Jannik Vogel
71ec65341b
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 16:35:54 +02:00
Jannik Vogel
03a243469b
OpenGL: border_color was never set. Fixed. ( #1740 )
2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Jannik Vogel
9d522e8441
Remove TGA dumper
2016-04-30 09:43:59 +02:00
bunnei
df1d6ff8a1
Merge pull request #1730 from hrydgard/vertex-loader
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* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
Yuri Kunde Schlesner
2396b01d5d
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgard
9f1cffa3e9
Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 08:50:21 +02:00
Henrik Rydgard
0a3b4b8cb4
Debugger fix
2016-04-28 22:30:01 +02:00
Henrik Rydgard
b9da0f7902
Optimize the vertex loader, nearly doubling its speed.
2016-04-28 22:21:39 +02:00
Henrik Rydgard
b57bcfd528
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
2016-04-28 20:17:35 +02:00
Henrik Rydgard
ec770c0bbf
Move "&" to their proper place, add missing includes and make some properly relative.
2016-04-28 19:40:11 +02:00
Henrik Rydgard
c1ee661492
Refactor: Extract VertexLoader from command_processor.cpp.
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Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
2016-04-28 19:05:55 +02:00
Henrik Rydgard
03f90e7dfd
Remove late accesses to attribute_config
2016-04-28 18:07:34 +02:00
bunnei
7ffba72141
Merge pull request #1710 from hrydgard/optimize-event-breakpoints
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Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
Sam Spilsbury
48693e98fa
shader: Shader size is long uint, not uint.
2016-04-25 00:40:03 +08:00
Sam Spilsbury
164d297c6f
shader: Handle non-CALL opcodes with a break
2016-04-25 00:39:54 +08:00
Sam Spilsbury
3d9c27ec5f
shader: Format string must be provided inline and not as a variable
2016-04-24 23:40:52 +08:00
Henrik Rydgard
76a55f83c7
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00
Sam Spilsbury
79efd312a9
pica: Handle default lighting case
2016-04-23 11:54:02 +08:00
tfarley
bd5a278e47
HWRasterizer: reorder declarations to match defs
2016-04-22 10:52:02 -04:00
tfarley
2680bd4062
HWRasterizer: sync specular uniform for new shaders
2016-04-22 10:48:00 -04:00
bunnei
96d9826ddf
Merge pull request #1436 from tfarley/hw-tex-forwarding
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Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
459035a108
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
tfarley
621cf30b24
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
bunnei
c66c6dbf2c
Merge pull request #1655 from JayFoxRox/hw-dot3
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OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-21 16:39:36 -04:00
bunnei
8cbe6e70c1
Merge pull request #1625 from JayFoxRox/sw-blend-func
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Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 20:20:15 -04:00
Jannik Vogel
c52ea04cf5
Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 22:44:24 +02:00
Lioncash
c8c5cde430
debug_utils: use std::make_unique for initializing PicaTrace
2016-04-14 22:05:28 -04:00
bunnei
607667571d
Merge pull request #1665 from lioncash/file
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IOFile: Minor API changes
2016-04-14 16:28:15 -04:00
bunnei
42045d12c2
shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
2016-04-13 23:04:53 -04:00
bunnei
73c082b647
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
2016-04-13 23:04:53 -04:00
bunnei
76f9651a3a
shader_jit_x64: Free memory that's no longer needed after compilation.
2016-04-13 23:04:52 -04:00
bunnei
b6e8a9e52c
shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.
2016-04-13 23:04:52 -04:00
bunnei
276e57fea6
shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
2016-04-13 23:04:52 -04:00
bunnei
0f9796a63e
shader_jit_x64: Separate initialization and code generation for readability.
2016-04-13 23:04:50 -04:00
bunnei
aec7a517ea
shader_jit_x64: Get rid of unnecessary last_program_counter variable.
2016-04-13 23:04:49 -04:00
bunnei
5e6c1ccac7
shader_jit_x64: Execute certain asserts at runtime.
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- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
2016-04-13 23:04:49 -04:00
bunnei
110725828a
shader: Remove unused 'state' argument from 'Setup' function.
2016-04-13 23:04:48 -04:00
bunnei
885208150d
shader_jit_x64: Specify shader main offset at runtime.
2016-04-13 23:04:47 -04:00
bunnei
13385606c3
shader_jit_x64: Allocate each program independently and persist for emu session.
2016-04-13 23:04:47 -04:00
bunnei
35f72f88ae
shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.
2016-04-13 23:04:44 -04:00
bunnei
88fb200dca
shader_jit_x64: Fix strict memory aliasing issues.
2016-04-13 23:04:43 -04:00
Lioncash
dc210b6498
file_util: Don't expose IOFile internals through the API
2016-04-13 20:17:17 -04:00
Jannik Vogel
4e717ff177
Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
2016-04-10 22:07:06 +02:00
Jannik Vogel
b9037213f2
OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-10 15:31:24 +02:00
Jannik Vogel
f9727e111d
OpenGL: Respect buffer-write allow registers
2016-04-08 22:57:11 +02:00
Jannik Vogel
93bc39e372
OpenGL: Split buffer-write mask sync into seperate functions
2016-04-08 22:42:44 +02:00
Jannik Vogel
ca9fb9d1d5
Rasterizer: Respect buffer-write allow registers
2016-04-08 22:35:22 +02:00
Jannik Vogel
980cea05c3
OpenGL: Keep stencil-test and framebuffer.depth_format in sync
2016-04-08 22:35:17 +02:00
bunnei
313268633c
Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
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OpenGL: Fix a double framebuffer completeness checks.
2016-04-07 19:52:02 -04:00