Commit graph

8023 commits

Author SHA1 Message Date
bunnei
35a0ff1d6f Merge pull request #4636 from lioncash/kernel-hle
service: Remove two usages of the global system accessor
2020-09-14 09:17:10 -07:00
bunnei
7b536a07f2 Merge pull request #4323 from ReinUsesLisp/no-spin
kernel/scheduler: Use std::mutex instead of spin lock
2020-09-11 23:23:53 -07:00
bunnei
cbe7cdf7ca Merge pull request #4634 from lioncash/blocking
bsd: Resolve a few warnings
2020-09-11 15:17:34 -07:00
bunnei
b205c01a95 Merge pull request #4310 from ogniK5377/apollo-1-prod
audio_core: Apollo Part 1, AudioRenderer refactor
2020-09-11 10:57:27 -04:00
bunnei
c2ad9f6fc9 Merge pull request #4597 from Morph1984/mjolnir-p2
Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
FearlessTobi
b3d2fd39d3 Test: Decrease pad_update_ns
There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
2020-09-10 16:38:53 +02:00
Rodrigo Locatti
8fcafa37a8 Merge pull request #4633 from ReinUsesLisp/gpu-init
video_core: Remove all Core::System references in renderer
2020-09-10 02:28:54 +00:00
Lioncash
054735e3fe service: Remove two usages of the global system accessor
Removes more instances of reliance on global state.
2020-09-07 03:18:45 -04:00
Lioncash
b1c64e8c4f bsd: Resolve unused value within SendToImpl
Previously the address provided to SendToImpl would never be propagated
to SendTo(). This fixes that.
2020-09-07 01:06:30 -04:00
Lioncash
0bf0d9d3c3 bsd: Resolve sign comparison warnings 2020-09-07 01:06:27 -04:00
Lioncash
3467cfb357 sockets_translate: Make use of designated initializers
Same behavior, less typing.
2020-09-07 00:53:10 -04:00
Lioncash
2c196e7c6e blocking_worker: Make use of templated lambda
We can simplify this a little by explicitly specifying the typename for
the lambda function.
2020-09-07 00:47:46 -04:00
Lioncash
0d180e23f0 blocking_worker: Resolve -Wdocumentation warning 2020-09-07 00:45:53 -04:00
ReinUsesLisp
8efb2c5537 video_core: Remove all Core::System references in renderer
Now that the GPU is initialized when video backends are initialized,
it's no longer needed to query components once the game is running: it
can be done when yuzu is booting.

This allows us to pass components between constructors and in the
process remove all Core::System references in the video backend.
2020-09-06 05:28:48 -03:00
bunnei
a6945afa54 Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
Morph
55db7a4e0a configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
2020-09-05 09:46:34 -04:00
german
82eb4be33b Add cemu hook changes related to PR #4609 2020-09-04 21:48:13 -05:00
german
17b48f8d42 Remove RealMotionDevice 2020-09-04 21:48:13 -05:00
Morph
a04a7174c7 controllers/npad: Simplify motion entry assignment
Simplifies the motion assignment in the Dual Joycon entry and assigns index 1 of the motion entry (Motion 2) for the right joycon.
2020-09-04 21:48:13 -05:00
german
876e6fc255 Include HID and configuration changes related to motion 2020-09-04 21:48:03 -05:00
Morph
ce1c6f2eea hid: Implement MergeSingleJoyasDualJoy
- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
Morph
0ce52a8070 applets/controller: Resolve several compiler warnings
Resolves -Wsign-compare and -Wunused-variable
2020-09-04 12:23:26 -04:00
Morph
5c853d4dc7 Address feedback 2020-09-04 12:23:25 -04:00
Morph
b9cde4fa6d applets/controller: Set min_players to have a minimum value of 1.
- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04 12:23:25 -04:00
Morph
212b4a584d applets/controller: Modify heuristic to account for certain games
Now left and right joycons have the same priority (meaning both needs to be supported by the game).

Explanation of the new heuristic:
Assign left joycons to even player indices and right joycons to odd player indices.
We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode.
2020-09-04 12:23:25 -04:00
Morph
3742ae763c applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
2020-09-04 12:23:25 -04:00
Morph
00df69232a applets/controller: Implement "Explain Text"
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph
4c621b9b09 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
bunnei
2af4f1ac07 Merge pull request #4590 from ReinUsesLisp/tsan-sched
hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
ReinUsesLisp
5bccefe24c file_sys/patch_manager: Add missing include
Fixes build issues
2020-09-03 04:51:49 -03:00
bunnei
faea0ddc85 Merge pull request #4568 from lioncash/fsp
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei
40d236b401 Merge pull request #4564 from lioncash/file-include
file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
bunnei
99ae6cfc68 Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei
15cf2bfbcb Merge pull request #4589 from ReinUsesLisp/tsan-host
hle/kernel: Fix data race in GetCurrentHostThreadID
2020-08-31 21:20:49 -04:00
LC
ce88bb3f00 Merge pull request #4461 from comex/thread-names
Fix thread naming on Linux, which limits names to 15 bytes.
2020-08-31 15:31:48 -04:00
FearlessTobi
ee199ead59 Address second batch of reviews 2020-08-30 00:43:25 +02:00
FearlessTobi
2903f0f7ce yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
bunnei
9fd13dd80a Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
Morph
9b0f5da0c6 controllers/npad: Fix inconsistencies with controller connection statuses 2020-08-26 02:32:32 -04:00
Morph
4d6a8f3e8f controllers/npad: Fix LibNX controller connection statuses
This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
9fc2eb2ee0 controllers/npad: Fix LedPattern for P1-4 2020-08-26 02:32:32 -04:00
Morph
34a209d15c Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
ReinUsesLisp
8f050dd1d9 hle/scheduler: Fix data race in is_context_switch_pending
As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.

It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp
6bf10ea8cf hle/kernel: Fix data race in GetCurrentHostThreadID
As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.

To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
ReinUsesLisp
ad0306e520 cpu_interrupt_handler: Misc style changes 2020-08-26 02:43:26 +00:00
ReinUsesLisp
7eb6cc742a cpu_interrupt_handler: Make is_interrupted an atomic
Fixes a race condition detected from tsan
2020-08-26 02:43:15 +00:00
bunnei
e0b4361aaf Merge pull request #4563 from lioncash/rcache
registered_cache: Make use of designated initializers
2020-08-25 10:07:33 -04:00
M&M
c6f9cad218 logging/settings: Increase maximum log size to 100 MB and add extended logging option
The extended logging option is automatically disabled on boot but can be enabled afterwards, allowing the log file to go up to 1 GB during that session.
This commit also fixes a few errors that are present in the general debug menu.
2020-08-24 21:39:56 -07:00
bunnei
420c6d11be Merge pull request #4562 from lioncash/loop
cpu_manager: Make use of ranged for where applicable
2020-08-24 17:58:41 -04:00
bunnei
18cce1dc8a Merge pull request #4561 from lioncash/key-constexpr
key_manager: Make data arrays constexpr
2020-08-23 20:41:05 -04:00