ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								88324f800c 
								
							 
						 
						
							
							
								
								shader: Implement IMNMX  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								b44b5a7468 
								
							 
						 
						
							
							
								
								shader: Implement BFI  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								bd2d3ba758 
								
							 
						 
						
							
							
								
								shader: Implement BFE  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								c134390062 
								
							 
						 
						
							
							
								
								shader: Implement POPC  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								b3d166ad4c 
								
							 
						 
						
							
							
								
								shader: Implement SHR  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								1040d61017 
								
							 
						 
						
							
							
								
								shader: Implement SEL  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								ea61e5ba36 
								
							 
						 
						
							
							
								
								spirv: Move phi arguments emit to a separate function  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								e14ffe25a6 
								
							 
						 
						
							
							
								
								shader: Avoid infinite recursion when tracking global memory  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								9585f4cd3f 
								
							 
						 
						
							
							
								
								shader: Fix conditional execution of exit instructions  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								3d618df276 
								
							 
						 
						
							
							
								
								spirv: Add support for self-referencing phi nodes  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								d0459ab2c2 
								
							 
						 
						
							
							
								
								shader: Fix control flow  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								215b21a1c0 
								
							 
						 
						
							
							
								
								shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								dda21fd317 
								
							 
						 
						
							
							
								
								shader: FMUL, select, RRO, and MUFU fixes  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								98bd83997c 
								
							 
						 
						
							
							
								
								shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								16a5b4f494 
								
							 
						 
						
							
							
								
								spirv: Fixes and Intel specific workarounds  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								e755a13d06 
								
							 
						 
						
							
							
								
								shader: Rename, implement FADD.SAT and P2R (imm)  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								6350a277a3 
								
							 
						 
						
							
							
								
								shader: Add denorm flush support  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								a2fe90fa60 
								
							 
						 
						
							
							
								
								spirv: Add lower fp16 to fp32 pass  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								a5f87011d3 
								
							 
						 
						
							
							
								
								shader: Primitive Vulkan integration  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								65069df8aa 
								
							 
						 
						
							
							
								
								shader: Remove old shader management  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								2bb0069e4e 
								
							 
						 
						
							
							
								
								shader: Add XMAD multiplication folding optimization  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								973936894d 
								
							 
						 
						
							
							
								
								shader: Simplify ISCADD  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								073f346f8c 
								
							 
						 
						
							
							
								
								shader: Add utility to resolve identities on a value  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								a93521dc7e 
								
							 
						 
						
							
							
								
								spirv: Implement EmitIdentity  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								605783f828 
								
							 
						 
						
							
							
								
								spirv: Initial bindings support  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								dc384d68ac 
								
							 
						 
						
							
							
								
								shader: Improve object pool  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								1c69500977 
								
							 
						 
						
							
							
								
								shader: Fix tracking  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								60342eb0c0 
								
							 
						 
						
							
							
								
								shader: Add support for forward declarations  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								756c643f08 
								
							 
						 
						
							
							
								
								shader: Support SSA loops on IR  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								76a3a2510f 
								
							 
						 
						
							
							
								
								shader: Misc fixes  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d75e4b78 
								
							 
						 
						
							
							
								
								shader: Initial implementation of an AST  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								5ee600cf64 
								
							 
						 
						
							
							
								
								spirv: Initial SPIR-V support  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								8e9207253c 
								
							 
						 
						
							
							
								
								shader: Better constant folding  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								0dcc0d5f8a 
								
							 
						 
						
							
							
								
								shader: Properly store phi on Inst  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								b229ffc0bc 
								
							 
						 
						
							
							
								
								shader: Add pools and rename files  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f5b3324bca 
								
							 
						 
						
							
							
								
								shader: Make typed IR  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								855d01d02b 
								
							 
						 
						
							
							
								
								shader: Remove illegal character in SSA pass  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								37fc39de17 
								
							 
						 
						
							
							
								
								shader: Constant propagation and global memory to storage buffer  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f5605b424f 
								
							 
						 
						
							
							
								
								shader: Initial instruction support  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								1b576ed4cb 
								
							 
						 
						
							
							
								
								shader: SSA and dominance  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								e6892e9da6 
								
							 
						 
						
							
							
								
								shader: Initial recompiler work  
							
							
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								0dfa52612f 
								
							 
						 
						
							
							
								
								thread_worker: Fix compile time error  
							
							... 
							
							
							
							state is unused in the branch where with_state is false 
							
						 
						
							2021-07-22 21:51:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f7454fabb3 
								
							 
						 
						
							
							
								
								Merge pull request  #6686  from ReinUsesLisp/vk-optimal-copy  
							
							... 
							
							
							
							vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible 
							
						 
						
							2021-07-22 12:51:13 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Morph 
								
							 
						 
						
							
							
							
							
								
							
							
								4b29df2ff2 
								
							 
						 
						
							
							
								
								Merge pull request  #6693  from lat9nq/cmd-fullscreen-mode-2  
							
							... 
							
							
							
							yuzu_cmd: Make use of fullscreen_mode setting 
							
						 
						
							2021-07-22 00:55:01 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								18a787b357 
								
							 
						 
						
							
							
								
								Merge pull request  #6654  from german77/custom_threshold  
							
							... 
							
							
							
							input_common: Make button threshold customizable 
							
						 
						
							2021-07-21 20:31:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lat9nq 
								
							 
						 
						
							
							
							
							
								
							
							
								1cba6817e0 
								
							 
						 
						
							
							
								
								yuzu_cmd: Make use of fullscreen_mode setting  
							
							... 
							
							
							
							Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately. 
							
						 
						
							2021-07-21 19:48:03 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								0683896985 
								
							 
						 
						
							
							
								
								ci: Increase mainline build timeout.  
							
							... 
							
							
							
							- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M. 
							
						 
						
							2021-07-21 13:03:20 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									san 
								
							 
						 
						
							
							
							
							
								
							
							
								48bd60e5c3 
								
							 
						 
						
							
							
								
								yuzu-cmd: Fullscreen Improvements ( #6656 )  
							
							... 
							
							
							
							* emu_window_sdl2_vk: Use the generated SDL config
On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.
This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
* emu_window_sdl2_vk: Specify the window manager if it should be supported
The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
* sdl_impl, emu_window: Remove clang ignore
Fixed upstream by
libsdl-org/SDL@25fc40b0bd 
* Enable fullscreen support for Vulkan on yuzu-cmd
Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.
* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd
Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.
Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com>
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl> 
							
						 
						
							2021-07-21 11:56:42 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b8a0a8bbac 
								
							 
						 
						
							
							
								
								Merge pull request  #6660  from Morph1984/controller_applet_rev8  
							
							... 
							
							
							
							applet_controller: Add preliminary support for version 8 
							
						 
						
							2021-07-21 00:01:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								1bdd05134c 
								
							 
						 
						
							
							
								
								hle: service: kernel_helpers: Remove unnecessary pragma once.  
							
							
							
						 
						
							2021-07-20 18:54:56 -07:00