bunnei
19457823ea
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-08-07 12:18:47 -07:00
bunnei
62b84a3e96
core: cpu_manager: Use KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
bunnei
347e4d6ab8
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-08-07 12:18:47 -07:00
bunnei
aedc599224
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-08-07 12:18:47 -07:00
bunnei
edba87b96d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-08-07 12:18:47 -07:00
bunnei
0d22a55e01
core: hle: kernel: k_scheduler: Improve Unload.
2021-08-07 12:18:47 -07:00
bunnei
cba49de65b
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-08-07 12:18:47 -07:00
bunnei
92ef6e44ee
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-08-07 12:18:47 -07:00
bunnei
9951f24bad
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
bunnei
43fcb97ef3
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-08-07 12:18:47 -07:00
bunnei
951143ba57
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-08-07 12:18:47 -07:00
bunnei
b0cb5c830c
core: cpu_manager: Use jthread.
2021-08-07 12:18:47 -07:00
yzct12345
b61be44dbc
memory: Address lioncash's review
2021-08-07 03:03:21 +00:00
yzct12345
a21f46127b
memory: Dedup Read and Write and fix logging bugs
2021-08-07 01:32:06 +00:00
spholz
b038a6deb4
Merge branch 'yuzu-emu:master' into fix-lan-play
2021-08-07 02:55:19 +02:00
Sönke Holz
47f72f9345
network: GetAndLogLastError: ignore Errno::AGAIN
...
If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
2021-08-07 02:54:25 +02:00
bunnei
cb6d198101
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
Sönke Holz
2c0d0e8af4
network: GetCurrentIpConfigInfo: return host IP address
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Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
ameerj
0c28433539
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj
7acf5d8bfd
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
Sönke Holz
35b86fce87
network: fix fcntl cmds
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F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
2021-08-06 21:08:31 +02:00
yzct12345
7a421e7e33
memory: Clean up CopyBlock too
2021-08-05 21:09:08 +00:00
yzct12345
fa26e226de
memory: Address lioncash's review
2021-08-05 20:29:43 +00:00
yzct12345
cbe093e865
memory: Clean up code
2021-08-05 20:11:14 +00:00
Morph
0971b90782
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
spholz
e08a9d00e0
network: fix ternary operator in Socket::SendTo
2021-08-02 20:12:12 +02:00
Morph
11a0033a66
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00
Morph
057a4a8a06
hle: api_version: Update HOS version to 12.1.0
...
Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 -04:00
bunnei
8177751c0e
Merge pull request #6752 from Morph1984/pt-br
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service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
Morph
ac09092898
applet_swkbd: Correct string buffer size calculation
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The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
Morph
2359f8283a
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
2021-07-30 02:15:53 -04:00
Morph
58a79102ae
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 02:15:53 -04:00
Ameer J
f2b7818cf0
Merge pull request #6751 from Morph1984/languagecode
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service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
bunnei
56a35a0886
Merge pull request #6742 from Morph1984/uuid
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common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
Morph
6c7b6b7be0
service: ns: Remove unused ns_language header
2021-07-27 08:59:26 -04:00
Morph
ae8a88d10c
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-27 08:54:41 -04:00
Morph
881199e524
common: uuid: Return a lower-case hex string in Format
2021-07-26 23:54:59 -04:00
bunnei
08350d1744
Merge pull request #6696 from ameerj/speed-limit-rename
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general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
bunnei
eee75fe604
Merge pull request #6697 from ameerj/fps-cap
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config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
bunnei
0a328423e8
Merge pull request #6585 from ameerj/hades
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Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00
ameerj
aeff61a0cc
general: Rename "Frame Limit" references to "Speed Limit"
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This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00
ameerj
8c0d6af843
config, nvflinger: Add FPS cap setting
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Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
bunnei
3cc092849c
Merge pull request #6551 from bunnei/improve-kernel-obj
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Improve management of kernel objects
2021-07-23 21:23:56 -04:00
ReinUsesLisp
2e6acac647
cmake: Remove shader cache version
2021-07-22 21:51:40 -04:00
lat9nq
ddd4720fe4
general: Add setting shader_backend
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GLASM is getting good enough that we can move it out of advanced
graphics settings. This removes the setting `use_assembly_shaders`,
opting for a enum class `shader_backend`. This comes with the benefits
that it is extensible for additional shader backends besides GLSL and
GLASM, and this will work better with a QComboBox.
Qt removes the related assembly shader setting from the Advanced
Graphics section and places it as a new QComboBox in the API Settings
group. This will replace the Vulkan device selector when OpenGL is
selected.
Additionally, mark all of the custom anisotropic filtering settings as
"WILL BREAK THINGS", as that is the case with a select few games.
2021-07-22 21:51:39 -04:00
bunnei
1bdd05134c
hle: service: kernel_helpers: Remove unnecessary pragma once.
2021-07-20 18:54:56 -07:00
bunnei
b9bb5338c0
hle: kernel: svc: Remove part of ExitProcess.
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- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
bunnei
44ad911d6f
hle: service: nvdrv: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
1eb56afe47
hle: service: hid: npad: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
beeed68944
hle: kernel: Track and release server sessions, and protect methods with locks.
2021-07-20 18:54:56 -07:00