bunnei
a533c3398c
renderer_gl: Port over gl_rasterizer_cache module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
ac51a39abf
gl_resource_manager: Sync latest version with Citra.
2018-03-19 23:14:02 -04:00
bunnei
52bfc102bc
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
bunnei
b1ceeb5c42
gl_state: Sync latest version with Citra.
2018-03-19 23:13:49 -04:00
bunnei
1926a0d478
renderer_opengl: Support framebuffer flip vertical.
2018-02-11 21:03:55 -05:00
MerryMage
7a23a53396
memory: Replace all memory hooking with Special regions
2018-01-27 15:16:39 +00:00
James Rowe
ea88c44eb8
Format: Run the new clang format on everything
2018-01-20 16:45:11 -07:00
MerryMage
41bfd994f6
clang-format
2018-01-16 18:05:21 +00:00
bunnei
386ecbd433
renderer_gl: Clear screen to black before rendering framebuffer.
2018-01-15 00:20:19 -05:00
bunnei
f0bccde0a0
renderer: Render previous frame when no new one is available.
2018-01-14 23:54:56 -05:00
MerryMage
d616b36e7b
Fix build on macOS and linux
2018-01-13 22:38:52 +00:00
James Rowe
a5b9cd4d18
Remove references to PICA and rasterizers in video_core
2018-01-12 19:11:03 -07:00
bunnei
5203bf6799
renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo.
2018-01-11 22:32:44 -05:00
bunnei
0ffcc1190e
renderer_opengl: Support rendering Switch framebuffer.
2018-01-10 23:28:59 -05:00
bunnei
7fac24c9e3
renderer_opengl: Add MortonCopyPixels function for Switch framebuffer.
2018-01-10 23:28:53 -05:00
bunnei
46d4d95274
renderer_opengl: Update DrawScreens for Switch.
2018-01-10 23:28:49 -05:00
bunnei
4728cc141a
core/video_core: Fix a bunch of u64 -> u32 warnings.
2018-01-01 15:40:35 -05:00
Huw Pascoe
da1c8d1522
Fixed type conversion ambiguity
2017-09-30 09:34:35 +01:00
Huw Pascoe
a35ca6c623
Fixed framebuffer warning
2017-09-17 11:57:06 +01:00
Yuri Kunde Schlesner
e379255d9b
Merge pull request #2900 from wwylele/clip-2
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PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
bunnei
d9e82a499e
Merge pull request #2914 from wwylele/fresnel-fix
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pica/lighting: only apply Fresnel factor for the last light
2017-09-05 10:00:49 -04:00
wwylele
3b210dd006
pica/lighting: only apply Fresnel factor for the last light
2017-09-03 08:22:03 +03:00
wwylele
c58f627516
video_core: report telemetry for gas mode
2017-08-31 12:54:17 +03:00
bunnei
84ac533b17
Merge pull request #2891 from wwylele/sw-bump
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SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
wwylele
55eaecad8f
gl_rasterizer: implement custom clip plane
2017-08-25 07:26:45 +03:00
wwylele
709d362609
gl_rasterizer/lighting: more accurate CP formula
2017-08-22 09:34:44 +03:00
wwylele
a8499f3adb
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
wwylele
d332ede188
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
wwylele
a26768503a
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-11 18:35:00 +03:00
Sebastian Valle
803fda3c67
Merge pull request #2816 from wwylele/proctex-lutlutlut
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gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle
62cdefaed0
Merge pull request #2834 from wwylele/depth-enable-fix
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gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
bunnei
b2bfbf5120
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
wwylele
54eafa42ce
gl_rasterizer: use texture buffer for proctex LUT
2017-07-01 11:02:48 +03:00
wwylele
f1afe2baa8
gl_rasterizer: use texture buffer for fog LUT
2017-06-22 20:41:00 +03:00
wwylele
b3f9d734f0
gl_rasterizer: create the texture before applying the state
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this is a rebasing error from #2792 . It doesn't affect much though, because the later more Apply() call fixes/hides it
2017-06-22 17:47:46 +03:00
wwylele
3e20762caa
gl_state: reset 1d textures
2017-06-21 23:13:06 +03:00
wwylele
49cf57c079
gl_rasterizer: fix glGetUniformLocation type
2017-06-21 23:13:06 +03:00
wwylele
4dc2b38ce2
gl_rasterizer: manage texture ids in one place
2017-06-21 23:13:06 +03:00
wwylele
98a84efd39
gl_rasterizer/lighting: fix LUT interpolation
2017-06-21 23:13:06 +03:00
wwylele
7318329bbb
gl_rasterizer/lighting: use the formula from the paper for germetic factor
2017-06-18 10:29:02 +03:00
wwylele
a8f1a9cbb4
gl_rasterizer/lighting: implement geometric factor
2017-06-15 14:59:01 +03:00
Yuri Kunde Schlesner
186edf7ed7
Merge pull request #2762 from wwylele/light-cp-tangent
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Fragment lighting: implement lut input 5 (CP) and tangent mapping
2017-06-14 20:08:26 -07:00
Yuri Kunde Schlesner
b865e7904d
Merge pull request #2743 from wwylele/wrap-fix
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pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-13 21:28:12 -07:00
Yuri Kunde Schlesner
0056022b1d
Merge pull request #2767 from yuriks/quaternion-flip-comment
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OpenGL: Update comment on AreQuaternionsOpposite with new information
2017-06-12 16:31:55 -07:00
wwylele
bd01da889f
gl_rasterizer/lighting: Implement tangent mapping
2017-06-11 21:30:53 +03:00
wwylele
8b2aeb449c
gl_rasterizer/lighting: implement lut input 5 (CP)
2017-06-11 21:30:53 +03:00
Sebastian Valle
e789d1f1c4
Merge pull request #2727 from wwylele/spot-light
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Fragment lighting: implement spot light
2017-06-11 18:23:47 +00:00
wwylele
13481c8131
gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is false
2017-06-10 15:10:34 +03:00
Yuri Kunde Schlesner
5903948a7a
OpenGL: Update comment on AreQuaternionsOpposite with new information
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While debugging the software renderer implementation, it was noticed
that this is actually exactly what the hardware does, upgrading the
status of this "hack" to being a proper implementation. And there was
much rejoicing.
2017-06-10 01:55:17 -07:00
wwylele
a13b327035
pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-04 09:47:25 +03:00