Commit graph

118 commits

Author SHA1 Message Date
Wollnashorn
ef0b585b0b video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow
e5d02ff039 yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
Chloe Marcec
27a7d5a11a Set: Allow setting device nickname 2022-12-13 19:54:17 -05:00
Liam
292cc68b75 video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
merry
32b13dbca1 Merge pull request #9370 from liamwhite/break-unmapped
core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
Liam
dfc09df118 core: add option to break on unmapped access 2022-12-02 08:25:45 -05:00
Liam
acc4a150ef video_core: add null backend 2022-11-28 19:49:09 -05:00
bunnei
0e8043fc24 Merge pull request #9276 from goldenx86/fsrSlider
FSR Sharpening Slider
2022-11-27 00:13:15 -08:00
Matías Locatti
71055c8e90 Oops 2022-11-26 17:39:43 -03:00
Matías Locatti
492fabc9b2 Replace GLSL as the default OpenGL shader backend
GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
2022-11-26 17:27:04 -03:00
Matías Locatti
8e19421f84 FSR Sharpening Slider part 1 - only a global slider 2022-11-24 04:22:13 -05:00
Morph
98c792dbf4 settings: Update aspect_ratio range
Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
lat9nq
e5392df1a5 yuzu qt: Add option to disable startup Vulkan check
The startup check apparently confuses other programs when yuzu launches
2 processes and then quickly closes one of them. Though this isn't
really our issues it's also not a big deal for me to add an option to
work around that issue.
2022-09-19 14:46:12 -04:00
Morph
8c3b3247ea Merge pull request #8682 from lat9nq/dumpy
yuzu qt: Add option to create Windows crash dumps
2022-09-16 12:47:51 -04:00
lat9nq
554b7e220b yuzu: Use a debugger to generate minidumps
yuzu: Move mini_dump out of core

startup_checks: Better exception handling
2022-09-04 21:36:04 -04:00
Liam
39c3184237 video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
Kelebek1
c92bcde27e Allow audio volume up to 200% 2022-08-12 16:57:29 +01:00
Narr the Reg
a08b8f224b yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77
76b18ad549 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
Kelebek1
be1f5f1d9f Project Andio 2022-07-22 01:11:32 +01:00
bunnei
e42a6ad7d9 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
merry
4091cca405 common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
lat9nq
6e65bb6f83 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
bunnei
d52485dd46 Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Liam
2ee161a0bf core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
lat9nq
9e96b749ca settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Fernando Sahmkow
df5dd2fd82 VideoCore: Add option to dump the macros.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-08 21:37:34 -04:00
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
german77
25c46f82c5 yuzu: Add custom ringcon configuration 2022-04-16 00:49:26 -05:00
merry
e752529c4c configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
merry
3fe2c2d40d dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei
5dc4c92dc2 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
german77
47ca44ad1d yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
Fernando Sahmkow
65387dd0a0 ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
german77
b7357d95a7 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
Narr the Reg
7b56b2cab6 input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
german77
dfb63175d1 core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77
6032358402 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77
ddcdaac727 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77
9f91335a71 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77
d0389d2971 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77
84bda35f14 settings: Cleanup settings 2021-11-24 20:30:23 -06:00
Kewlan
843fa6221e configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
Fernando Sahmkow
c74619d266 TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow
30039bb358 Yuzu UI: Add button for Anti Alias 2021-11-16 22:11:32 +01:00
Marshall Mohror
d5d689d3aa Settings: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
FernandoS27
9fa06bcc03 QtGUI: Add buttton to toggle the filter. 2021-11-16 22:11:32 +01:00
FernandoS27
f54d6dee54 VideoCore: Add gaussian filtering. 2021-11-16 22:11:32 +01:00
FernandoS27
43200a46fe VideoCore: Add more rescaling option. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow
d20bfdd9a3 Presentation: add Nearest Neighbor filter. 2021-11-16 22:11:31 +01:00