Commit graph

7105 commits

Author SHA1 Message Date
Fernando Sahmkow
f00f6bbdb6 Memory: Address Feedback. 2020-04-08 13:40:46 -04:00
ReinUsesLisp
30bbdc653c yuzu: Drop SDL2 and Qt frontend Vulkan requirements
Create Vulkan instances and surfaces from the Vulkan backend.
2020-04-07 16:32:19 -03:00
enler
d7dc7964f1 file_sys: fix LayeredFS error when loading some games made with… (#3602)
* fix LayeredFS error when loading some games made with the Unity
2020-04-07 02:03:32 +02:00
Fernando Sahmkow
3728c7160f Buffer Cache: Use vAddr instead of physical memory. 2020-04-06 09:23:06 -04:00
Fernando Sahmkow
5cc292ac3c GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
Fernando Sahmkow
a2fb02c1e2 Merge pull request #3563 from bunnei/fix-ldr-memstate
services: ldr: Fix MemoryState for read/write regions of NROs.
2020-04-03 10:14:56 -04:00
Rodrigo Locatti
5bd5340d17 Merge pull request #3552 from jroweboy/single-context
Refactor Context management (Fixes renderdoc on opengl issues)
2020-04-02 01:38:25 -03:00
Morph
bda37c4bb4 capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication (#3571)
* Organize capture services into individual files

* Stub GetAlbumContentsFileListForApplication

* Address feedback
2020-03-31 19:16:36 -04:00
bunnei
e842f70c4a Merge pull request #3568 from bunnei/time-calcspan
services: time: Implement CalculateSpanBetween.
2020-03-29 00:03:55 -04:00
bunnei
3660347e8d Merge pull request #3562 from perillamint/vrsvc
am: Implement VR related APIs
2020-03-28 13:32:52 -04:00
bunnei
c84586b412 services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27 10:48:01 -04:00
bunnei
748ddc628c services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
2020-03-27 10:42:13 -04:00
perillamint
133948067c am: Implement VR related APIs
Implement (and stub) VR related APIs in AM sysmodule.

This fixes issue #2938
2020-03-27 18:22:28 +09:00
bunnei
7ee7aa21b1 services: ldr: Fix MemoryState for read/write regions of NROs.
- Fixes #3541, used by Final Fantasy VIII Remastered.
2020-03-26 15:52:59 -04:00
James Rowe
c935a1a475 Address review and fix broken yuzu-tester build 2020-03-25 23:32:42 -06:00
James Rowe
b37d69e5e1 Frontend/GPU: Refactor context management
Changes the GraphicsContext to be managed by the GPU core. This
eliminates the need for the frontends to fool around with tricky
MakeCurrent/DoneCurrent calls that are dependent on the settings (such
as async gpu option).

This also refactors out the need to use QWidget::fromWindowContainer as
that caused issues with focus and input handling. Now we use a regular
QWidget and just access the native windowHandle() directly.

Another change is removing the debug tool setting in FrameMailbox.
Instead of trying to block the frontend until a new frame is ready, the
core will now take over presentation and draw directly to the window if
the renderer detects that its hooked by NSight or RenderDoc

Lastly, since it was in the way, I removed ScopeAcquireWindowContext and
replaced it with a simple subclass in GraphicsContext that achieves the
same result
2020-03-24 21:03:42 -06:00
bunnei
84f3e27ffa Merge pull request #3524 from FearlessTobi/port-5106
Port citra-emu/citra#5106: "gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization"
2020-03-24 16:50:58 -04:00
FearlessTobi
23a8887526 sm/controller: Increase PointerBufferSize
This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.

Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize.
2020-03-23 03:19:30 +01:00
bunnei
fb767310ca Merge pull request #3477 from FearlessTobi/webapplet-shit
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 -04:00
FearlessTobi
1c7dcf3858 core/web_browser: Allow WebApplet to exit gracefully when an error occurs
Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.

This works around https://github.com/yuzu-emu/yuzu/issues/2852.
2020-03-22 16:01:13 +01:00
Dan
d5c239a047 set: implement GetRegionCode 2020-03-19 10:37:42 +01:00
bunnei
32ef3d9487 Merge pull request #3527 from FearlessTobi/output-mode
yuzu: Save sound output mode and set it to Stereo by default
2020-03-18 23:19:22 -04:00
ReinUsesLisp
e656938a5a time_zone_content_manager: Fix out of bounds read
There were cases where raw_data didn't contain enough
space to hold the zero terminator.

This was caught with -fsanitize=address.
2020-03-18 19:06:16 -03:00
FearlessTobi
918657de2e yuzu: Save sound output mode and set it to Stereo by default 2020-03-17 19:03:00 +01:00
Gauvain "GovanifY" Roussel-Tarbouriech
fc6dfe012c gdbstub: small logic bug fix with defer_start 2020-03-17 11:18:39 +01:00
Gauvain "GovanifY" Roussel-Tarbouriech
32ebfa66fe gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization 2020-03-17 11:18:13 +01:00
bunnei
586bdc38b0 Merge pull request #3497 from FernandoS27/microprogfile-extend
Small corrections and features to microprofile
2020-03-12 12:14:03 -04:00
Fernando Sahmkow
babc572a47 NVFlinger: Do the microprofile Flip after processing a valid frame. 2020-03-12 10:52:44 -04:00
Vitor Kiguchi
d28c202e1d framebuffer_layout.h: drop the use of enum for screen dimensions.
+clang format
2020-03-11 14:22:28 -03:00
Rodrigo Locatti
8d86741eb9 Merge pull request #3301 from ReinUsesLisp/state-tracker
video_core: Remove gl_state and use a state tracker based on dirty flags
2020-03-09 18:34:37 -03:00
bunnei
978cd350dd Merge pull request #3452 from Morph1984/anisotropic-filtering
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
2020-03-07 22:28:35 -05:00
bunnei
36c4c33bb8 core: hle: Implement separate A32/A64 SVC interfaces. 2020-03-02 21:52:03 -05:00
bunnei
048ac77adc core: Implement separate A32/A64 ARM interfaces. 2020-03-02 21:51:57 -05:00
bunnei
9b0419ce67 core: loader: Remove check for 32-bit. 2020-03-02 21:43:15 -05:00
bunnei
9137455d86 core: dynarmic: Add CP15 from Citra. 2020-03-02 21:43:15 -05:00
bunnei
07f23df4cb Merge pull request #3464 from FernandoS27/jit-fix
ARM_Interface: Cache the JITs instead of deleting/recreating.
2020-03-02 21:41:43 -05:00
ReinUsesLisp
005f5ca883 video_core: Reintroduce dirty flags infrastructure 2020-02-28 17:56:41 -03:00
Morph
c6e07faf25 Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 2020-02-27 21:34:00 -05:00
bunnei
3b7528d736 Merge pull request #3430 from bunnei/split-presenter
Port citra-emu/citra#4940: "Split Presentation thread from Render thread"
2020-02-27 19:51:55 -05:00
Morph
055ebfc2e7 AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled (#3454)
* Stub SetLcdBacklighOffEnabled

Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.

* Address feedback
2020-02-27 17:49:23 +01:00
bunnei
cba9bdcab0 renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace. 2020-02-26 18:28:50 -05:00
Fernando Sahmkow
2f55c11a35 ARM_Interface: Cache the JITs instead of deleting/recreating.
This was a bug inherited from citra which was fixed by then at some 
time. This commit corrects such bug and ensures JITs are correctly 
recycled.
2020-02-26 15:53:47 -04:00
bunnei
e32ba13702 Merge pull request #3431 from CJBok/npad-fix
InputCommon: analog_from_button get direction implementation
2020-02-25 21:39:26 -05:00
bunnei
f1f2405b9f core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. 2020-02-25 21:23:00 -05:00
bunnei
6904e8442d frontend: sdl2: emu_window: Implement separate presentation thread. 2020-02-25 21:23:00 -05:00
bunnei
361819a125 renderer_opengl: Add texture mailbox support for presenter thread. 2020-02-25 21:22:59 -05:00
bunnei
27e56facc9 core: frontend: emu_window: Add TextureMailbox class. 2020-02-25 21:22:57 -05:00
bunnei
f93fe8e862 core: settings: Add setting to enable vsync, which is on by default. 2020-02-25 20:57:02 -05:00
Fernando Sahmkow
d0b12c793d Scheduler: Inline global scheduler in Scheduler Lock. 2020-02-22 12:39:17 -04:00
Fernando Sahmkow
d6584d988f Kernel: Correct pending feedback. 2020-02-22 11:51:03 -04:00