Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								c9f47a9b3c 
								
							 
						 
						
							
							
								
								renderer_base: Don't directly expose the rasterizer unique_ptr  
							
							... 
							
							
							
							There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer. 
							
						 
						
							2016-03-08 21:31:44 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									LittleWhite 
								
							 
						 
						
							
							
							
							
								
							
							
								59fe02348a 
								
							 
						 
						
							
							
								
								Improve error report from Init() functions  
							
							... 
							
							
							
							Add error popup when citra initialization failed 
							
						 
						
							2016-03-08 22:05:25 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d2ce686d97 
								
							 
						 
						
							
							
								
								Pica: Write depth value even when depth test is disabled  
							
							... 
							
							
							
							This has been confirmed on hardware. Fixes Etrian Odyssey IV. 
							
						 
						
							2016-03-05 20:16:20 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dwayne Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								141fe87a0f 
								
							 
						 
						
							
							
								
								Add immediate mode vertex submission  
							
							
							
						 
						
							2016-03-02 22:16:38 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								dee2df194d 
								
							 
						 
						
							
							
								
								Merge pull request  #1424  from MerryMage/lut_init  
							
							... 
							
							
							
							renderer_opengl: Initalise fragment shader LUT textures 
							
						 
						
							2016-02-25 19:36:27 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								0e58079fcd 
								
							 
						 
						
							
							
								
								renderer_opengl: Initalise fragment shader LUT textures  
							
							
							
						 
						
							2016-02-26 00:12:38 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								87ffba7a6f 
								
							 
						 
						
							
							
								
								Merge pull request  #1395  from ds84182/padding-attributes  
							
							... 
							
							
							
							Add support for padding vertex attributes 
							
						 
						
							2016-02-24 18:15:16 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dwayne Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								77879fcf08 
								
							 
						 
						
							
							
								
								Fix out of bounds array access when loading a component >= 12  
							
							
							
						 
						
							2016-02-20 19:03:14 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dwayne Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								ad2c86d416 
								
							 
						 
						
							
							
								
								Add support for padding vertex attributes  
							
							
							
						 
						
							2016-02-20 19:00:31 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								867c111e99 
								
							 
						 
						
							
							
								
								BitField: Make trivially copyable and remove assignment operator  
							
							
							
						 
						
							2016-02-12 19:51:16 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a5f5751b75 
								
							 
						 
						
							
							
								
								pica: Cleanup lighting register definitions and documentation.  
							
							
							
						 
						
							2016-02-05 17:20:25 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								0a12278cd2 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use alignas(16) instead of explicit padding.  
							
							
							
						 
						
							2016-02-05 17:20:24 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								1dd1f58218 
								
							 
						 
						
							
							
								
								renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.  
							
							
							
						 
						
							2016-02-05 17:20:23 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a6ad0df69f 
								
							 
						 
						
							
							
								
								gl_rasterizer: Fix issue with interpolation of opposite quaternions.  
							
							
							
						 
						
							2016-02-05 17:20:23 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								0e48729a3a 
								
							 
						 
						
							
							
								
								pica_types: Fix typo in docstring.  
							
							
							
						 
						
							2016-02-05 17:20:22 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								cc283bfedd 
								
							 
						 
						
							
							
								
								pica_types: Replace float24/20/16 with a template class.  
							
							
							
						 
						
							2016-02-05 17:20:22 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								27523be7a4 
								
							 
						 
						
							
							
								
								command_processor: Add an assertion to ensure LUTs are not written past their boundaries.  
							
							
							
						 
						
							2016-02-05 17:20:20 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								fb6e05281c 
								
							 
						 
						
							
							
								
								gl_rasterizer: Remove unnecessary casts.  
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a30c609b75 
								
							 
						 
						
							
							
								
								gl_rasterizer: Fix PicaShaderConfig on GCC.  
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4e22e5544a 
								
							 
						 
						
							
							
								
								gl_rasterizer: Initial implementation of bump mapping.  
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								da4f531a59 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).  
							
							
							
						 
						
							2016-02-05 17:20:17 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								ff25eb8cc9 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement lighting red, green, and blue reflection.  
							
							
							
						 
						
							2016-02-05 17:20:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4f0fc85f84 
								
							 
						 
						
							
							
								
								gl_shader_gen: View should be normalized.  
							
							
							
						 
						
							2016-02-05 17:20:15 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d376a783ea 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement fragment lighting fresnel effect.  
							
							
							
						 
						
							2016-02-05 17:20:13 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b07c7c26c6 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement fragment lighting specular 1 component.  
							
							
							
						 
						
							2016-02-05 17:19:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f878148e30 
								
							 
						 
						
							
							
								
								gl_shader_gen: Add support for D0 LUT scaling.  
							
							
							
						 
						
							2016-02-05 17:18:36 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								481017a334 
								
							 
						 
						
							
							
								
								gl_shader_gen: Refactor lighting config to match Pica register naming.  
							
							... 
							
							
							
							- Also implement D0 LUT enable. 
							
						 
						
							2016-02-05 17:17:35 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								1bb0aa6c01 
								
							 
						 
						
							
							
								
								pica: Cleanup and add some comments to lighting registers.  
							
							
							
						 
						
							2016-02-05 17:17:34 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								2658c7f266 
								
							 
						 
						
							
							
								
								gl_rasterizer: Minor naming refactor on Pica register naming.  
							
							
							
						 
						
							2016-02-05 17:17:33 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f7510ba8f0 
								
							 
						 
						
							
							
								
								gl_shader_gen: Reorganize and cleanup lighting code.  
							
							... 
							
							
							
							- No functional difference. 
							
						 
						
							2016-02-05 17:17:33 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9cd5c49ee5 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix directional lights.  
							
							
							
						 
						
							2016-02-05 17:17:32 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								aabc988463 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.  
							
							
							
						 
						
							2016-02-05 17:17:32 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								14877aa76f 
								
							 
						 
						
							
							
								
								gl_shader_gen: View vector needs to be normalized when computing half angle vector.  
							
							
							
						 
						
							2016-02-05 17:17:31 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bb3014fb28 
								
							 
						 
						
							
							
								
								renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.  
							
							... 
							
							
							
							- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs. 
							
						 
						
							2016-02-05 17:17:31 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								81511f08fa 
								
							 
						 
						
							
							
								
								renderer_opengl: Initial implementation of basic specular lighting.  
							
							
							
						 
						
							2016-02-05 17:17:30 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								49cd958486 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement HW fragment lighting distance attenuation.  
							
							
							
						 
						
							2016-02-05 17:17:30 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								11fba4e8d0 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.  
							
							
							
						 
						
							2016-02-05 17:17:29 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								07b07a2f24 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement diffuse component of HW fragment lighting.  
							
							
							
						 
						
							2016-02-05 17:17:29 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3c3e328340 
								
							 
						 
						
							
							
								
								pica: Implement decoding of basic fragment lighting components.  
							
							... 
							
							
							
							- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output 
							
						 
						
							2016-02-05 17:17:28 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8a9194f06e 
								
							 
						 
						
							
							
								
								pica: Implement fragment lighting LUTs.  
							
							
							
						 
						
							2016-02-05 17:17:27 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								fe094ec9a0 
								
							 
						 
						
							
							
								
								pica: Add decodings for distance attenuation and LUT registers.  
							
							
							
						 
						
							2016-02-05 17:17:26 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d5edd881d3 
								
							 
						 
						
							
							
								
								pica: Add pica_types module and move float24 definition.  
							
							
							
						 
						
							2016-02-05 17:17:26 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								958e67ab53 
								
							 
						 
						
							
							
								
								hwrasterizer: Use proper cached fb addr/size  
							
							
							
						 
						
							2016-02-03 15:52:34 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								e82e3f64fd 
								
							 
						 
						
							
							
								
								OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level  
							
							... 
							
							
							
							The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless. 
							
						 
						
							2016-02-02 22:44:13 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9259a8baa5 
								
							 
						 
						
							
							
								
								Merge pull request  #1367  from yuriks/jit-jmp  
							
							... 
							
							
							
							Shader JIT: Fix off-by-one error when compiling JMPs 
							
						 
						
							2016-01-27 09:19:28 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								70832a600e 
								
							 
						 
						
							
							
								
								Merge pull request  #1369  from yuriks/jmpu-inverted  
							
							... 
							
							
							
							Shader: Implement "invert condition" feature of IFU instruction 
							
						 
						
							2016-01-26 09:58:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								c922298b37 
								
							 
						 
						
							
							
								
								Debugger: Use 3dbrew names for GPU registers  
							
							... 
							
							
							
							This list was imported from the 3dbrew wiki page and is pretty much
complete. 
							
						 
						
							2016-01-24 20:29:44 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								b4c68589f6 
								
							 
						 
						
							
							
								
								Shader: Implement "invert condition" feature of IFU instruction  
							
							... 
							
							
							
							If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true. 
							
						 
						
							2016-01-24 20:29:06 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d1096d9adc 
								
							 
						 
						
							
							
								
								Shader JIT: Fix off-by-one error when compiling JMPs  
							
							... 
							
							
							
							There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future. 
							
						 
						
							2016-01-24 02:15:56 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4cecbb0c85 
								
							 
						 
						
							
							
								
								Merge pull request  #1334  from tfarley/hw-depth-modifiers  
							
							... 
							
							
							
							hwrasterizer: Use depth offset 
							
						 
						
							2016-01-20 22:27:33 -05:00