Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								caaf9ff941 
								
							 
						 
						
							
							
								
								texture_cache: Initialize all siblings to invalid pixel format.  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								4231d3ef8a 
								
							 
						 
						
							
							
								
								gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								3b011be41f 
								
							 
						 
						
							
							
								
								gl_texture_cache: Correct Image Blit  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								18322c1369 
								
							 
						 
						
							
							
								
								decoders: correct block calculation  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								9abe6fcdfa 
								
							 
						 
						
							
							
								
								texture_cache: Use siblings textures on Rebuild and fix possible error on blitting  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								caeaf6bb04 
								
							 
						 
						
							
							
								
								texture_cache: Remove old rasterizer cache  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								a42842d593 
								
							 
						 
						
							
							
								
								texture_cache: Implement siblings texture formats.  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								c15d41e8cd 
								
							 
						 
						
							
							
								
								fermi2d: Correct Origin Mode  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								5865e58a62 
								
							 
						 
						
							
							
								
								texture_cache: correct texture buffer on surface params  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								72f80de0fe 
								
							 
						 
						
							
							
								
								texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								d65fc04d95 
								
							 
						 
						
							
							
								
								texture_cache: correct mutex locks  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								d826617314 
								
							 
						 
						
							
							
								
								shader_ir: Fix image copy rebase issues  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								b18e9ad514 
								
							 
						 
						
							
							
								
								texture_cache: Don't Image Copy if component types differ  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								d3596eaead 
								
							 
						 
						
							
							
								
								texture_cache: move some large methods to cpp files  
							
							
							
						 
						
							2019-06-20 21:38:34 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								e128d056dc 
								
							 
						 
						
							
							
								
								texture_cache: Optimize GetSurface and use references on functions that don't change a surface.  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								de6e9eb29a 
								
							 
						 
						
							
							
								
								texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								12649d1daf 
								
							 
						 
						
							
							
								
								texture_cache uncompress-compress is untopological.  
							
							... 
							
							
							
							This makes conflicts between non compress and compress textures to be 
auto recycled. It also limits the amount of mipmaps a texture can have 
if it goes above it's limit. 
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								ae0dbf5c73 
								
							 
						 
						
							
							
								
								texture_cache: Correct copying between compressed and uncompressed formats  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								f13806a7aa 
								
							 
						 
						
							
							
								
								texture_cache: Only load on recycle with accurate GPU.  
							
							... 
							
							
							
							Testing so far has proven this to be quite safe as texture memory read 
added a 2-5ms load to the current cache. 
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								76b68c74a7 
								
							 
						 
						
							
							
								
								Fix rebase errors  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								b5ce82c66a 
								
							 
						 
						
							
							
								
								texture_cache: Handle uncontinuous surfaces.  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								94036d27ec 
								
							 
						 
						
							
							
								
								texture_cache: return null surface on invalid address  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								dbc71a6076 
								
							 
						 
						
							
							
								
								texture_cache: Add checks for texture buffers.  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								bc8f3d4964 
								
							 
						 
						
							
							
								
								texture_cache: Fermi2D reform and implement View Mirage  
							
							... 
							
							
							
							This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general. 
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								fba886bd2b 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Implement image binding settings  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								7e4a7929f8 
								
							 
						 
						
							
							
								
								shader: Implement bindless images  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								224e4e174d 
								
							 
						 
						
							
							
								
								shader: Decode SUST and implement backing image functionality  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f6828170f3 
								
							 
						 
						
							
							
								
								gl_rasterizer: Track texture buffer usage  
							
							
							
						 
						
							2019-06-20 21:38:33 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								5c7c87cc03 
								
							 
						 
						
							
							
								
								video_core: Make ARB_buffer_storage a required extension  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								8a592f8cd8 
								
							 
						 
						
							
							
								
								gl_rasterizer_cache: Use texture buffers to emulate texture buffers  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								91b16d383a 
								
							 
						 
						
							
							
								
								maxwell_3d: Partially implement texture buffers as 1D textures  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								8f28295b4d 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Allow 1D textures to be texture buffers  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								27cd63a05a 
								
							 
						 
						
							
							
								
								shader: Implement texture buffers  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								f42ada6945 
								
							 
						 
						
							
							
								
								texture_cache: loose TryReconstructSurface when accurate GPU is not on.  
							
							... 
							
							
							
							Also corrects some asserts. 
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								8683fa1930 
								
							 
						 
						
							
							
								
								texture_cache: Document the most important methods.  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								687bf35b34 
								
							 
						 
						
							
							
								
								texture_cache: Try to Reconstruct Surface on bigger than overlap.  
							
							... 
							
							
							
							This fixes clouds in SMO Cap Kingdom and lens on Cloud Kingdom.
Also moved accurate_gpu setting check to Pick Strategy 
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								cce4f7cd76 
								
							 
						 
						
							
							
								
								texture_cache: Implement Guard mechanism  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								53e9e3966a 
								
							 
						 
						
							
							
								
								texture_cache: General Fixes  
							
							... 
							
							
							
							Fixed ASTC mipmaps loading
Fixed alignment on openGL upload/download
Fixed Block Height Calculation
Removed unalign_height 
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								c50c889111 
								
							 
						 
						
							
							
								
								surface_params: Ensure pitch is always written to avoid surface leaks  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								32e588df63 
								
							 
						 
						
							
							
								
								gl_framebuffer_cache: Use a hashed struct to cache framebuffers  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								4298dc8290 
								
							 
						 
						
							
							
								
								texture_cache return invalid buffer on deactivated color_mask  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								7884bf60a6 
								
							 
						 
						
							
							
								
								engine_upload: Addapt to new Texture Cache  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								291139ade3 
								
							 
						 
						
							
							
								
								surface_params: Optimize CreateForTexture  
							
							... 
							
							
							
							Instead of using Common::AlignUp, use Common::AlignBits to align the
texture compression factor. 
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								b4aed46661 
								
							 
						 
						
							
							
								
								gl_texture_cache: Make main views be proxy textures instead of a full view.  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								0484a115f3 
								
							 
						 
						
							
							
								
								texture_cache: Add ASync Protections  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								eaa5069c7f 
								
							 
						 
						
							
							
								
								Remove Framebuffer reconfiguration and restrict rendertarget protection  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								4bbc66d1e5 
								
							 
						 
						
							
							
								
								texture_cache: Implement GPU Dirty Flags  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								70071a17df 
								
							 
						 
						
							
							
								
								texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepth  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								e29718534b 
								
							 
						 
						
							
							
								
								texture_cache: Implement L1_Inner_cache  
							
							
							
						 
						
							2019-06-20 21:36:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								1d10810d2b 
								
							 
						 
						
							
							
								
								video_core: Use un-shifted block sizes to avoid integer divisions  
							
							... 
							
							
							
							Instead of storing all block width, height and depths in their shifted
form:
block_width = 1U << block_shift;
Store them like they are provided by the emulated hardware (their
block_shift form). This way we can avoid doing the costly
Common::AlignUp operation to align texture sizes and drop CPU integer
divisions with bitwise logic (defined in Common::AlignBits). 
							
						 
						
							2019-06-20 21:36:12 -03:00