Fernando Sahmkow
a6425c97e4
VideoCore: Refactor syncing.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc66debfdc
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a933bd94d6
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
19d8ea6bd6
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
1d95a124a7
NVDRV: Update copyright notices.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
448ec77acb
NvHostCtrl: Fix merge of nvflinger.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
199642590c
NVHOST_CTRl: Implement missing method and fix some stuffs.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
8847b6645c
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
5ca7d7118f
NVASGPU: Fix Remap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
f43a322d65
NVDRV: Fix clearing when destroying.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
461c659d48
NVMAP: Fix the Free return parameters.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
5ed054796f
NVDRV: Fix Open/Close and make sure each device is correctly created.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
21138043da
NVDRV: Implement new NvMap
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3991518f74
NVDRV: Refactor and add new NvMap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
2821dbf166
NVDRV: Cleanup.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
69e08ad83b
NVDRV: Implement QueryEvent.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
4165ead1f1
NvHost: Remake Ctrl Implementation.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
987ef2824c
NvHost: Try a different approach to blocking.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ea941e1d76
NvHost: Fix some regressions and correct signaling on timeout.
2022-10-06 21:00:51 +02:00
bunnei
543aa077ee
Merge pull request #8842 from Kelebek1/AudOut
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[audio_core] Rework audio output
2022-09-10 11:01:11 -07:00
Kelebek1
77a30f7286
Don't stall with nvdec
2022-09-04 05:41:06 +01:00
Kelebek1
f121da072a
Demote services from warning/info to debug to reduce log spam:
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GetCurrentFocusState
SetClockSpeed
EnableSixAxisSensorUnalteredPassthrough
IsSixAxisSensorUnalteredPassthroughEnabled
Get, GetOld
SetAndWait, SetAndWaitOld
IocParam
IocFree
2022-09-01 16:54:22 +01:00
Liam
59a6d88625
kernel: implement KProcess suspension
2022-06-14 10:04:11 -04:00
Liam
c1771c98f3
common: Change semantics of UNREACHABLE to unconditionally crash
2022-06-13 20:09:00 -04:00
Morph
2b87305d31
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei
078e0f7cba
Merge pull request #8122 from bunnei/improve-thread-usage
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Improve usage of service host threads
2022-04-06 12:25:25 -07:00
Andrea Pappacoda
d9044f00e1
fix: typos
2022-04-02 16:34:07 +02:00
Morph
d2b4f8f974
hle: service: nvdrv: Create a service thread where appropriate.
2022-04-02 01:24:30 -04:00
ameerj
2a58f15111
nvhost_ctrl: Only mark EventState::Busy as BadParameter
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Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
2022-03-29 15:13:30 -04:00
bunnei
f496aa102d
hle: nvdrv: nvdata: Cleanup NvFence static assert.
2022-03-24 18:13:34 -07:00
bunnei
476f456d2f
hle: nvflinger: Move BufferTransformFlags to its own header.
2022-03-24 18:13:32 -07:00
bunnei
a8ff414423
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
2022-03-24 18:13:32 -07:00
bunnei
3396730b85
hle: nvflinger: Move PixelFormat to its own header.
2022-03-24 18:13:32 -07:00
ameerj
e70b4f3fc5
common: Reduce unused includes
2022-03-19 15:01:31 -04:00
bunnei
962a2a65a0
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
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Support multiple videos playing
2021-12-07 18:38:14 -08:00
ameerj
8969273d2d
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
Feng Chen
4a3c1192b8
Address feedback
2021-12-05 00:06:14 +08:00
Feng Chen
10cc89bfdf
Support multiple videos playing
2021-12-02 12:48:42 +08:00
ameerj
d27abf5546
core: Remove unused includes
2021-11-03 21:42:57 -04:00
Billy Laws
d53ca1dfdf
Fixup channel submit IOCTL syncpoint parameters
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The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Fernando Sahmkow
3aaf788385
NvHost/Core: Address Feedback.
2021-10-16 00:23:27 +02:00
FernandoS27
50495de641
Suspend temporally
2021-10-16 00:23:23 +02:00
FernandoS27
d265a37688
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-16 00:22:01 +02:00
ameerj
ae3422e3b7
nvhost_ctrl: Refactor usage of gpu.LockSync()
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This seems to only be used to protect a later gpu function call. So we can move the lock into that call instead.
2021-10-03 00:35:57 -04:00
ameerj
20a88d9d62
gpu: Migrate implementation to the cpp file
2021-10-03 00:35:57 -04:00
Morph
203d8f7f60
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
ameerj
3e19187560
nvflinger: Use external surface format for framebuffer creation
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The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
ameerj
0c28433539
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj
7acf5d8bfd
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
bunnei
08350d1744
Merge pull request #6696 from ameerj/speed-limit-rename
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general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00