Commit graph

7440 commits

Author SHA1 Message Date
bunnei
5f00b01a5d hle: kernel: svc: Remove unnecessary hack in svcSleep. 2020-12-06 00:03:24 -08:00
bunnei
11e7b74858 common: Port KPriorityQueue from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
ba09b4d69d hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
Lioncash
5db4785535 video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 -05:00
Morph
6efd390668 applets: Resolve variable shadowing 2020-12-05 08:37:13 -05:00
Chloe Marcec
6d887d0d92 system_version: Update to 11.0.0 2020-12-05 16:08:03 +11:00
Morph
ce2a7beb05 nim: Stub IsLargeResourceAvailable
- Used by Immortals Fenyx Rising
2020-12-04 09:53:21 -05:00
bunnei
c1f4f013fe Merge pull request #4996 from bunnei/use-4jits
Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
2020-12-03 15:32:45 -08:00
bunnei
4547af2ba5 Merge pull request #5000 from lioncash/audio-error
audio_core: Make shadowing and unused parameters errors
2020-12-02 23:08:43 -08:00
Lioncash
29db886722 audio_core: Make shadowing and unused parameters errors
Moves the audio code closer to enabling warnings as errors in general.
2020-12-03 00:54:31 -05:00
bunnei
eba344f859 Merge pull request #4937 from german77/multiUDP
InputCommon: Add multiple udp server support
2020-12-01 11:47:37 -08:00
bunnei
0c0c14ca1e Merge pull request #4939 from german77/MouseInput
InputCommon: Implement full mouse support
2020-11-29 22:59:50 -08:00
bunnei
3edaafa295 kernel: scheduler: Minor cleanup to remove duplicated code. 2020-11-29 01:31:52 -08:00
bunnei
64cb411dda kernel: time_manager: Protect access with a mutex. 2020-11-29 01:31:52 -08:00
bunnei
b2de57e93e hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00
bunnei
a5b73195c9 core: arm: Implement InvalidateCacheRange for CPU cache invalidation. 2020-11-29 01:31:52 -08:00
bunnei
5114c6f3ac hle: kernel: time_manager: Avoid a crash on process exit. 2020-11-29 01:31:51 -08:00
bunnei
026a8dd832 hle: kernel: AddressArbiter: Remove unused code. 2020-11-29 01:31:51 -08:00
bunnei
e7c2a66ecd hle: kernel: SynchronizationObject: Use atomic_bool for is_signaled. 2020-11-29 01:31:51 -08:00
bunnei
b92d8acd2f common: fiber: Use boost::context instead of native fibers on Windows. 2020-11-29 01:31:51 -08:00
bunnei
aaffe73f47 hle: kernel: multicore: Replace n-JITs impl. with 4 JITs. 2020-11-29 01:31:51 -08:00
bunnei
276a0f7b8c Merge pull request #4998 from Morph1984/bioshock-patch
hid: Check if applet_resource exists in InitializeVibrationDevice
2020-11-28 23:20:23 -08:00
german
2a93b187a6 Add missing types to NpadCommunicationMode 2020-11-28 21:56:02 -06:00
bunnei
4e480c2990 Merge pull request #5021 from german77/StubCommunicationMode
HID: Stub set and get NpadCommunicationMode
2020-11-28 15:22:46 -08:00
bunnei
1161176ff7 Merge pull request #5011 from lioncash/file-str2
core: Reduce string copies in GetGameFileFromPath()
2020-11-27 17:23:00 -08:00
Lioncash
c06510376a core: Eliminate remaining usages of the global system instance
Removes all remaining usages of the global system instance. After this,
migration can begin to migrate to being constructed and managed entirely
by the various frontends.
2020-11-27 11:40:45 -05:00
Lioncash
acf893542a savedata_factory: Eliminate usage of the global system instance
Now there's only two meaningful instances left in core.
2020-11-27 09:45:08 -05:00
german
d9d2a0aac7 Stub set and get NpadCommunicationMode 2020-11-26 21:35:11 -06:00
Lioncash
346271b80b service: Eliminate usages of the global system instance
Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
Lioncash
064f17c5b1 core: Reduce string copies in GetGameFileFromPath()
Eliminates some minor string churn where applicable. Also eliminates an
unnecessary vector copy.
2020-11-26 14:05:13 -05:00
bunnei
a20ffebc80 Merge pull request #4975 from comex/invalid-syncpoint-id
nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
2020-11-26 01:27:24 -08:00
german
56a8fee35a Implement full mouse support 2020-11-25 23:59:30 -06:00
bunnei
a265c454f3 Merge pull request #4981 from ogniK5377/ioctl-ctrl
nvservices: Reintroducee IoctlCtrl
2020-11-25 21:48:57 -08:00
german
6708e0ec0e Add multiple udp server support 2020-11-25 23:44:41 -06:00
Rodrigo Locatti
d9c847bdde Merge pull request #4976 from comex/poll-events
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
2020-11-25 20:44:53 -03:00
Morph
9b00708d96 hid: Check if applet_resource exists in InitializeVibrationDevice 2020-11-25 13:33:30 -05:00
bunnei
bd0a2db49a Merge pull request #4978 from bunnei/shutdown-crash
core: cpu_manager: Fix shutdown crash when closing before emulation starts.
2020-11-25 01:20:01 -08:00
bunnei
28843b094f core: cpu_manager: Fix shutdown crash when closing before emulation starts. 2020-11-24 15:25:39 -08:00
bunnei
faffc3144c service: am: Implement ExecuteProgram and required stubs.
- This is used by Super Mario 3D All-Stars.
2020-11-24 15:17:43 -08:00
bunnei
9f8d7748d9 core: loader: Implement support for loading indexed programs. 2020-11-24 15:16:24 -08:00
bunnei
5f53d285aa hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)
* hle: services: Fix a crash with improper NVFlinger lifetime management.

- This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-24 14:31:58 -08:00
comex
00f2c7fbb9 nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
- Use .at() instead of raw indexing when dealing with untrusted indices.

- For the special case of WaitFence with syncpoint id UINT32_MAX,
  instead of crashing, log an error and ignore.  This is what I get when
  running Super Mario Maker 2.
2020-11-24 12:59:41 -05:00
Rodrigo Locatti
4f1f4ecef7 Merge pull request #4942 from lioncash/system
core: Make use of [[nodiscard]] with the System class
2020-11-24 04:26:59 -03:00
Rodrigo Locatti
2717355678 Merge pull request #4972 from lioncash/unused4
svc: Remove unnecessary [[maybe_unused]] tag
2020-11-24 04:25:59 -03:00
Chloe Marcec
f8d84ecae2 nvservices: Reintroducee IoctlCtrl
Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
2020-11-24 16:40:23 +11:00
bunnei
2ac1148798 Fix warnings in core/frontend/input.h with [[maybe_unused]]
Fixes build break due to #4927
2020-11-23 18:11:21 -08:00
bunnei
ec40411cfe Merge pull request #4927 from lioncash/input-error
input_common: Treat warnings as errors
2020-11-23 17:25:53 -08:00
comex
bb729eefce Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
EmuWindow::PollEvents was called from the GPU thread (or the CPU thread
in sync-GPU mode) when swapping buffers.  It had three implementations:

- In GRenderWindow, it didn't actually poll events, just set a flag and
  emit a signal to indicate that a frame was displayed.

- In EmuWindow_SDL2_Hide, it did nothing.

- In EmuWindow_SDL2, it did call SDL_PollEvents, but this is wrong
  because SDL_PollEvents is supposed to be called on the thread that set
  up video - in this case, the main thread, which was sleeping in a
  busyloop (regardless of whether sync-GPU was enabled).  On macOS this
  causes a crash.

To fix this:

- Rename EmuWindow::PollEvents to OnFrameDisplayed, and give it a
  default implementation that does nothing.

- In EmuWindow_SDL2, do not override OnFrameDisplayed, but instead have
  the main thread call SDL_WaitEvent in a loop.
2020-11-23 17:58:49 -05:00
bunnei
7781ef2038 Merge pull request #4451 from slashiee/extended-logging
logging/settings: Increase maximum log size to 100 MB and add extended logging option
2020-11-23 13:34:15 -08:00
Lioncash
b038dcf23c svc: Remove unnecessary [[maybe_unused]] tag
The parameter is used in this function, so this suppression isn't
necessary.
2020-11-23 10:17:20 -05:00