Lioncash
f128be35fe
core/CMakeLists: Add missing physical_memory.h header file
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Allows this header file to show up in IDE CMake generators.
2020-07-16 22:56:31 -04:00
Lioncash
7e7daed253
constants: Add missing <array> include
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Eliminates reliance on an indirect include.
2020-07-16 21:43:20 -04:00
Lioncash
214247f203
mii/manager: Resolve sign mismatch warnings
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Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00
Lioncash
29a5f65f31
mii/manager: Make use of designated initializers
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Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
bunnei
669dfb415e
Merge pull request #4292 from bunnei/mii-rewrite
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hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 -04:00
Rodrigo Locatti
10abdf0147
Merge pull request #4327 from lioncash/desig2
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address_space_info: Make use of designated initializers
2020-07-16 17:41:55 -03:00
Lioncash
e05eec5d51
kernel/thread: Remove unimplemented function prototype
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This isn't used, so it can be removed.
2020-07-16 14:32:46 -04:00
Lioncash
3fe863c8f2
kernel: Remove unused variables
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Resolves some compiler warnings in the Linux build.
2020-07-16 14:17:50 -04:00
Lioncash
0a5524a15b
kernel: Add missing include
2020-07-16 13:51:51 -04:00
Lioncash
02ff5e8d81
cpu_manager: Mark function getters as static
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All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
2020-07-16 13:30:56 -04:00
Lioncash
59f9dcf6cd
cpu_manager: Remove unused preemption_count variable
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Shrinks the data structure by 8 bytes.
2020-07-16 13:24:25 -04:00
Lioncash
7f032388fd
cpu_manager: Add missing includes
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Previously this header was relying on indirect inclusions that are no
longer satisfied.
2020-07-16 13:22:58 -04:00
bunnei
8fd2e0d2ea
Merge pull request #4337 from lat9nq/fix-per-game-async
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main: Set async gpu properly after loading per-game setting
2020-07-16 11:33:51 -04:00
David
2aa1af8abb
Merge pull request #4346 from lioncash/thread
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kernel/handle_table: Remove usages of the global system instance
2020-07-16 23:02:04 +10:00
David Marcec
255847b16d
hid: Only update keyboard & debug pad inputs if enabled
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Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
David
524a16f9c4
Merge pull request #4249 from Morph1984/delete-update-aoc-on-overwrite
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registered_cache: Remove previous update/dlc if it exists on install
2020-07-16 20:36:22 +10:00
Morph
5a7b65b6d5
Check for empty section0 and CNMT prior to install
2020-07-16 05:22:51 -04:00
Morph
6bba209bba
Add comment to clarify the nullptr check
2020-07-16 00:15:27 -04:00
Morph
7f908ceb00
filesystem: Create subdirectories prior to creating a file
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If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
bunnei
3f9b1b22bc
Merge pull request #4328 from lioncash/unused-var3
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memory_layout: Remove unused data member
2020-07-15 22:08:05 -04:00
Lioncash
66e6dccc66
core_timing: Remove unused data member
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Shrinks the size of the CoreTiming class by 8 bytes.
2020-07-15 19:41:37 -04:00
Lioncash
56054fe86d
core_timing: Make TimedCallback take std::chrono::nanoseconds
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Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash
9e113a2b67
core_timing: Make use of std::chrono with ScheduleEvent
2020-07-15 18:54:15 -04:00
Lioncash
3ce5234599
settings: Resolve a sign conversion warning within GetTimeZoneString()
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A sign conversion warning was occurring due to an int < size_t
comparison.
2020-07-15 13:45:22 -04:00
Lioncash
1d41247fce
kernel/process: Move name and system context to the bottom of the member list
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These aren't directly important or commonly used within the process, so
we can move these to the bottom to allow everything else to be more
likely to be within a cache line.
2020-07-15 13:40:18 -04:00
Lioncash
9346d1e257
kernel/handle_table: Remove usages of the global system instance
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Removes even more usages of the global system instance, trimming away
more dependencies on global variables and making them explicit in the
interface.
2020-07-15 13:40:15 -04:00
Lioncash
8c0ba1ce84
settings: Make use of std::string_view over std::string for logging
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In all usages of LogSetting(), string literals are provided.
std::string_view is better suited here, as we won't churn a bunch of
string allocations every time the settings are logged out.
While we're at it, we can fold LogSetting() into LogSettings(), given
it's only ever used there.
2020-07-15 13:37:33 -04:00
Lioncash
7deb699566
kernel/thread: Remove global GetCurrentThread()
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This is only used in one place, so we can fold it into the calling code,
eliminating a place for the global system instance to be used.
2020-07-15 13:28:05 -04:00
Morph
63f16db2e6
clang format
2020-07-15 13:27:04 -04:00
Morph
9dc8b2f03c
Use proper install result when overwriting files
2020-07-15 13:27:04 -04:00
Morph
c530630c1c
Remove global system instance and address feedback
2020-07-15 13:27:04 -04:00
Morph
5054a6c429
registered_cache: Remove previous update/dlc if it exists on install
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- This checks for and removes old updates or dlc based on title id. If a content meta nca exists within the registered cache, it will attempt to remove all the ncas associated with the content meta before installing a new update/dlc
2020-07-15 13:27:04 -04:00
VolcaEM
67310a4623
clang-format
2020-07-15 01:22:52 +02:00
VolcaEM
bec0bdabc8
dmnt_cheat_vm: Implement opcode 0xC3 (ReadWriteStaticRegister)
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This was based on Atmosphére's DMNT Cheat VM:
- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/dmnt/source/cheat/impl/dmnt_cheat_vm.hpp
- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/dmnt/source/cheat/impl/dmnt_cheat_vm.cpp
From Atmosphére's documentation: "Code type 0xC3 reads or writes a static register with a given register"
There are now only two remaining opcodes to implement (PauseProcess and BreakProcess)
This is untested because I don't have any experience in testing cheats on yuzu
2020-07-15 01:19:22 +02:00
lat9nq
ca132f7dfb
clang-format
2020-07-14 13:46:42 -04:00
lat9nq
be59d82047
settings: Move settings sanitization to its own function
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Creates a new function that can be expanded later to fix other settings that are known to cause emulation errors across executables.
2020-07-14 13:36:09 -04:00
bunnei
c4ce38fcb5
Merge pull request #4294 from MerryMage/cpu-opt-settings
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configuration: Add settings to enable/disable specific CPU optimizations
2020-07-14 12:38:03 -04:00
bunnei
f1b2cb5eec
Merge pull request #4282 from Morph1984/fs-size
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filesystem: Set various NAND partition sizes to their defaults
2020-07-14 12:16:42 -04:00
Lioncash
ed658d92dc
memory_layout: Remove unused data member
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This isn't used, so it can be removed entirely, shrinking the structure
size by 8 bytes.
2020-07-13 10:51:23 -04:00
Lioncash
14332845af
address_space_info: Use type alias to simplify code
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We can define an alias for the index arrays and then just reuse it to
make the code nicer to read.
2020-07-13 10:42:52 -04:00
Lioncash
c8b9f7bd14
address_space_info: Make use of designated initializers
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We can alter the structure so that we can use designated initializers in
the array, eliminating the comments that indicate their field names.
2020-07-13 10:42:49 -04:00
Fernando Sahmkow
979eda4b70
Merge pull request #4265 from Morph1984/file-rename
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vfs_real: Fix MoveFile
2020-07-12 13:00:09 -04:00
Morph
e01424699b
fs: Fix RomFS building when zero byte files are present
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When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key.
This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12 04:33:35 -04:00
bunnei
739562c334
Merge pull request #4275 from CrazyMax/desired_language
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AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei
bd88e9fa71
hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-11 21:34:59 -04:00
MerryMage
f82bbf743c
configure_cpu: Show/Hide debugging options
2020-07-11 16:38:38 +01:00
MerryMage
79dfd272a9
configuration: Add settings to enable/disable specific CPU optimizations
2020-07-11 14:34:09 +01:00
bunnei
12834a1c44
Merge pull request #4203 from VolcaEM/services
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service: Update function tables
2020-07-11 00:02:36 -04:00
Morph
ef6946bf66
vfs_real: Fix MoveFile
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The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation.
Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story.
2020-07-10 00:39:23 -04:00
Morph
c0dc6904e7
KeyManager: Prevent writing of invalid keys
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If the keys are zero, don't write them to the autogenerated file.
2020-07-10 00:39:00 -04:00