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Author SHA1 Message Date
wildcard
8f11ce89e3 Update src/video_core/renderer_vulkan/vk_buffer_cache.cpp 2025-10-10 02:09:07 +02:00
wildcard
6544cdd446 [Vulkan] Introduce Ring buffers for UB
Create 3 ring buffers which rotates between buffers each frame to avoid GPU/CPU conflicts
BindMappedUniformBuffer first tries to allocate from the ring buffer and falls back to staging pool only if allocation is too large.
Note to testers:- please test the performance since it is primarily a performance optimization and also look for visual bugs.
2025-10-10 02:09:07 +02:00

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@ -509,9 +509,6 @@ std::vector<std::string> ProfileManager::FindOrphanedProfiles()
good_uuids.emplace_back(uuid_string); good_uuids.emplace_back(uuid_string);
} }
// used for acnh, etc
good_uuids.emplace_back("00000000000000000000000000000000");
// TODO: fetch save_id programmatically // TODO: fetch save_id programmatically
const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir) const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir)
/ "user/save/0000000000000000"; / "user/save/0000000000000000";