Commit graph

32 commits

Author SHA1 Message Date
Narr the Reg
8c377e882e core: nfp: Correct date and amiibo name 2022-09-07 01:04:00 -05:00
Narr the Reg
8301e770f9 core: nfp: Implement Convert and RecreateApplicationArea, accuracy fixes 2022-09-07 01:04:00 -05:00
german77
44dff8f633 core: nfp: Implement amiibo encryption 2022-09-07 01:04:00 -05:00
german77
c7890ebccc core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Morph
6e2ff19bc7 service: Move mii enums and structs into its own file
Moves these into types.h, since other files also make use of these types.
2022-03-21 23:57:31 -04:00
german77
c2942fa5c3 nfp: Allow files without password data 2022-02-13 13:52:34 -06:00
Narr the Reg
11680706a7 nfp: Separate nfc tag from amiibo data 2022-02-10 10:58:37 -06:00
Narr the Reg
bb831fae3a nfp: Validate amiibo files 2022-02-08 14:09:30 -06:00
german77
68ed8e2388 nfp: Improve implementation 2022-02-08 10:08:04 -06:00
german77
78aa2441d8 nfp: Move IUser class to header and add missing enum and structs 2022-02-07 09:18:22 -06:00
Morph
0f5f1ec430 service: Replace service event creation with ServiceContext::CreateEvent
The service context helps to manage all created events and allows us to close them upon destruction.
2021-10-01 23:38:59 -04:00
bunnei
617803fb5d hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject. 2021-05-05 16:40:51 -07:00
bunnei
949231d69c hle: kernel: Migrate KEvent to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
8b224f05c9 hle: kernel: Refactor IPC interfaces to not use std::shared_ptr. 2021-05-05 16:40:50 -07:00
bunnei
0508831455 hle: kernel: Reimplement KReadableEvent and KWritableEvent. 2021-02-05 14:03:32 -08:00
bunnei
80d0eb3bbd hle: kernel: Rename WritableEvent to KWritableEvent. 2021-02-05 14:00:36 -08:00
bunnei
284a4d9283 hle: kernel: Rename ReadableEvent to KReadableEvent. 2021-02-05 14:00:36 -08:00
Lioncash
346271b80b service: Eliminate usages of the global system instance
Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
bunnei
5cb0f276fe kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects.

- See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-24 20:15:51 -05:00
David Marcec
37b2a234a2 Deglobalize System: NFP 2019-09-22 16:30:32 +10:00
Zach Hilman
c011ba51b7 hle_ipc: Refactor SleepClientThread to avoid ReadableEvent 2018-11-29 09:14:20 -05:00
Zach Hilman
b0d0735e9b kernel/event: Reference ReadableEvent from WritableEvent 2018-11-29 08:48:40 -05:00
Zach Hilman
fe0071f8fa core: Port all current usages of Event to Readable/WritableEvent 2018-11-29 08:45:41 -05:00
Lioncash
e89f14a0af yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
David
0d7783ba66 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
Lioncash
8a9b062587 hle/service: Default constructors and destructors in the cpp file where applicable
When a destructor isn't defaulted into a cpp file, it can cause the use
of forward declarations to seemingly fail to compile for non-obvious
reasons. It also allows inlining of the construction/destruction logic
all over the place where a constructor or destructor is invoked, which
can lead to code bloat. This isn't so much a worry here, given the
services won't be created and destroyed frequently.

The cause of the above mentioned non-obvious errors can be demonstrated
as follows:

------- Demonstrative example, if you know how the described error happens, skip forwards -------

Assume we have the following in the header, which we'll call "thing.h":

\#include <memory>

// Forward declaration. For example purposes, assume the definition
// of Object is in some header named "object.h"
class Object;

class Thing {
public:
    // assume no constructors or destructors are specified here,
    // or the constructors/destructors are defined as:
    //
    // Thing() = default;
    // ~Thing() = default;
    //

    // ... Some interface member functions would be defined here

private:
    std::shared_ptr<Object> obj;
};

If this header is included in a cpp file, (which we'll call "main.cpp"),
this will result in a compilation error, because even though no
destructor is specified, the destructor will still need to be generated by
the compiler because std::shared_ptr's destructor is *not* trivial (in
other words, it does something other than nothing), as std::shared_ptr's
destructor needs to do two things:

1. Decrement the shared reference count of the object being pointed to,
   and if the reference count decrements to zero,

2. Free the Object instance's memory (aka deallocate the memory it's
   pointing to).

And so the compiler generates the code for the destructor doing this inside main.cpp.

Now, keep in mind, the Object forward declaration is not a complete type. All it
does is tell the compiler "a type named Object exists" and allows us to
use the name in certain situations to avoid a header dependency. So the
compiler needs to generate destruction code for Object, but the compiler
doesn't know *how* to destruct it. A forward declaration doesn't tell
the compiler anything about Object's constructor or destructor. So, the
compiler will issue an error in this case because it's undefined
behavior to try and deallocate (or construct) an incomplete type and
std::shared_ptr and std::unique_ptr make sure this isn't the case
internally.

Now, if we had defaulted the destructor in "thing.cpp", where we also
include "object.h", this would never be an issue, as the destructor
would only have its code generated in one place, and it would be in a
place where the full class definition of Object would be visible to the
compiler.

---------------------- End example ----------------------------

Given these service classes are more than certainly going to change in
the future, this defaults the constructors and destructors into the
relevant cpp files to make the construction and destruction of all of
the services consistent and unlikely to run into cases where forward
declarations are indirectly causing compilation errors. It also has the
plus of avoiding the need to rebuild several services if destruction
logic changes, since it would only be necessary to recompile the single
cpp file.
2018-09-10 23:55:31 -04:00
Lioncash
e664bf00ed hle/service: Make constructors explicit where applicable
Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
David Marcec
9591689dbc GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport. 2018-04-22 19:02:18 -07:00
David Marcec
48334d0d6a Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids) 2018-04-21 22:04:24 -07:00
Lioncash
6d94dd21a5 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei
f5c2d62b3a service: Add NFP module interface.
service: Initialize NFP service.

Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00