Lioncash
88f34a5b96
core: Make converting constructors explicit where applicable
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Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
Lioncash
592a444838
apm/interface: Remove redundant declaration of InstallInterfaces()
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This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Zach Hilman
bd410ce242
VFS Regression and Accuracy Fixes ( #776 )
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* Regression and Mode Fixes
* Review Fixes
* string_view correction
* Add operator& for FileSys::Mode
* Return std::string from SanitizePath
* Farming Simulator Fix
* Use != With mode operator&
2018-07-23 19:40:35 -07:00
bunnei
1a6fe993da
Merge pull request #780 from lioncash/move
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vi: Minor changes
2018-07-23 18:29:11 -07:00
Lioncash
6e39fa5950
vi: Add std::is_trivially_copyable checks to Read and Write functions
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It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
dab340a3b3
vi: std::move std::vector in constructors where applicable
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Allows avoiding unnecessary copies of the vector depending on the
calling code.
While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
f53d6ee0bc
set: Add missing log call in GetAvailableLanguageCodeCount()
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Forgot to include this in 2c22e4be19
2018-07-23 12:37:42 -04:00
Lioncash
2c22e4be19
set: Implement GetAvailableLanguageCodeCount()
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This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
6b4ed7cf2f
set: Correct return code size of value in GetAvailableLanguageCodes()
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The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
Lioncash
861405d6c0
file_util, vfs: Use std::string_view where applicable
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Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
0bb774f069
Merge pull request #760 from lioncash/path
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file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
c4bfd25a6a
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
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This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
85ca923ed4
file_util: Use an enum class for GetUserPath()
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Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.
We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
bunnei
1c43ebbdec
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:20:01 -04:00
bunnei
b82c160eff
Merge pull request #740 from Subv/acc_crash
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HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
059fa4330e
Merge pull request #736 from lioncash/null
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audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
Subv
34d18dac20
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
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And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
2ce4fde1ef
audren_u: Use a std::array instead of std::string for holding the audio interface/device name
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std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
516bc05b15
audout_u: Use a std::array instead of std::string for holding the audio interface name
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Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
433c9c7bac
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
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With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
b55fa06eef
Merge pull request #726 from lioncash/overload
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hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
a5427ba87a
Merge pull request #725 from lioncash/bytes
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pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
9cdfa3a942
Merge pull request #728 from Subv/acc_profile
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HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
ae40418f2e
Merge pull request #727 from Subv/acc_users
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HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
98ebfedfa9
Merge pull request #724 from lioncash/printf
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pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
9d65a4481e
Merge pull request #722 from lioncash/signed
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hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
dbb4596293
Merge pull request #717 from lioncash/explicit
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hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
5bad464f7b
HLE/ACC: Return an IProfile that is consistent with what was requested.
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The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
791d6b8b3a
HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
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In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
3c8e295c50
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
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We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
b4a4383fb5
Merge pull request #716 from lioncash/construct
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nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
2b158ebd25
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
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This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.
This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.
To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
a5d3565cd8
Merge pull request #715 from lioncash/const-ref
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nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
ee244af2f4
Merge pull request #720 from Subv/getentrytype_root
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Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
0dcaa4485b
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
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This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
2783d58ab3
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
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This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
bunnei
1f2644b474
Merge pull request #712 from lioncash/fsp
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fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
60eab9b720
hid: Use a ranged-for loops in UpdatePadCallback
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Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
68b6099706
hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
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Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
Subv
c1b5369f60
Filesystem: Return EntryType::Directory for the root directory.
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It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
e664bf00ed
hle/service: Make constructors explicit where applicable
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Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f31b335a27
nvflinger: Emplace Display instances directly
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We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
Lioncash
6b1043fab4
nvdrv: Take std::string by const reference in GetDevice()
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This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
6fff93da5f
fsp_srv: Remove unnecessary vector construction in IFile's Write() function
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We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
45e747beaa
fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
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We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.
We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
Lioncash
043ab179b5
filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
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Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
7ab5eb948c
filesystem: Use std::string's empty() function instead of comparing against a literal
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This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
9dccecb6b0
filesystem: Remove pragma disabling global optimizations
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This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
b9758eeb2f
fsp_srv: Make IStorage constructor explicit
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Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
c835e6f941
fsp_srv: Add missing includes
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Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00