citra_qt | ||
common | ||
core | ||
input_common | ||
network | ||
tests | ||
video_core | ||
web_service | ||
.clang-format | ||
CMakeLists.txt |