Commit graph

401 commits

Author SHA1 Message Date
ReinUsesLisp
bcf228b15c shader_decode: Fixup clang-format 2019-01-15 17:54:52 -03:00
ReinUsesLisp
25f868d8be shader_ir: Initial implementation 2019-01-15 17:54:49 -03:00
ReinUsesLisp
2b5088a8e9 shader_bytecode: Fixup encoding 2019-01-15 17:54:49 -03:00
ReinUsesLisp
f03f054819 shader_header: Make local memory size getter constant 2019-01-15 17:54:49 -03:00
ReinUsesLisp
5fec808e30 gl_shader_cache: Use dirty flags for shaders 2019-01-07 16:13:12 -03:00
ReinUsesLisp
a04b5e9a42 shader_bytecode: Fixup TEXS.F16 encoding 2018-12-26 01:35:44 -03:00
David Marcec
1dfb0a513a Fixed uninitialized memory due to missing returns in canary
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
2018-12-19 12:52:32 +11:00
ReinUsesLisp
40f57b087c shader_bytecode: Fixup half float's operator B encoding 2018-12-18 04:28:50 -03:00
heapo
63c820c8b1 Implement postfactor multiplication/division for fmul instructions 2018-12-17 07:56:25 -08:00
ReinUsesLisp
e228750f52 gl_shader_decompiler: Implement TEXS.F16 2018-12-05 02:06:34 -03:00
ReinUsesLisp
5861ae801a gl_rasterizer: Enable clip distances when set in register and in shader 2018-11-29 16:58:20 -03:00
bunnei
6149038433 Merge pull request #1808 from Tinob/master
Fix clip distance and viewport
2018-11-28 17:47:28 -05:00
bunnei
e7b2a0c728 Merge pull request #1786 from Tinob/DepthClamp
Add Depth Clamp Support
2018-11-28 17:46:55 -05:00
bunnei
6a068c80f7 Merge pull request #1792 from bunnei/dma-pusher
gpu: Rewrite GPU command list processing with DmaPusher class.
2018-11-28 10:12:37 -05:00
bunnei
397bb88cec Merge pull request #1735 from FernandoS27/tex-spacing
Texture decoder: Implemented Tile Width Spacing
2018-11-27 19:21:17 -05:00
bunnei
f8b215e361 gpu: Rewrite GPU command list processing with DmaPusher class.
- More accurate impl., fixes Undertale (among other games).
2018-11-26 23:14:01 -05:00
Rodolfo Bogado
07e7586b63 Implement depth clamp 2018-11-26 20:56:32 -03:00
Rodolfo Bogado
0eabde665d Add support for Clip Distance enabled register 2018-11-26 20:45:21 -03:00
bunnei
dae6451ca5 Merge pull request #1794 from Tinob/master
Add support for viewport_transfom_enable register
2018-11-26 18:34:09 -05:00
bunnei
c5fb7fafd4 Merge pull request #1723 from degasus/dirty_flags
gl_rasterizer: Skip VB upload if the state is clean.
2018-11-26 18:33:22 -05:00
Marcos
fc09b5cc26 GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)
* GPU States: Implement Polygon Offset. This is used in SMO all the time.

* Clang Format fixes.

* Initialize polygon_offset in the constructor.
2018-11-26 18:31:44 -05:00
bunnei
ff5abaa0d9 Merge pull request #1798 from ReinUsesLisp/y-direction
gl_shader_decompiler: Implement S2R's Y_DIRECTION
2018-11-26 18:25:42 -05:00
FernandoS27
b509890e4c Implemented Tile Width Spacing 2018-11-26 09:05:12 -04:00
bunnei
bfcbcc989e Merge pull request #1763 from ReinUsesLisp/bfi
gl_shader_decompiler: Implement BFI_IMM_R
2018-11-25 23:04:57 -05:00
bunnei
b793e04646 Merge pull request #1760 from ReinUsesLisp/r2p
gl_shader_decompiler: Implement R2P_IMM
2018-11-25 22:38:42 -05:00
bunnei
3885f36323 Merge pull request #1783 from ReinUsesLisp/clip-distances
gl_shader_decompiler: Implement clip distances
2018-11-25 22:35:30 -05:00
ReinUsesLisp
ac2c2ded06 gl_shader_decompiler: Implement S2R's Y_DIRECTION 2018-11-25 04:37:29 -03:00
Rodolfo Bogado
dd86a7ee67 Add support for viewport_transfom_enable register 2018-11-24 13:17:48 -03:00
bunnei
254f9854dc Merge pull request #1785 from Tinob/master
Add support for clear_flags register
2018-11-23 23:55:56 -05:00
bunnei
d4339a4c76 Merge pull request #1769 from ReinUsesLisp/cc
gl_shader_decompiler: Rename cc to condition code and name internal flags
2018-11-23 23:31:04 -05:00
Rodolfo Bogado
d311047172 Add support for clear_flags register 2018-11-24 00:16:33 -03:00
Hexagon12
7ba80865a9 Added predicate comparison LessEqualWithNan (#1736)
* Added predicate comparison LessEqualWithNan

* oops

* Clang fix
2018-11-23 08:51:32 -08:00
ReinUsesLisp
52c844eeec gl_shader_decompiler: Implement clip distances 2018-11-23 02:14:43 -03:00
bunnei
e17f9a1ed9 maxwell_3d: Implement alternate blend equations.
- Used by Undertale.
2018-11-22 00:51:01 -05:00
ReinUsesLisp
bd4b3f0cc2 gl_shader_decompiler: Rename control codes to condition codes 2018-11-21 22:31:16 -03:00
ReinUsesLisp
db0e7fa147 gl_shader_decompiler: Implement BFI_IMM_R 2018-11-21 16:12:30 -03:00
ReinUsesLisp
e933f0851a gl_shader_decompiler: Implement R2P_IMM 2018-11-21 04:56:00 -03:00
bunnei
953c140eca maxwell_3d: Initialize rasterizer color mask registers as enabled.
- Fixes rendering regression with Sonic Mania.
2018-11-20 19:58:06 -05:00
Rodolfo Bogado
a6fbb1ec16 small fix for alphaToOne bit location 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
f53a271874 fix for gcc compilation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
00ae363ad5 add AlphaToCoverage and AlphaToOne 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
bb20c5b8a0 add support for fragment_color_clamp 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
b85b478d33 set default value for point size register 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
bcf804a44e fix viewport and scissor behavior 2018-11-17 19:59:32 -03:00
Markus Wick
264030c070 gl_rasterizer: Skip VB upload if the state is clean. 2018-11-17 14:28:54 +01:00
Frederic L
56a27afdea gl_rasterizer: Minor cleanup
Minor code cleanup from unaddressed feedback in #1654
2018-11-13 14:07:23 +01:00
Rodolfo Bogado
a7c68376fe Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. 2018-11-11 16:31:00 -03:00
bunnei
cceecc05e3 Merge pull request #1654 from degasus/dirty_flags
gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-11 08:17:57 -08:00
Markus Wick
755aa28572 gl_rasterizer: Skip VAO binding if the state is clean. 2018-11-06 22:31:33 +01:00
Rodolfo Bogado
92d9f97224 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 2018-11-05 00:24:19 -03:00