ReinUsesLisp
16a5b4f494
spirv: Fixes and Intel specific workarounds
2021-07-22 21:51:22 -04:00
ReinUsesLisp
e755a13d06
shader: Rename, implement FADD.SAT and P2R (imm)
2021-07-22 21:51:22 -04:00
ReinUsesLisp
6350a277a3
shader: Add denorm flush support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a2fe90fa60
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a5f87011d3
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
ReinUsesLisp
65069df8aa
shader: Remove old shader management
2021-07-22 21:51:22 -04:00
ReinUsesLisp
5ee600cf64
spirv: Initial SPIR-V support
2021-07-22 21:51:22 -04:00
bunnei
f7454fabb3
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
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vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
bunnei
e72b0da651
Merge pull request #6629 from FernandoS27/accel-dma-2
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DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
ReinUsesLisp
e544a2a207
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
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Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
Fernando S
805f1888da
vk_buffer_cache: Fix quad index array with 0 vertices ( #6627 )
2021-07-20 05:05:28 -03:00
Rodrigo Locatti
4b477d0021
Merge pull request #6580 from ReinUsesLisp/xfb-radv
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vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
Fernando S
03acdb4356
Merge pull request #6679 from yzct12345/fix-lets-go
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Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
yzct12345
bb88da8b30
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345
b0b92cd22b
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345
dce2c2325b
Ignore wrong blit format
2021-07-18 21:56:06 +00:00
ReinUsesLisp
964ca3cda8
vk_texture_cache: Finalize renderpass when downloading images
2021-07-18 18:00:30 -03:00
ReinUsesLisp
bfe3e0a5d3
vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images
2021-07-18 18:00:14 -03:00
ReinUsesLisp
b650d7ab8d
vk_compute_pass: Fix ASTC buffer setup synchronization
2021-07-18 17:59:31 -03:00
bunnei
24f798804c
Merge pull request #6579 from ameerj/float-settings
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settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
ameerj
ad26c5a52f
vk_rasterizer: Only clear valid color attachments
2021-07-13 16:04:27 -04:00
Fernando Sahmkow
a0a9ff69fa
DMAEngine: Accelerate BufferClear
2021-07-13 03:49:47 +02:00
Fernando Sahmkow
2f222a20df
accelerateDMA: Fixes and feedback.
2021-07-12 10:33:35 +02:00
Fernando Sahmkow
45da44d16a
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
Fernando Sahmkow
647ecefd4c
Fence Manager: remove reference fencing.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
ee5dfe2c02
Fence Manager: Force ordering on WFI.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
48d5b8bf3e
Fence Manager: Add fences on Reference Count.
2021-07-09 22:20:36 +02:00
ReinUsesLisp
c61bfbce32
vk_buffer_cache: Use emulated null buffers for transform feedback
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Vulkan does not support null buffers on transform feedback bindings.
Emulate these using the same null buffer we were using for index
buffers.
2021-07-09 01:27:47 -03:00
ameerj
62979cbf0b
configure_graphics: Use u8 for bg_color values
2021-07-08 21:45:01 -04:00
Ameer J
60e29dd3b0
Merge pull request #6539 from lat9nq/default-setting
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general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
Fernando Sahmkow
5854ca4ff0
Texture Cache: Initial Implementation of Sparse Textures.
2021-07-04 22:32:03 +02:00
lat9nq
843455fa98
yuzu qt: Make most UISettings a BasicSetting
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For simple primitive settings, moves their defaults and labels to
definition time.
Also fixes typo and clang-format
yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq
794c444285
general: Make most settings a BasicSetting
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Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.
Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
f793874d29
Merge pull request #6502 from ameerj/vendor-title
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main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
ReinUsesLisp
0435cb0ffc
vk_buffer_cache: Silence implicit cast warnings
2021-06-26 02:17:36 -03:00
bunnei
11be93a81c
Merge pull request #6496 from ameerj/astc-fixes
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astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 -07:00
Wunkolo
722f9c3cb5
common: Replace common_sizes into user-literals
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Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.
To keep the global namespace clean, users will have to use:
```
using namespace Common::Literals;
```
to access these literals.
2021-06-24 09:27:40 -07:00
Mai M
7503ca436b
Merge pull request #6465 from FernandoS27/sex-on-the-beach
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GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23 08:03:01 -04:00
ReinUsesLisp
6d5036dcf2
vk_master_semaphore: Use jthread for debug thread
2021-06-21 19:56:07 -03:00
ameerj
59d6951aeb
video_core: Add GPU vendor name to window title bar
2021-06-20 23:04:07 -04:00
Fernando Sahmkow
849c8dba46
Reaper: Guarantee correct deletion.
2021-06-20 19:11:41 +02:00
ameerj
79621cca95
astc_decoder.comp: Remove unnecessary LUT SSBOs
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We can move them to instead be compile time constants within the shader.
2021-06-19 10:56:13 -04:00
ameerj
fe7d3006f5
astc: Various robustness enhancements for the gpu decoder
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These changes should help in reducing crashes/drivers panics that may
occur due to synchronization issues between the shader completion and
later access of the decoded texture.
2021-06-19 09:00:33 -04:00
Fernando Sahmkow
aa941d40cd
Reaper: Change memory restrictions on TC depending on host memory on VK.
2021-06-17 00:29:48 +02:00
ameerj
2ec9c87101
configure_graphics: Add Accelerate ASTC decoding setting
2021-06-15 20:19:00 -04:00
ameerj
2a0dbf9b79
buffer_cache: Simplify uniform disabling logic
2021-06-01 13:26:58 -04:00
bunnei
d1168fc5d8
Merge pull request #6317 from ameerj/fps-fix
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perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
ameerj
453e90ef6f
perf_stats: Rework FPS counter to be more accurate
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The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.
This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.
The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
fc2626f02c
texture_cache: Handle out of bound texture blits
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Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
2021-05-07 22:14:21 -04:00
ameerj
7d421b1c04
vk_texture_cache: Swap R and B channels of color flipped format
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Swaps the Red and Blue channels of the A1B5G5R5_UNORM texture format, which was being incorrectly rendered.
2021-04-24 23:59:42 -04:00