Commit graph

5397 commits

Author SHA1 Message Date
Zach Hilman
b4759039c0 mii_manager: Cleanup and optimization 2019-04-25 08:07:57 -04:00
Zach Hilman
27878d7520 mii: Implement IDatabaseService commands using MiiManager
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented.
2019-04-25 08:07:57 -04:00
Zach Hilman
1ea64ba727 mii: Add MiiManager class to manage Mii database
Provides serialization/deserialization to the database in system save files, accessors for database state and proper handling of both major Mii formats (MiiInfo and MiiStoreData)
2019-04-25 08:07:57 -04:00
Zach Hilman
c02cb054b7 common: Extract UUID to its own class
Since the Mii database uses UUIDs very similar to the Accounts database, it makes no sense to not share code between them.
2019-04-25 08:07:57 -04:00
bunnei
5d81402331 Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
2019-04-24 22:56:08 -04:00
bunnei
7deb029743 Merge pull request #2424 from FernandoS27/compat
Allow picking a Compatibility Profile for OpenGL.
2019-04-24 22:54:27 -04:00
bunnei
39d7115730 Merge pull request #2228 from DarkLordZach/applet-manager-p1
applets: Add AppletManager and implement PhotoViewer and Error applets
2019-04-24 22:53:21 -04:00
bunnei
00bfde8af6 Merge pull request #2420 from lioncash/audctl
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
2019-04-22 22:12:48 -04:00
Fernando Sahmkow
b437d4abd7 Allow picking a Compatibility Profile for OpenGL.
This option allows picking the compatibility profile since a lot of bugs
are fixed in it. We devs will use this option to easierly debug current
problems in our Core implementation.:wq
2019-04-20 00:05:24 -04:00
bunnei
df2b3d224e Merge pull request #2415 from lioncash/const
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
2019-04-19 19:12:02 -04:00
bunnei
0e5bbfcfb3 Merge pull request #2421 from lioncash/svc-call
kernel/svc: Name supervisor call 0x36
2019-04-19 19:10:20 -04:00
bunnei
986bff9c74 Merge pull request #2374 from lioncash/pagetable
core: Reorganize boot order
2019-04-19 19:09:20 -04:00
Lioncash
154995bbe6 kernel/svc: Name supervisor call 0x36
This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
2019-04-19 14:34:56 -04:00
Lioncash
f408606b79 service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
These two service functions are literally hardcoded to always return
these values without any other error checking.
2019-04-18 16:39:54 -04:00
bunnei
26cbd2fc3d Merge pull request #2397 from lioncash/thread-unused
kernel/thread: Remove unused guest_handle member variable
2019-04-17 21:46:46 -04:00
Zach Hilman
107d725af8 web_browser: Make OpenPage non-const 2019-04-17 11:35:24 -04:00
Zach Hilman
25f33928fc main: Add GMainWindow hooks for Error display 2019-04-17 11:35:24 -04:00
Zach Hilman
44eb5c65e8 general_backend: Move StubApplet and add backend PhotoViewer 2019-04-17 11:35:24 -04:00
Zach Hilman
a8dbc0e299 general_frontend: Add frontend scaffold for PhotoViewer applet 2019-04-17 11:35:24 -04:00
Zach Hilman
93cbd91f56 frontend: Add frontend receiver for Error applet 2019-04-17 11:35:24 -04:00
Zach Hilman
252ac62306 applets: Add Error applet
Responsible for displaying error codes and messages
2019-04-17 11:35:24 -04:00
Zach Hilman
fdd0152436 applets: Port current applets to take frontend in constructor
As opposed to using Core::System::GetInstance()
2019-04-17 11:35:24 -04:00
Zach Hilman
663b24e0d2 web_browser: Make OpenPage const 2019-04-17 11:35:24 -04:00
Zach Hilman
4399df50e3 core: Remove specific applets in favor of AppletManager 2019-04-17 11:35:24 -04:00
Zach Hilman
a9a140d583 am: Delegate applet creation to AppletManager 2019-04-17 11:35:24 -04:00
Zach Hilman
4803c64bab applets: Add AppletManager class to control lifetime 2019-04-17 11:35:24 -04:00
Lioncash
b12ed4aba9 kernel/thread: Unify wait synchronization types
This is a holdover from Citra, where the 3DS has both
WaitSynchronization1 and WaitSynchronizationN. The switch only has one
form of wait synchronizing (literally WaitSynchonization). This allows
us to throw out code that doesn't apply at all to the Switch kernel.

Because of this unnecessary dichotomy within the wait synchronization
utilities, we were also neglecting to properly handle waiting on
multiple objects.

While we're at it, we can also scrub out any lingering references to
WaitSynchronization1/WaitSynchronizationN in comments, and change them
to WaitSynchronization (or remove them if the mention no longer
applies).
2019-04-17 09:30:56 -04:00
Lioncash
4be897daa0 kernel/svc: Migrate svcCancelSynchronization behavior to a thread function
The actual behavior of this function is slightly more complex than what
we're currently doing within the supervisor call. To avoid dumping most
of this behavior in the supervisor call itself, we can migrate this to
another function.
2019-04-17 09:30:56 -04:00
Lioncash
4be40a434b kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-17 06:44:34 -04:00
bunnei
d41d65dd10 Merge pull request #2382 from lioncash/table
service: Update service function tables
2019-04-15 21:46:15 -04:00
bunnei
3c817b0304 Merge pull request #2393 from lioncash/svc
kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
2019-04-15 21:43:56 -04:00
Lioncash
4902eb4d01 svc: Specify handle value in thread's name
Allows the handle to be seen alongside the entry point.
2019-04-15 15:56:18 -04:00
Lioncash
78571c84b3 kernel/thread: Remove BoostPriority()
This is a holdover from Citra that currently remains unused, so it can
be removed from the Thread interface.
2019-04-15 06:59:19 -04:00
Lioncash
6baebc3d41 kernel/thread: Remove unused guest_handle member variable
This member variable is entirely unused. It was only set but never
actually utilized. Given that, we can remove it to get rid of noise in
the thread interface.
2019-04-14 06:06:06 -04:00
bunnei
c6fff9d12c Merge pull request #2378 from lioncash/ro
ldr: Minor amendments to IPC-related parameters
2019-04-13 22:16:10 -04:00
bunnei
7b12d8d511 Merge pull request #2357 from zarroboogs/force-30fps-mode
Add a toggle to force 30FPS mode
2019-04-13 22:14:04 -04:00
bunnei
d75fb5713f Merge pull request #2381 from lioncash/fs
fsp_srv: Minor cleanup related changes
2019-04-13 22:09:58 -04:00
bunnei
116f65a527 Merge pull request #2017 from jroweboy/glwidget
Frontend: Migrate to QOpenGLWindow and support shared contexts
2019-04-13 22:08:40 -04:00
Lioncash
97ccd45bb4 kernel/svc: Implement svcUnmapProcessCodeMemory
Essentially performs the inverse of svcMapProcessCodeMemory. This unmaps
the aliasing region first, then restores the general traits of the
aliased memory.

What this entails, is:

- Restoring Read/Write permissions to the VMA.
- Restoring its memory state to reflect it as a general heap memory region.
- Clearing the memory attributes on the region.
2019-04-12 21:56:03 -04:00
Lioncash
0b1ffc40a7 kernel/svc: Implement svcMapProcessCodeMemory
This is utilized for mapping code modules into memory. Notably, the
ldr service would call this in order to map objects into memory.
2019-04-12 21:55:50 -04:00
Lioncash
e49ee38660 core/core: Move process execution start to System's Load()
This gives us significantly more control over where in the
initialization process we start execution of the main process.

Previously we were running the main process before the CPU or GPU
threads were initialized (not good). This amends execution to start
after all of our threads are properly set up.
2019-04-11 22:11:41 -04:00
Lioncash
67744e08c9 core/process: Remove unideal page table setting from LoadFromMetadata()
Initially required due to the split codepath with how the initial main
process instance was initialized. We used to initialize the process
like:

Init() {
    main_process = Process::Create(...);
    kernel.MakeCurrentProcess(main_process.get());
}

Load() {
    const auto load_result = loader.Load(*kernel.GetCurrentProcess());
    if (load_result != Loader::ResultStatus::Success) {
        // Handle error here.
    }
    ...
}

which presented a problem.

Setting a created process as the main process would set the page table
for that process as the main page table. This is fine... until we get to
the part that the page table can have its size changed in the Load()
function via NPDM metadata, which can dictate either a 32-bit, 36-bit,
or 39-bit usable address space.

Now that we have full control over the process' creation in load, we can
simply set the initial process as the main process after all the loading
is done, reflecting the potential page table changes without any
special-casing behavior.

We can also remove the cache flushing within LoadModule(), as execution
wouldn't have even begun yet during all usages of this function, now
that we have the initialization order cleaned up.
2019-04-11 22:11:41 -04:00
Lioncash
3cfaddba85 core/core: Move main process creation into Load()
Now that we have dependencies on the initialization order, we can move
the creation of the main process to a more sensible area: where we
actually load in the executable data.

This allows localizing the creation and loading of the process in one
location, making the initialization of the process much nicer to trace.
2019-04-11 22:11:40 -04:00
Lioncash
e0962940a2 video_core/gpu: Create threads separately from initialization
Like with CPU emulation, we generally don't want to fire off the threads
immediately after the relevant classes are initialized, we want to do
this after all necessary data is done loading first.

This splits the thread creation into its own interface member function
to allow controlling when these threads in particular get created.
2019-04-11 22:11:40 -04:00
Lioncash
567b7de124 core/cpu_core_manager: Create threads separately from initialization.
Our initialization process is a little wonky than one would expect when
it comes to code flow. We initialize the CPU last, as opposed to
hardware, where the CPU obviously needs to be first, otherwise nothing
else would work, and we have code that adds checks to get around this.

For example, in the page table setting code, we check to see if the
system is turned on before we even notify the CPU instances of a page
table switch. This results in dead code (at the moment), because the
only time a page table switch will occur is when the system is *not*
running, preventing the emulated CPU instances from being notified of a
page table switch in a convenient manner (technically the code path
could be taken, but we don't emulate the process creation svc handlers
yet).

This moves the threads creation into its own member function of the core
manager and restores a little order (and predictability) to our
initialization process.

Previously, in the multi-threaded cases, we'd kick off several threads
before even the main kernel process was created and ready to execute (gross!).
Now the initialization process is like so:

Initialization:
  1. Timers

  2. CPU

  3. Kernel

  4. Filesystem stuff (kind of gross, but can be amended trivially)

  5. Applet stuff (ditto in terms of being kind of gross)

  6. Main process (will be moved into the loading step in a following
                   change)

  7. Telemetry (this should be initialized last in the future).

  8. Services (4 and 5 should ideally be alongside this).

  9. GDB (gross. Uses namespace scope state. Needs to be refactored into a
          class or booted altogether).

  10. Renderer

  11. GPU (will also have its threads created in a separate step in a
           following change).

Which... isn't *ideal* per-se, however getting rid of the wonky
intertwining of CPU state initialization out of this mix gets rid of
most of the footguns when it comes to our initialization process.
2019-04-11 22:11:40 -04:00
bunnei
7cd9b3b805 Merge pull request #2360 from lioncash/svc-global
kernel/svc: Deglobalize the supervisor call handlers
2019-04-11 21:50:05 -04:00
bunnei
64bd271e7c Merge pull request #2388 from lioncash/constexpr
kernel: Make handle type declarations constexpr
2019-04-11 21:49:45 -04:00
Lioncash
255a6c6f4b kernel: Make handle type declarations constexpr
Some objects declare their handle type as const, while others declare it
as constexpr. This makes the const ones constexpr for consistency, and
prevent unexpected compilation errors if these happen to be attempted to be
used within a constexpr context.
2019-04-11 16:34:53 -04:00
Lioncash
14ead4ceb0 service: Update service function tables
Updates function tables based off information from SwitchBrew.
2019-04-11 02:47:00 -04:00
Lioncash
d0484bc83d ldr: Mark IsValidNROHash() as a const member function
This doesn't modify instance state, so it can be made const.
2019-04-10 15:57:02 -04:00