Commit graph

39 commits

Author SHA1 Message Date
Morph
e47b5e6a26 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
da3c2dc90c service: Migrate to the new UUID implementation 2022-02-05 13:18:46 -05:00
ameerj
d27abf5546 core: Remove unused includes 2021-11-03 21:42:57 -04:00
Morph
fddd57db61 general: Remove MakeResult helpers
This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
52fa30ab7d service: Reduce header include overhead 2021-10-07 13:32:21 -04:00
Morph
d66442a4e1 service: Append service name prefix to common filenames 2021-07-14 02:09:14 -04:00
Morph
b3ca6f09bb service: mii: Retrieve the correct default miis.
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
Chloe
a9a9167009 Add missing includes (#6521)
* Add missing includes

* Add array
2021-06-24 03:24:17 -04:00
Morph
7ebc38a6d1 general: Replace RESULT_SUCCESS with ResultSuccess
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Morph
e8f1d7145e common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types

Contains various filesystem types used by the Common::FS library

* common: fs: fs_util: Add std::string to std::u8string conversion utility

* common: fs: path_util: Add utlity functions for paths

Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library

* common: fs: file: Rewrite the IOFile implementation

* common: fs: Reimplement Common::FS library using std::filesystem

* common: fs: fs_paths: Add fs_paths to replace common_paths

* common: fs: path_util: Add the rest of the path functions

* common: Remove the previous Common::FS implementation

* general: Remove unused fs includes

* string_util: Remove unused function and include

* nvidia_flags: Migrate to the new Common::FS library

* settings: Migrate to the new Common::FS library

* logging: backend: Migrate to the new Common::FS library

* core: Migrate to the new Common::FS library

* perf_stats: Migrate to the new Common::FS library

* reporter: Migrate to the new Common::FS library

* telemetry_session: Migrate to the new Common::FS library

* key_manager: Migrate to the new Common::FS library

* bis_factory: Migrate to the new Common::FS library

* registered_cache: Migrate to the new Common::FS library

* xts_archive: Migrate to the new Common::FS library

* service: acc: Migrate to the new Common::FS library

* applets/profile: Migrate to the new Common::FS library

* applets/web: Migrate to the new Common::FS library

* service: filesystem: Migrate to the new Common::FS library

* loader: Migrate to the new Common::FS library

* gl_shader_disk_cache: Migrate to the new Common::FS library

* nsight_aftermath_tracker: Migrate to the new Common::FS library

* vulkan_library: Migrate to the new Common::FS library

* configure_debug: Migrate to the new Common::FS library

* game_list_worker: Migrate to the new Common::FS library

* config: Migrate to the new Common::FS library

* configure_filesystem: Migrate to the new Common::FS library

* configure_per_game_addons: Migrate to the new Common::FS library

* configure_profile_manager: Migrate to the new Common::FS library

* configure_ui: Migrate to the new Common::FS library

* input_profiles: Migrate to the new Common::FS library

* yuzu_cmd: config: Migrate to the new Common::FS library

* yuzu_cmd: Migrate to the new Common::FS library

* vfs_real: Migrate to the new Common::FS library

* vfs: Migrate to the new Common::FS library

* vfs_libzip: Migrate to the new Common::FS library

* service: bcat: Migrate to the new Common::FS library

* yuzu: main: Migrate to the new Common::FS library

* vfs_real: Delete the contents of an existing file in CreateFile

Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.

* input_profiles: Don't iterate the input profile dir if it does not exist

Silences an error produced in the log if the directory does not exist.

* game_list_worker: Skip parsing file if the returned VfsFile is nullptr

Prevents crashes in GetLoader when the virtual file is nullptr

* common: fs: Validate paths for path length

* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
Lioncash
eeae5217ba core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
Chloe Marcec
3d4f05299e mii: Fix BuildRandomStoreData & Cleanup raw_data
Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes.
Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
2021-01-20 21:53:57 +11:00
ReinUsesLisp
4854f3291e core: Silence Wclass-memaccess warnings
This requires making several types trivial and properly initialize
them whenever they are called.
2021-01-15 16:31:19 -03:00
Lioncash
346271b80b service: Eliminate usages of the global system instance
Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
Lioncash
0368d43dff service: Update function tables
Updates function tables according to info on SwitchBrew.
2020-10-27 21:19:46 -04:00
bunnei
deb3536936 Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
LC
b02702a86a Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
Lioncash
18636013c9 core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
ab33132ccb mii/manager: Make use of unused lower bound in GetRandomValue()
Previously, the lower bound wasn't being used and zero was being used as
the lower bound every time this function was called.

This affects the outcome of some of the randomized entries a little bit,
for example, the lower-bound for beard and mustache flags was supposed
to be 1, not 0.

Aside from these cases, the bug didn't affect anything else.
2020-10-17 09:50:04 -04:00
Lioncash
16de0a6a96 core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
bunnei
3968c41ffa Merge pull request #4365 from lioncash/mii
mii/manager: Make use of designated initializers
2020-07-17 22:20:15 -04:00
Lioncash
214247f203 mii/manager: Resolve sign mismatch warnings
Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00
Lioncash
29a5f65f31 mii/manager: Make use of designated initializers
Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
bunnei
bd88e9fa71 hle: service: mii: Rewrite service to properly support creation of random and default miis. 2020-07-11 21:34:59 -04:00
bunnei
9431286523 core: Initialize several structs that make use of Common::UUID. 2020-01-04 13:29:55 -05:00
bunnei
e8dd602a77 Merge pull request #3094 from lioncash/tables
service: Update function tables
2019-11-24 20:30:58 -05:00
Lioncash
0ab5dd8c7f service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
Lioncash
20d6637c03 service: Resolve sign conversion errors
These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
David
4d3a8b193f Merge pull request #2708 from DarkLordZach/mii-db-source-crash
mii: Handle logging of unknown database source
2019-09-04 13:07:10 +10:00
Zach Hilman
e88efc046f mii: Handle logging of unknown database source 2019-07-10 07:07:24 -04:00
Zach Hilman
67e5cb8b21 mii: Implement IDatabaseService SetInterfaceVersion
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-07-06 21:39:12 -04:00
Zach Hilman
6fca6e20c9 mii_manager: Fix incorrect loop condition in mii UUID generation code 2019-04-25 08:57:23 -04:00
Zach Hilman
ad5e497bff profile_select: Port Service::Account::UUID to Common::UUID 2019-04-25 08:13:11 -04:00
Zach Hilman
9572ff6c55 mii: Implement Delete and Destroy file 2019-04-25 08:07:57 -04:00
Zach Hilman
42c3c73acc mii: Implement IsUpdated command (IPC 0) 2019-04-25 08:07:57 -04:00
Zach Hilman
b4759039c0 mii_manager: Cleanup and optimization 2019-04-25 08:07:57 -04:00
Zach Hilman
27878d7520 mii: Implement IDatabaseService commands using MiiManager
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented.
2019-04-25 08:07:57 -04:00
Zach Hilman
1ea64ba727 mii: Add MiiManager class to manage Mii database
Provides serialization/deserialization to the database in system save files, accessors for database state and proper handling of both major Mii formats (MiiInfo and MiiStoreData)
2019-04-25 08:07:57 -04:00
Lioncash
3d1b71b0a8 service: Add mii services
Adds the skeleton for the mii services based off information provided by
Switch Brew
2018-07-27 16:01:29 -04:00