ReinUsesLisp
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4d83f1ea9e
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vk_shader_decompiler: Implement OperationCode decompilation interface
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2019-04-10 14:20:25 -03:00 |
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ReinUsesLisp
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86647aee2e
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vk_shader_decompiler: Implement Visit
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2019-04-10 14:20:25 -03:00 |
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ReinUsesLisp
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4d331aeab6
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vk_shader_decompiler: Implement labels tree and flow
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2019-04-10 14:20:25 -03:00 |
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ReinUsesLisp
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946b97b6f4
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vk_shader_decompiler: Implement declarations
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2019-04-10 14:20:25 -03:00 |
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ReinUsesLisp
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0589785e80
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vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler
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2019-04-10 14:20:25 -03:00 |
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ReinUsesLisp
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6272cafac7
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video_core: Add sirit as optional dependency with Vulkan
sirit is a runtime assembler for SPIR-V
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2019-04-10 14:20:25 -03:00 |
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bunnei
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f58f846f40
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Merge pull request #2345 from ReinUsesLisp/multibind
gl_rasterizer: Use ARB_multi_bind to update buffers with a single call per drawcall
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2019-04-10 11:23:19 -04:00 |
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bunnei
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8bdfb51284
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Merge pull request #2375 from FernandoS27/fix-ldc
Remove unnecessary bounding in LD_C
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2019-04-09 21:23:24 -04:00 |
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Fernando Sahmkow
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3d337af7b8
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Remove bounding in LD_C
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2019-04-09 20:02:11 -04:00 |
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bunnei
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1302d026a1
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Merge pull request #2354 from lioncash/header
video_core/texures/texture: Remove unnecessary includes
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2019-04-09 19:19:41 -04:00 |
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bunnei
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dd5989d907
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Merge pull request #2366 from FernandoS27/xmad-fix
Correct XMAD mode, psl and high_b on different encodings.
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2019-04-09 19:15:01 -04:00 |
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bunnei
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c26108eca5
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Merge pull request #2369 from FernandoS27/mip-align
gl_backend: Align Pixel Storage
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2019-04-09 17:20:43 -04:00 |
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Fernando Sahmkow
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50484ee68a
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Correct Fermi Copy on Linear Textures.
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2019-04-09 14:13:58 -04:00 |
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Fernando Sahmkow
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1f12f92fc8
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Implement Texture Format ZF32_X24S8.
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2019-04-09 12:33:46 -04:00 |
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Fernando Sahmkow
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9360d5e854
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Correct depth compare with color formats for R32F
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2019-04-09 12:06:59 -04:00 |
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Fernando Sahmkow
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7f9e792814
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gl_backend: Align Pixel Storage
This commit makes sure GL reads on the correct pack size for the
respective texture buffer.
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2019-04-08 17:16:02 -04:00 |
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Fernando Sahmkow
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25e6fb72eb
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Correct LOP_IMN encoding
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2019-04-08 13:39:12 -04:00 |
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Fernando Sahmkow
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34b15b69df
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Correct XMAD mode, psl and high_b on different encodings.
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2019-04-08 13:01:17 -04:00 |
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Fernando Sahmkow
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061d68acaa
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Adapt Bindless to work with AOFFI
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2019-04-08 12:07:56 -04:00 |
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Fernando Sahmkow
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f5792ffeab
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Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
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2019-04-08 11:36:11 -04:00 |
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Fernando Sahmkow
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c52fbaa8d8
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Fix bad rebase
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2019-04-08 11:35:22 -04:00 |
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Fernando Sahmkow
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4b2d117d52
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Fix TMML
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2019-04-08 11:35:22 -04:00 |
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Fernando Sahmkow
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b47e1b1a84
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Simplify ConstBufferAccessor
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2019-04-08 11:35:19 -04:00 |
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Fernando Sahmkow
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5ce4140257
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Refactor GetTextureCode and GetTexCode to use an optional instead of optional parameters
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2019-04-08 11:35:18 -04:00 |
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Fernando Sahmkow
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2f456841b0
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Implement TXQ_B
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2019-04-08 11:29:52 -04:00 |
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Fernando Sahmkow
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3672ecc5c4
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Implement TMML_B
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2019-04-08 11:29:49 -04:00 |
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Fernando Sahmkow
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8bb9877b70
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Corrections to TEX_B
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2019-04-08 11:28:44 -04:00 |
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Fernando Sahmkow
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d7fbc6c03f
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Fixes to Const Buffer Accessor and Formatting
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2019-04-08 11:23:47 -04:00 |
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Fernando Sahmkow
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e6d2e59f07
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Implement Bindless Handling on SetupTexture
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2019-04-08 11:23:46 -04:00 |
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Fernando Sahmkow
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dea7db19cf
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Unify both sampler types.
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2019-04-08 11:23:45 -04:00 |
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Fernando Sahmkow
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ee9b2e3cdc
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Implement Bindless Samplers and TEX_B in the IR.
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2019-04-08 11:23:42 -04:00 |
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Fernando Sahmkow
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b9a3255490
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Implement Const Buffer Accessor
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2019-04-08 11:19:34 -04:00 |
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bunnei
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74386a009b
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Merge pull request #2300 from FernandoS27/null-shader
shader_cache: Permit a Null Shader in case of a bad host_ptr.
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2019-04-07 17:58:27 -04:00 |
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bunnei
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233ce811cf
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Merge pull request #2355 from ReinUsesLisp/sync-point
maxwell_3d: Reduce severity of ProcessSyncPoint
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2019-04-07 17:56:11 -04:00 |
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bunnei
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63dfb003f3
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Merge pull request #2306 from ReinUsesLisp/aoffi
shader_ir: Implement AOFFI for TEX and TLD4
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2019-04-07 17:52:30 -04:00 |
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bunnei
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822d91bc35
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Merge pull request #2321 from ReinUsesLisp/gl-state-rework
gl_state: Rework to enable individual applies
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2019-04-07 17:50:07 -04:00 |
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bunnei
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490390548a
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Merge pull request #2098 from FreddyFunk/disk-cache-zstd
gl_shader_disk_cache: Use Zstandard for compression
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2019-04-07 17:48:33 -04:00 |
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bunnei
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01e7a22754
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Merge pull request #2352 from bunnei/mem-manager-fixes
memory_manager: Improved implementation of read/write/copy block.
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2019-04-07 17:44:59 -04:00 |
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Fernando Sahmkow
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a576cd4a8c
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Permit a Null Shader in case of a bad host_ptr.
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2019-04-07 07:52:01 -04:00 |
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ReinUsesLisp
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8092d3fad0
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maxwell_3d: Reduce severity of ProcessSyncPoint
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2019-04-06 02:18:20 -03:00 |
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Lioncash
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053aae66c1
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video_core/textures/convert: Replace include with a forward declaration
Avoids dragging in a direct dependency in a header.
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2019-04-06 00:14:36 -04:00 |
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Lioncash
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44d91d561a
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video_core/texures/texture: Remove unnecessary includes
Nothing in this header relies on common_funcs or the memory manager.
This gets rid of reliance on indirect inclusions in the OpenGL caches.
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2019-04-06 00:03:35 -04:00 |
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bunnei
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9d8fa5f6e3
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Merge pull request #2317 from FernandoS27/sync
Implement SyncPoint Register in the GPU.
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2019-04-05 23:50:54 -04:00 |
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bunnei
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031f36e6ac
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Merge pull request #2346 from lioncash/header
video_core/engines: Remove unnecessary inclusions where applicable
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2019-04-05 23:44:27 -04:00 |
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bunnei
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2a4a454793
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memory_manager: Improved implementation of read/write/copy block.
- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY!
- Fixes a crash with Mario Tennis Aces
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2019-04-05 23:43:34 -04:00 |
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bunnei
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22fe3a5545
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Merge pull request #2350 from lioncash/vmem
video_core/memory_manager: Mark a few member functions with the const qualifier
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2019-04-05 23:40:54 -04:00 |
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bunnei
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5df7110b7d
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Merge pull request #2347 from lioncash/trunc
video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
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2019-04-05 23:39:31 -04:00 |
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bunnei
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a7baa128a4
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Merge pull request #2327 from ReinUsesLisp/crash-safe-visit
gl_shader_decompiler: Return early when an operation is invalid
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2019-04-05 23:36:18 -04:00 |
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bunnei
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930492964e
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Merge pull request #2337 from lioncash/temporary
gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
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2019-04-05 23:35:31 -04:00 |
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Lioncash
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a812485b94
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video_core/macro_interpreter: Remove assertion within FetchParameter()
We can just use .at(), which essentially does the same thing, but with
less code.
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2019-04-05 22:56:58 -04:00 |
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