David
1a6e4c3a2e
Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )
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* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
a86258dfc1
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
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* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei
55d7d4afa4
Merge pull request #579 from SciresM/master
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svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
mailwl
29f156eb60
IPC: skip empty buffer write
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prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire
a3509a9e74
Kernel/Arbiters: Fix casts, cleanup comments/magic numbers
2018-06-22 00:47:59 -06:00
Michael Scire
28fe461cd3
Add additional missing format.
2018-06-21 21:09:51 -06:00
Michael Scire
96617f16ed
Run clang-format on PR.
2018-06-21 21:05:34 -06:00
bunnei
dc28738bc9
Merge pull request #577 from mailwl/audren-update
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Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire
9d83964c1b
Kernel/Arbiters: HLE is atomic, adjust code to reflect that.
2018-06-21 20:25:57 -06:00
Zach Hilman
a47f36da7b
Add support for decrypted NCA files ( #567 )
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* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire
2a0ea82fec
Kernel/Arbiters: Initialize arb_wait_address in thread struct.
2018-06-21 05:13:06 -06:00
Michael Scire
3aa03cca5a
Kernel/Arbiters: Clear WaitAddress in SignalToAddress
2018-06-21 04:20:39 -06:00
Michael Scire
d12af72c8f
Kernel/Arbiters: Mostly implement SignalToAddress
2018-06-21 04:10:11 -06:00
Michael Scire
3119b64d86
Kernel/Arbiters: Implement WaitForAddress
2018-06-21 01:40:29 -06:00
mailwl
40eb06288c
Service/Audio: update audren:u service
2018-06-21 10:26:24 +03:00
Michael Scire
6e9b11ffa0
Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
2018-06-21 00:49:43 -06:00
Subv
cb4ff57322
Build: Fixed some MSVC warnings in various parts of the code.
2018-06-20 11:39:10 -05:00
greggameplayer
1092153a6a
Implement GetAvailableLanguageCodes2 ( #575 )
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* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei
9571906188
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
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Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
Subv
62a67fbd0a
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-06-18 19:26:01 -05:00
bunnei
149fef99a0
Merge pull request #572 from Armada651/user-except-stub
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svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
Jules Blok
5614c1329e
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 09:29:11 +02:00
Zach Hilman
3898d6b54c
Narrow down filter of layout configs
2018-06-13 20:03:12 -04:00
Zach Hilman
42701153c7
Move loop condition to free function
2018-06-13 13:44:46 -04:00
Zach Hilman
93c0478c5c
Avoid initializing single-joycon layouts with handheld controller
2018-06-13 13:01:05 -04:00
shinyquagsire23
a02f67160c
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-11 19:41:29 -06:00
mailwl
b70838ca60
Common/string_util: add StringFromBuffer function
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convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei
5d0f6acd9b
Merge pull request #522 from mailwl/mm-u
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Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
dc43864d0a
Merge pull request #503 from mailwl/nfp-stubs
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Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
mailwl
829613e51c
Stub IUser::AttachAvailabilityChangeEvent
2018-06-06 19:05:11 +03:00
greggameplayer
186abe2652
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
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* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
2018-06-06 08:31:17 -05:00
Sebastian Valle
9a03ab70a9
Merge pull request #529 from bunnei/am-nifm-stubs
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Stub SetConnectionConfirmationOption, GetPseudoDeviceId
2018-06-06 08:29:12 -05:00
mailwl
9071812e94
Remove unused header files
2018-06-06 09:10:48 +03:00
Hedges
6c4b650ae7
GDB Stub Improvements ( #508 )
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* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
2018-06-06 00:20:47 -04:00
bunnei
abad9d77d7
nifm: Stub out IRequest::SetConnectionConfirmationOption.
2018-06-05 23:54:13 -04:00
bunnei
d240fb32da
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
2018-06-05 23:54:02 -04:00
mailwl
2870d37714
Small fixes
2018-06-05 15:34:01 +03:00
mailwl
7dee92618f
Service/MM: add service and stub some functions
2018-06-05 12:19:29 +03:00
greggameplayer
2de6a09da6
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
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* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
2018-06-04 16:12:02 -04:00
mailwl
0e922be408
Correct function results
2018-06-04 14:43:02 +03:00
mailwl
18798ad061
Service/nfp:user : stub some functions.
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Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
b9e0c0495a
am: Implement ILibraryAppletAccessor::PopOutData.
2018-06-03 23:44:23 -04:00
bunnei
6c8ab7e431
am: ISelfController:LaunchableEvent should be sticky.
2018-06-03 23:44:22 -04:00
bunnei
96b4c99a7a
am: Stub out ILibraryAppletAccessor Start and GetResult methods.
2018-06-03 23:44:22 -04:00
bunnei
129f945c77
am: Implement ILibraryAppletAccessor::PushInData.
2018-06-03 22:10:06 -04:00
bunnei
43ce8b93f0
am: Implement IStorageAccessor::Write.
2018-06-03 22:10:06 -04:00
bunnei
d29b7b48eb
am: Cleanup IStorageAccessor::Read.
2018-06-03 22:10:06 -04:00
bunnei
1597b12861
am: Implement ILibraryAppletCreator::CreateStorage.
2018-06-03 22:10:05 -04:00
bunnei
a5360ee1b9
Merge pull request #484 from mailwl/nvhost-nvdec
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Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
Subv
dd9a1fd943
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
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This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00