Commit graph

2094 commits

Author SHA1 Message Date
David Marcec
7a38294b38 Left joycon rotation button remapping 2018-11-18 23:21:33 -05:00
David Marcec
086c24e4ed Added automatic npad switch based on supported stylesets 2018-11-18 23:21:33 -05:00
David Marcec
e9cf16c9ac Added multi-input support and controller assignment at any port 2018-11-18 23:21:33 -05:00
David Marcec
1f4564eef3 Removed hard coded values for width and height 2018-11-19 15:20:47 +11:00
Zach Hilman
74cf9c3aa3 software_keyboard: Check for UTF-8 config flag 2018-11-18 23:14:48 -05:00
bunnei
31dec5b54d Merge pull request #1620 from DarkLordZach/ldr-ro
ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei
f369df426e Merge pull request #1718 from ogniK5377/lets-go-softlock
Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00
bunnei
51d919b7c4 Merge pull request #1671 from DarkLordZach/vi-disconnect
vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18 19:18:46 -08:00
Zach Hilman
b9c0661453 software_keyboard: Push all data over all channels on dialog completion 2018-11-18 10:53:47 -05:00
Zach Hilman
6874ed4531 applet: Use std::queue instead of std::vector for storage stack 2018-11-18 10:53:47 -05:00
Zach Hilman
948e1b2f42 applet: Add operation completed callback 2018-11-18 10:53:47 -05:00
Zach Hilman
b9caffe103 software_keyboard: Push buffer size to offset 0x4 in output data 2018-11-18 10:53:47 -05:00
Zach Hilman
f0d2246b6a software_keyboard: Make GetText asynchronous
a
2018-11-18 10:53:47 -05:00
Zach Hilman
04bc2fafbc am: Allow applets to push multiple and different channels of data 2018-11-18 10:53:47 -05:00
Zach Hilman
57a051a767 am: Implement ILibraryAppletAccessor IsCompleted and GetResult 2018-11-18 10:53:47 -05:00
Zach Hilman
27ebe123e9 am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
efced53d38 am: Deglobalize software keyboard applet 2018-11-18 10:53:47 -05:00
Zach Hilman
3a5f620041 am: Construct and use proper applets with ILibraryAppletAccessor
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman
60514e230c am/applets: Add connector between frontend and AM applet classes
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman
a9fbd4ad68 am/applets: Add Applet superclass to describe a generic applet
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman
b1fd8313f8 am: Unstub ILibraryAppletAccessor::Start
Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman
df4573e786 am: Implement PopInteractiveOutData and PushInteractiveInData
Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman
c5e0ab1a79 am: Convert storage stack to vector
std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman
5fe3583762 am: Move AM::IStorage to header
Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman
1ebdafe073 am: Move IStorageAccessor to header and update backing buffer
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman
7ee51622c4 am: Implement CreateTransferMemoryStorage
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
Zach Hilman
f46fd39579 ldr_ro: Add error check for memory allocation failure 2018-11-17 21:40:26 -05:00
Zach Hilman
f167646149 vi: Implement TransactParcel for Disconnect and DetachBuffer
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
MysticExile
da0f4cb242 Stubbed am:EnableApplicationCrashReport 2018-11-17 15:05:55 +01:00
bunnei
3a8cf14777 Merge pull request #1711 from ogniK5377/bluetooth-lets-go
Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei
8d4328026d hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec
f60294d740 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
bunnei
66ee595d1e Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei
3076547873 Merge pull request #1706 from lioncash/file-err
file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
David Marcec
867288b9d6 Added various bluetooth based cmds for palma
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec
6a1b7d2da0 Added SetIsPalmaAllConnectable, SetPalmaBoostMode
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
David Marcec
2b69fabf51 Report resolution scaling support for vi and am
Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
Lioncash
55f9f05772 file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
David
548149cdbb Fixed priority switching edge case for handheld (#1675)
* Fixed priority switching edge case for handheld

We accidently used controller index instead of npad id

* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
072cffc640 Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
b4ade95d8e fsp_srv: Add support for using open source archive if not found in NAND 2018-11-15 22:35:16 -05:00
Zach Hilman
dd46e96bcf csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
95a21eb3ef Merge pull request #1618 from DarkLordZach/dump-nso
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei
cba5ba483b Merge pull request #1691 from lioncash/audren
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Zach Hilman
74180648c4 ldr_ro: Implement UnloadNro (command 1)
Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman
5780aa1101 ldr_ro: Fully Implement LoadNro (command 0)
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman
9b94cb0f89 ldr_ro: Implement UnloadNrr (command 3)
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman
d20dafc3f2 ldr_ro: Fully implement LoadNrr (command 2)
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman
fd06f180dc pl_u: Resize buffers in shared font data getter to what game requests
Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00
bunnei
8f3e10db42 Merge pull request #1697 from lioncash/acc
acc/profile_manager: Minor cleanup-related changes
2018-11-14 19:02:25 -08:00