bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								aa1d84dc0b 
								
							 
						 
						
							
							
								
								Merge pull request  #1086  from yuriks/precommit-hook  
							
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							Only check src/ directory for whitespace errors in the pre-commit hook 
							
						 
						
							2015-08-31 09:55:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								1f0748de71 
								
							 
						 
						
							
							
								
								Merge pull request  #1091  from aroulin/shader-sge-nan-fix  
							
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							Shader JIT: Fix SGE/SGEI NaN behavior 
							
						 
						
							2015-08-31 09:55:27 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								018d0f8c8f 
								
							 
						 
						
							
							
								
								Pica: Add the vertex_offset register to the Pica registers map.  
							
							
							
						 
						
							2015-08-31 07:02:30 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								cbc0062fd9 
								
							 
						 
						
							
							
								
								Only check src/ directory for whitespace errors in the pre-commit hook  
							
							... 
							
							
							
							This allows importing of external libraries into externals/ without
having to reformat them. Unfortunately it also allows whitespace to be
introduced in files like the root CMakeLists.txt, but that is a small
downside compared to the tradeoff. 
							
						 
						
							2015-08-31 07:12:25 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								36ef773fe7 
								
							 
						 
						
							
							
								
								Shader JIT: Fix SGE/SGEI NaN behavior  
							
							... 
							
							
							
							SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT 
							
						 
						
							2015-08-31 08:16:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								70363eec82 
								
							 
						 
						
							
							
								
								Merge pull request  #1059  from Subv/vertex_offset  
							
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							GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET 
							
						 
						
							2015-08-30 17:12:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								ad61138359 
								
							 
						 
						
							
							
								
								GPU: Implemented register 0x22A.  
							
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							This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.
Register 0x22A doesn't affect indexed rendering. 
							
						 
						
							2015-08-30 15:46:22 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								546ffa0046 
								
							 
						 
						
							
							
								
								Merge pull request  #1085  from Subv/fs_stat  
							
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							Services/FS: Correctly tell the guest app whether a file was correctly opened or not 
							
						 
						
							2015-08-30 11:44:39 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								084c527a95 
								
							 
						 
						
							
							
								
								Increase required OpenGL version to 3.3  
							
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							This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries. 
							
						 
						
							2015-08-30 08:45:57 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								e5cc2e2ef0 
								
							 
						 
						
							
							
								
								Replace the previous OpenGL loader with a glad-generated 3.3 one  
							
							... 
							
							
							
							The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES. 
							
						 
						
							2015-08-30 08:45:56 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								e5bcc24426 
								
							 
						 
						
							
							
								
								SVC: Advance time when calling GetSystemTick to escape busy-wait loops  
							
							... 
							
							
							
							Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU. 
							
						 
						
							2015-08-30 00:07:02 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d4266dd0ae 
								
							 
						 
						
							
							
								
								Merge pull request  #1049  from Subv/stencil  
							
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							Rasterizer: Corrected the stencil implementation. 
							
						 
						
							2015-08-29 20:06:25 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								3334ae7b74 
								
							 
						 
						
							
							
								
								Services/FS: Correctly tell the guest app whether a file was correctly opened or not.  
							
							... 
							
							
							
							Closes  #1067  
						
							2015-08-28 22:01:03 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								b5ae1497e6 
								
							 
						 
						
							
							
								
								Common: Fix MicroProfile compilation in MSVC2015  
							
							
							
						 
						
							2015-08-28 06:12:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								759da65286 
								
							 
						 
						
							
							
								
								Merge pull request  #1080  from yuriks/linear-heap-base-typo  
							
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							Kernel: Fix wrong linear heap base on titles using newer kernels 
							
						 
						
							2015-08-27 20:09:43 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								6bef26d764 
								
							 
						 
						
							
							
								
								Kernel: Fix wrong linear heap base on titles using newer kernels  
							
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							Typo which sneaked in through review on #1025  
							
						 
						
							2015-08-27 23:52:40 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3b600b3498 
								
							 
						 
						
							
							
								
								Merge pull request  #1075  from yuriks/ControlMem-fixes  
							
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							Fix heap-management regressions 
							
						 
						
							2015-08-27 19:43:55 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								698a15f0e3 
								
							 
						 
						
							
							
								
								Merge pull request  #1065  from yuriks/shader-fp  
							
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							Shader FP compliance fixes 
							
						 
						
							2015-08-27 16:34:13 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b1627f0434 
								
							 
						 
						
							
							
								
								Merge pull request  #1068  from bunnei/gl-hash-textures  
							
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							gl_rasterizer_cache: Cache textures based on hash in addition to address. 
							
						 
						
							2015-08-27 19:13:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3cc5b3c4ad 
								
							 
						 
						
							
							
								
								gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.  
							
							
							
						 
						
							2015-08-27 19:07:53 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								78189206cf 
								
							 
						 
						
							
							
								
								Merge pull request  #1079  from aroulin/albw-jit-bug  
							
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							Shader JIT: Fix float to integer rounding in MOVA 
							
						 
						
							2015-08-27 10:41:19 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								2c48cd4b6c 
								
							 
						 
						
							
							
								
								Shader JIT: Fix float to integer rounding in MOVA  
							
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							MOVA converts new address register values from floats to integers using truncation 
							
						 
						
							2015-08-27 15:26:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								990ff3f241 
								
							 
						 
						
							
							
								
								Kernel: Fix assertion failure when ControlMemory is called with size=0  
							
							
							
						 
						
							2015-08-26 21:29:05 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								b9b540a222 
								
							 
						 
						
							
							
								
								Core: Improve APT Shared Font hack  
							
							... 
							
							
							
							Should fix invalid read loops in some games 
							
						 
						
							2015-08-26 21:28:58 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								eff02466f7 
								
							 
						 
						
							
							
								
								Merge pull request  #1074  from lioncash/bool  
							
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							dyncom: Minor changes to CondPassed 
							
						 
						
							2015-08-26 18:44:52 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b98c29e600 
								
							 
						 
						
							
							
								
								Merge pull request  #1078  from archshift/arm-build-fix  
							
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							Shader JIT: ifdef out reference to ifdef'd out shader_map 
							
						 
						
							2015-08-26 18:39:43 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									archshift 
								
							 
						 
						
							
							
							
							
								
							
							
								89241b3e89 
								
							 
						 
						
							
							
								
								Shader JIT: ifdef out reference to ifdef'd out shader_map  
							
							... 
							
							
							
							shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built. 
							
						 
						
							2015-08-26 22:28:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								3fb10e8f62 
								
							 
						 
						
							
							
								
								dyncom: Simplify some comparisons in CondPassed  
							
							
							
						 
						
							2015-08-26 00:10:23 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								f8425c3dad 
								
							 
						 
						
							
							
								
								dyncom: Change return type of CondPassed to bool  
							
							
							
						 
						
							2015-08-25 23:59:01 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									archshift 
								
							 
						 
						
							
							
							
							
								
							
							
								ced062678c 
								
							 
						 
						
							
							
								
								Merge pull request  #1073  from lioncash/guard  
							
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							citra-qt: Add a missing header guard to util.h 
							
						 
						
							2015-08-25 20:12:59 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								efad1a17bf 
								
							 
						 
						
							
							
								
								citra-qt: Add a missing header guard to util.h  
							
							
							
						 
						
							2015-08-25 23:07:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								afa2b0205a 
								
							 
						 
						
							
							
								
								Merge pull request  #1048  from yuriks/microprofile  
							
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							Integrate the MicroProfile profiling library 
							
						 
						
							2015-08-24 18:30:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								424b0fa646 
								
							 
						 
						
							
							
								
								Integrate the MicroProfile profiling library  
							
							... 
							
							
							
							This brings goodies such as a configurable user interface and
multi-threaded timeline view. 
							
						 
						
							2015-08-24 22:16:28 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								2436b1c104 
								
							 
						 
						
							
							
								
								citra-qt: Add helper function to get a monospace QFont  
							
							
							
						 
						
							2015-08-24 22:16:28 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7010a27c7d 
								
							 
						 
						
							
							
								
								Merge pull request  #1063  from Subv/hw_renderer_debug_fb  
							
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							HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint 
							
						 
						
							2015-08-24 13:02:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								4afd01e55e 
								
							 
						 
						
							
							
								
								HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.  
							
							... 
							
							
							
							Reported here https://communities.intel.com/message/324464  
							
						 
						
							2015-08-24 11:28:28 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								19e80e9c10 
								
							 
						 
						
							
							
								
								Merge pull request  #1064  from lioncash/matr  
							
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							shader_jit: Replace two MDisp usages with MatR 
							
						 
						
							2015-08-23 22:43:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								08e13a10f7 
								
							 
						 
						
							
							
								
								fixup! Shaders: Fix multiplications between 0.0 and inf  
							
							
							
						 
						
							2015-08-24 02:10:11 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								9023d7a1d4 
								
							 
						 
						
							
							
								
								Shader JIT: Tiny micro-optimization in DPH  
							
							
							
						 
						
							2015-08-24 01:48:37 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								9a4a0cc8e0 
								
							 
						 
						
							
							
								
								Shaders: Fix multiplications between 0.0 and inf  
							
							... 
							
							
							
							The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.
Fixes  #1024  (missing OoT interface items) 
							
						 
						
							2015-08-24 01:48:15 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								8b0a7e7afe 
								
							 
						 
						
							
							
								
								Shaders: Explicitly conform to PICA semantics in MAX/MIN  
							
							
							
						 
						
							2015-08-24 01:46:58 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								c0959ca635 
								
							 
						 
						
							
							
								
								Shader JIT: Add name to second scratch register (XMM4)  
							
							
							
						 
						
							2015-08-24 01:46:10 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								33955e171b 
								
							 
						 
						
							
							
								
								shader_jit: Replace two MDisp usages with MatR  
							
							
							
						 
						
							2015-08-24 00:39:50 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								f02539e59d 
								
							 
						 
						
							
							
								
								Shader JIT: Fix CMP NaN behavior to match hardware  
							
							
							
						 
						
							2015-08-24 01:29:40 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								986b526e83 
								
							 
						 
						
							
							
								
								Merge pull request  #1062  from aroulin/shader-rcp-rsq  
							
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							Shader: RCP and RSQ computes only the 1st component 
							
						 
						
							2015-08-23 17:56:35 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								ff54784aac 
								
							 
						 
						
							
							
								
								Merge pull request  #1057  from aroulin/shader-dph-dphi  
							
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							Shader: Implement DPH and DPHI in interpreter/JIT 
							
						 
						
							2015-08-23 17:47:09 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								ebb0e78d80 
								
							 
						 
						
							
							
								
								HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.  
							
							
							
						 
						
							2015-08-23 15:26:17 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								8367db5dcd 
								
							 
						 
						
							
							
								
								Shader: Use std::sqrt for float instead of sqrt  
							
							
							
						 
						
							2015-08-23 22:03:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								2bcee80587 
								
							 
						 
						
							
							
								
								Shader: RCP and RSQ computes only the 1st component  
							
							
							
						 
						
							2015-08-23 22:01:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								5429dbf738 
								
							 
						 
						
							
							
								
								x64-emitter: add RCPSS SSE instruction  
							
							
							
						 
						
							2015-08-23 15:42:58 +02:00