Mat M 
								
							 
						 
						
							
							
							
							
								
							
							
								9b5ae0daf5 
								
							 
						 
						
							
							
								
								Merge pull request  #253  from Subv/rt_depth  
							
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							GPU: Added registers for color and Z buffers. 
							
						 
						
							2018-03-19 23:37:47 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f1e9d5404d 
								
							 
						 
						
							
							
								
								renderer_gl: Port over gl_shader_decompiler module from Citra.  
							
							
							
						 
						
							2018-03-19 23:14:03 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a533c3398c 
								
							 
						 
						
							
							
								
								renderer_gl: Port over gl_rasterizer_cache module from Citra.  
							
							
							
						 
						
							2018-03-19 23:14:03 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								ac51a39abf 
								
							 
						 
						
							
							
								
								gl_resource_manager: Sync latest version with Citra.  
							
							
							
						 
						
							2018-03-19 23:14:02 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								52bfc102bc 
								
							 
						 
						
							
							
								
								renderer_gl: Port over gl_stream_buffer module from Citra.  
							
							
							
						 
						
							2018-03-19 23:14:02 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3cd8e8a062 
								
							 
						 
						
							
							
								
								externals: Update Glad to latest version used by Citra.  
							
							
							
						 
						
							2018-03-19 23:14:01 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b1ceeb5c42 
								
							 
						 
						
							
							
								
								gl_state: Sync latest version with Citra.  
							
							
							
						 
						
							2018-03-19 23:13:49 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								b15d0a65c4 
								
							 
						 
						
							
							
								
								FS: Implement MountSdCard.  
							
							
							
						 
						
							2018-03-19 21:21:49 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								a079723254 
								
							 
						 
						
							
							
								
								FS: Added an SDMC archive factory and registered it to the SDMC archive on startup.  
							
							
							
						 
						
							2018-03-19 21:17:15 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								3e645f5595 
								
							 
						 
						
							
							
								
								GPU: Added Z buffer registers to Maxwell3D's reg structure.  
							
							
							
						 
						
							2018-03-19 16:55:33 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								b942bfbb13 
								
							 
						 
						
							
							
								
								GPU: Added the render target (RT) registers to Maxwell3D's reg structure.  
							
							
							
						 
						
							2018-03-19 16:46:29 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bb2083fd8d 
								
							 
						 
						
							
							
								
								Merge pull request  #252  from N00byKing/3064  
							
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							Implement Pull #3064  from citra: Clean all format warnings (Yuzu-specific format warnings cleared too) 
							
						 
						
							2018-03-19 16:29:03 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									N00byKing 
								
							 
						 
						
							
							
							
							
								
							
							
								d3bdad2aaa 
								
							 
						 
						
							
							
								
								Clang Fixes  
							
							
							
						 
						
							2018-03-19 17:53:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									N00byKing 
								
							 
						 
						
							
							
							
							
								
							
							
								f69c369cfb 
								
							 
						 
						
							
							
								
								oops  
							
							
							
						 
						
							2018-03-19 17:43:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									N00byKing 
								
							 
						 
						
							
							
							
							
								
							
							
								8d34c0d2a0 
								
							 
						 
						
							
							
								
								More Warning cleanups  
							
							
							
						 
						
							2018-03-19 17:27:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									N00byKing 
								
							 
						 
						
							
							
							
							
								
							
							
								1212e9e231 
								
							 
						 
						
							
							
								
								Clean Warnings (?)  
							
							
							
						 
						
							2018-03-19 17:07:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								70d45b2a59 
								
							 
						 
						
							
							
								
								Merge pull request  #251  from Subv/tic_tsc  
							
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							GPU: Added TIC and TSC registers to the Maxwell3D register structure. 
							
						 
						
							2018-03-19 10:33:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								c0f954906c 
								
							 
						 
						
							
							
								
								GPU: Added the TSC registers to the Maxwell3D register structure.  
							
							
							
						 
						
							2018-03-19 00:36:25 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								f6e3d3aa1a 
								
							 
						 
						
							
							
								
								GPU: Added the TIC registers to the Maxwell3D register structure.  
							
							
							
						 
						
							2018-03-19 00:32:57 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8d9b2cb438 
								
							 
						 
						
							
							
								
								Merge pull request  #193  from N00byKing/3184_2_robotic_boogaloo  
							
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							Implement Pull #3184  from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased) 
							
						 
						
							2018-03-18 22:35:47 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								341925e40a 
								
							 
						 
						
							
							
								
								Merge pull request  #250  from bunnei/buffer-dequeue-wait  
							
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							vi: TransactParcel DequeueBuffer should wait current thread 
							
						 
						
							2018-03-18 22:25:09 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e5f0affc54 
								
							 
						 
						
							
							
								
								Merge pull request  #249  from Subv/macro_E1A  
							
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							GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 
							
						 
						
							2018-03-18 21:04:29 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bae5ccd6d2 
								
							 
						 
						
							
							
								
								vi: Remove DequeueBuffer and wait until next available buffer.  
							
							
							
						 
						
							2018-03-18 20:56:35 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7750edae39 
								
							 
						 
						
							
							
								
								hle_ipc: Add SleepClientThread to block current thread within HLE routines.  
							
							
							
						 
						
							2018-03-18 20:56:34 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								01d72e813e 
								
							 
						 
						
							
							
								
								hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.  
							
							
							
						 
						
							2018-03-18 20:56:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								479400acc8 
								
							 
						 
						
							
							
								
								hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.  
							
							
							
						 
						
							2018-03-18 20:56:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d6c27e6b28 
								
							 
						 
						
							
							
								
								thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.  
							
							
							
						 
						
							2018-03-18 20:56:32 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								36c527131f 
								
							 
						 
						
							
							
								
								GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.  
							
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							This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage. 
							
						 
						
							2018-03-18 19:03:40 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4b716e163a 
								
							 
						 
						
							
							
								
								Merge pull request  #248  from Subv/cb_data  
							
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							GPU: Handle writes to the CB_DATA method. 
							
						 
						
							2018-03-18 19:45:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								80b0f4d681 
								
							 
						 
						
							
							
								
								GPU: Implement the BindStorageBuffer macro method in HLE.  
							
							... 
							
							
							
							This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason. 
							
						 
						
							2018-03-18 16:50:42 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								845415cc3d 
								
							 
						 
						
							
							
								
								GPU: Handle writes to the CB_DATA method.  
							
							... 
							
							
							
							Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data. 
							
						 
						
							2018-03-18 15:23:24 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								46bbeeb54a 
								
							 
						 
						
							
							
								
								GPU: Move the GPU's class constructor and destructors to a cpp file.  
							
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							This should reduce recompile times when editing the Maxwell3D register structure. 
							
						 
						
							2018-03-18 15:23:24 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Valle 
								
							 
						 
						
							
							
							
							
								
							
							
								96e8a52180 
								
							 
						 
						
							
							
								
								Merge pull request  #246  from Subv/gpu_macro_calls  
							
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							GPU: Store uploaded GPU macros and keep track of the number of method arguments. 
							
						 
						
							2018-03-18 15:13:40 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								a8cb6ba213 
								
							 
						 
						
							
							
								
								GPU: Store uploaded GPU macros and keep track of the number of method parameters.  
							
							
							
						 
						
							2018-03-18 11:51:46 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								29c026fae1 
								
							 
						 
						
							
							
								
								GPU: Macros are specific to the Maxwell3D engine, so handle them internally.  
							
							
							
						 
						
							2018-03-18 11:51:45 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5994bd13ad 
								
							 
						 
						
							
							
								
								Merge pull request  #245  from Subv/set_shader2  
							
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							GPU: Store shader constbuffer bindings in the GPU state. 
							
						 
						
							2018-03-17 21:19:39 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								5979796df8 
								
							 
						 
						
							
							
								
								GPU: Renamed ShaderType to ShaderStage as that is less confusing.  
							
							
							
						 
						
							2018-03-17 18:32:57 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								7b48098c60 
								
							 
						 
						
							
							
								
								GPU: Store shader constbuffer bindings in the GPU state.  
							
							
							
						 
						
							2018-03-17 18:32:57 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								5f181aec24 
								
							 
						 
						
							
							
								
								GPU: Corrected some register offsets and removed superfluous macro registers.  
							
							
							
						 
						
							2018-03-17 18:32:56 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								8a5c0e873b 
								
							 
						 
						
							
							
								
								GPU: Make the SetShader macro call do the same as the real macro's code.  
							
							... 
							
							
							
							It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]). 
							
						 
						
							2018-03-17 18:32:55 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								e3e0625ff7 
								
							 
						 
						
							
							
								
								GPU: Corrected the parameter documentation for the SetShader macro call.  
							
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							Register 0xE24 is actually a macro that sets some shader parameters in the register structure.
Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future. 
							
						 
						
							2018-03-17 13:55:42 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bed06310f2 
								
							 
						 
						
							
							
								
								Merge pull request  #242  from Subv/set_shader  
							
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							GPU: Handle the SetShader method call (0xE24) and store the shader config. 
							
						 
						
							2018-03-17 00:34:17 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								78d81b84e4 
								
							 
						 
						
							
							
								
								Merge pull request  #243  from Subv/vertex_buffer  
							
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							GPU: Added the vertex array registers. 
							
						 
						
							2018-03-17 00:04:31 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								c9850b0d3a 
								
							 
						 
						
							
							
								
								GPU: Handle the SetShader method call (0xE24) and store the shader config.  
							
							
							
						 
						
							2018-03-16 22:51:06 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								dbade2db3e 
								
							 
						 
						
							
							
								
								GPU: Added the vertex array registers.  
							
							
							
						 
						
							2018-03-16 22:47:45 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b849a04b2f 
								
							 
						 
						
							
							
								
								Merge pull request  #241  from Subv/gpu_method_call  
							
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							GPU: Process command mode 5 (IncreaseOnce) differently from other commands 
							
						 
						
							2018-03-16 22:28:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								6796e37911 
								
							 
						 
						
							
							
								
								GPU: Process command mode 5 (IncreaseOnce) differently from other commands.  
							
							... 
							
							
							
							Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode? 
							
						 
						
							2018-03-16 20:32:44 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								2c2acce091 
								
							 
						 
						
							
							
								
								Merge pull request  #239  from Subv/shaders  
							
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							GPU: Added some shader-related registers. 
							
						 
						
							2018-03-16 21:09:35 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3f1b1e34e9 
								
							 
						 
						
							
							
								
								Merge pull request  #238  from bunnei/fix-buffer-check  
							
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							nvflinger: Remove superfluous buffer format check. 
							
						 
						
							2018-03-16 21:04:39 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								3247b8f9dd 
								
							 
						 
						
							
							
								
								GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.  
							
							... 
							
							
							
							Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails. 
							
						 
						
							2018-03-16 19:24:41 -05:00