Lioncash
1da6859863
lm: Handle threads and modules within the logger
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The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.
Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei
3f1ec6b9c9
Merge pull request #1056 from lioncash/mm
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mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
bunnei
ea8e6b9356
Merge pull request #1055 from lioncash/init
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audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
Lioncash
fca92a1d36
mm_u: Forward all old variants of functions to the new ones
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Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash
cf247dc630
mm_u: Move implementation class into the cpp file
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Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash
053cab51ce
audout_u: Correct IAudioOut initializer list order
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Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
David Marcec
dc6dcaf416
Registered missing channel devices
2018-08-13 14:03:50 +10:00
David Marcec
10e054e941
Added missing channel devices
2018-08-13 14:00:27 +10:00
Lioncash
80ac82c9c5
vfs: Make type hierarchy objects classes instead of structs
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struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei
cc798cfb15
Merge pull request #1035 from ogniK5377/audio-dev-revision-info
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GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei
f6746158e3
Merge pull request #1028 from ogniK5377/aoa
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Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
David Marcec
b5f7e35139
GetAudioDeviceServiceWithRevisionInfo
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As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash
ab4821d4b3
hid: disable clang-format around tables
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Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
4ca059c59a
hid: Stub DisconnectNpad()
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This is required by ARMS.
2018-08-12 05:56:28 -04:00
David Marcec
7d49bcdb1b
Pushed the requested sample rate instead of our fixed sample rate
2018-08-12 14:58:36 +10:00
David Marcec
f3ef58207e
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
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GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
David Marcec
fd0319efd5
Stub UpdateUserPresence
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Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
Zach Hilman
e891974118
filesystem: Add Open and Register functions for BISFactory
2018-08-11 22:50:48 -04:00
bunnei
94a58af2a2
friend: Stub DeclareCloseOnlinePlaySession.
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- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
3c1015b576
friend: Fix CreateFriendService to return an IFriendService interface.
2018-08-11 21:29:58 -04:00
David Marcec
4f4b4f94c0
Better UUID randomness
2018-08-12 02:31:43 +10:00
David Marcec
2ecf188584
Removed un-needed count from ListOpenUsers and ListAllUsers
2018-08-12 02:11:04 +10:00
David Marcec
c4263ac188
Added better explanations in the profile manager
2018-08-12 01:51:31 +10:00
David Marcec
92c2ee35ca
Code cleanup for profile manager
2018-08-12 01:34:22 +10:00
David Marcec
20bd30f40c
Removed const from ProfileBase Invalidate
2018-08-12 00:41:17 +10:00
David Marcec
870c42561e
fixed invalid uuid bool operator
2018-08-11 21:29:10 +10:00
David Marcec
1a591d1087
Added GetOpenUserCount
2018-08-11 20:45:06 +10:00
David Marcec
6331edd14c
Removed all for loops from the profile manager
2018-08-11 20:15:59 +10:00
David Marcec
f690fbb921
Added missing ListAllUsers count
2018-08-11 20:06:06 +10:00
David Marcec
c951617732
If statement style change
2018-08-11 18:46:42 +10:00
David Marcec
0af4b65406
Second round of account changes
2018-08-11 18:26:13 +10:00
David Marcec
41aa6154ce
First round of account changes
2018-08-11 16:47:33 +10:00
David Marcec
56aa6b1c14
Refactored profile manager sharing
2018-08-11 13:17:06 +10:00
David Marcec
013b999f86
Merge remote-tracking branch 'origin/master' into better-account
2018-08-11 10:35:47 +10:00
David Marcec
a1d7d82872
Added IsUserRegistrationRequestPermitted
2018-08-11 10:33:11 +10:00
Lioncash
38049444da
video_core; Get rid of global g_toggle_framelimit_enabled variable
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Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
bunnei
d8d75f37c6
Merge pull request #997 from lioncash/const-func
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core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei
922cd52f4b
Merge pull request #990 from lioncash/entry
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fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei
ba6e31c624
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
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vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
Lioncash
ff9e0e9727
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
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This is simply copied by value, so there's no need to make it a
modifiable reference.
While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
David Marcec
0f5cedb003
Don't add user if the uuid already exists
2018-08-09 13:30:58 +10:00
bunnei
2145a127bb
Merge pull request #986 from mailwl/acc-loadimage
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Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
4cbef33915
core: Port core to VfsFilesystem for file access
2018-08-08 21:18:45 -04:00
Zach Hilman
653257de93
filesystem: Remove unnecessary if conditions
2018-08-08 21:18:45 -04:00
bunnei
ba10208eb2
Merge pull request #978 from bunnei/fixioctl
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nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
4cfe9fad75
fsp_srv: Use std::string_view's copy() function instead of strncpy()
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Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
a1320c53af
fsp_srv: Emplace entries first when building index instead of emplacing last
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The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
9e94b8f830
Merge pull request #975 from bunnei/am-stub
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am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei
e74d6dd0d1
Merge pull request #958 from lioncash/nv-global
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nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec
52f6050b88
Open first user added
2018-08-09 01:37:55 +10:00