Commit graph

3271 commits

Author SHA1 Message Date
bunnei
e002d6a5d4 Merge pull request #5824 from ogniK5377/IPsmSession
psm: IPsmSession
2021-01-26 11:11:29 -08:00
bunnei
1b697f4525 Merge pull request #5774 from ogniK5377/mii-raw-random
mii: Fix BuildRandomStoreData & Cleanup raw_data
2021-01-25 16:41:20 -08:00
bunnei
f2624c4eea Merge pull request #5771 from ogniK5377/lm-rework
lm: Recode LM service
2021-01-25 10:18:09 -08:00
Chloe Marcec
df783fc0cd Omit system reference 2021-01-25 23:13:37 +11:00
Chloe Marcec
5d4edf4d30 psm: IPsmSession
Used by homebrew menu
2021-01-25 21:37:51 +11:00
bunnei
229aac6d73 Merge pull request #5799 from ogniK5377/event-register-unregister
nvdrv: Unregister already registered events
2021-01-24 23:19:10 -08:00
german
264bcb9e1d Stub Set/Get/Reset SixaxisSensorFusionParameters 2021-01-24 11:28:52 -06:00
Chloe Marcec
3aa402b373 Print Process ID and Thread ID as hex 2021-01-25 02:47:40 +11:00
Chloe Marcec
dba86775cb hle: Implement remaining services for Stereo Vision
Used by Zelda Breath of the Wild, Super Mario Odyssey and Nintendo Labo
2021-01-25 00:34:01 +11:00
Chloe Marcec
b467478dcf audout: FlushAudioOutBuffers
Fixes Devil May Cry
2021-01-24 19:13:34 +11:00
bunnei
79efa66bff Merge pull request #5806 from bunnei/am-stub
hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
2021-01-23 23:37:05 -08:00
Chloe Marcec
586c1cee87 Simplify condition 2021-01-23 22:12:05 +11:00
Chloe Marcec
8687476cd1 nvdrv: Unregister already registered events 2021-01-23 22:02:14 +11:00
Chloe Marcec
1a88d8b4e6 Clamp string reads to buffer size 2021-01-23 18:24:57 +11:00
bunnei
a2d9c802e5 Merge pull request #5776 from ogniK5377/lbl
lbl: Implement most of lbl
2021-01-22 23:13:23 -08:00
bunnei
4c09659091 Merge pull request #5765 from ogniK5377/StoreSaveDataThumbnail-stub
acc: Stub StoreSaveDataThumbnail
2021-01-22 21:51:54 -08:00
bunnei
d032b1a815 Merge pull request #5270 from german77/multiTouch
HID: Add multitouch support
2021-01-20 22:39:01 -08:00
bunnei
4daf48ffbf hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
- Used by Monster Hunter Rise demo.
2021-01-20 20:35:12 -08:00
Chloe Marcec
156e795758 lbl: Implement most of lbl
Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
2021-01-21 00:46:03 +11:00
Chloe Marcec
3d4f05299e mii: Fix BuildRandomStoreData & Cleanup raw_data
Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes.
Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
2021-01-20 21:53:57 +11:00
Chloe Marcec
4b0d52ae64 Mark DestinationToString as static 2021-01-20 18:42:39 +11:00
Chloe Marcec
c9f841adfd Mark LogPacketHeaderEntry hash as noexcept 2021-01-20 18:35:58 +11:00
Chloe Marcec
5cbbf4f865 lm: Recode LM service
Rework the service to spit out to logs instead of a seperate file as well as fix any crashes caused by lm.
2021-01-20 18:25:15 +11:00
Chloe Marcec
f78692a11f acc: Stub StoreSaveDataThumbnail
Fixes ACA NEOGEO METAL SLUG hanging on boot.
2021-01-19 20:56:18 +11:00
Morph
1ec37a7c7a npad: Add check for HANDHELD_INDEX in UpdateControllerAt() 2021-01-17 22:36:17 -05:00
ReinUsesLisp
4854f3291e core: Silence Wclass-memaccess warnings
This requires making several types trivial and properly initialize
them whenever they are called.
2021-01-15 16:31:19 -03:00
ReinUsesLisp
92ca4929f5 common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2021-01-15 16:27:28 -03:00
german
b92717bec6 Always initialize keyboard input 2021-01-15 09:05:17 -06:00
german
df1070a735 Add mutitouch support for touch screens 2021-01-15 09:05:17 -06:00
german
f452fbfc88 Allow to return up to 16 touch inputs per engine 2021-01-15 09:05:17 -06:00
german
2aa888b7e3 Allow all touch inputs at the same time and remove config options that are not longer necesary 2021-01-15 09:05:17 -06:00
german
29cf5313da Add multitouch support 2021-01-15 09:03:39 -06:00
bunnei
7f4d928f77 core: hle: Add missing calls to MicroProfileOnThreadExit. 2021-01-11 14:23:16 -08:00
bunnei
2feb4d56e9 core: hle: kernel: Update KSynchronizationObject. 2021-01-11 14:23:16 -08:00
bunnei
a45d39c9d6 hle: service: nfp: Remove incorrect signaling behavior in GetDeviceState. 2021-01-11 14:23:16 -08:00
bunnei
af8f4d3635 Merge pull request #5312 from german77/overclockenabled
apm: Stub IsCpuOverclockEnabled
2021-01-10 14:30:13 -08:00
ReinUsesLisp
53cf598783 core: Silence unhandled enum in switch warnings 2021-01-08 23:21:07 -03:00
german
b28282edab Stub IsCpuOverclockEnabled 2021-01-08 09:44:56 -06:00
ameerj
30f3faf3e2 fix for nvdec disabled, cleanup host1x 2021-01-07 14:33:45 -05:00
ameerj
762de858e6 nvdec syncpt incorporation
laying the groundwork for async gpu, although this does not fully implement async nvdec operations
2021-01-07 14:33:45 -05:00
ReinUsesLisp
64d9ef5e7a core: Silence warnings when compiling without asserts 2021-01-05 04:18:16 -03:00
ameerj
2faecc2720 buffer_queue: Protect queue_sequence list access with a mutex
fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
bunnei
a86ae9fa3c hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
2021-01-02 15:42:16 -08:00
Morph
23413c0d44 general: Fix various spelling errors 2021-01-02 10:23:41 -05:00
bunnei
41e8f75c82 Merge pull request #5208 from bunnei/service-threads
Service threads
2020-12-30 22:06:05 -08:00
ReinUsesLisp
d719dc7688 service/pcie: Fix invalid initialization argument 2020-12-30 02:58:38 -03:00
bunnei
e5f216261e hle: service: Acquire and release a lock on requests.
- This makes it such that we can safely access service members from CoreTiming thread.
2020-12-28 21:33:34 -08:00
bunnei
04e4925807 hle: service: vi: Refactor to grab buffer only once. 2020-12-28 21:33:34 -08:00
bunnei
b1b4edec05 service: nvflinger: Improve synchronization for BufferQueue.
- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
2020-12-28 21:33:34 -08:00
bunnei
8cf0ba96d9 hle: service: Ensure system is powered on before writing IPC result. 2020-12-28 16:33:48 -08:00