bunnei
96dc19dfa0
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
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- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29 20:10:11 -05:00
bunnei
adf5b142d1
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
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- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
2018-11-28 21:56:21 -05:00
bunnei
6149038433
Merge pull request #1808 from Tinob/master
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Fix clip distance and viewport
2018-11-28 17:47:28 -05:00
bunnei
e7b2a0c728
Merge pull request #1786 from Tinob/DepthClamp
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Add Depth Clamp Support
2018-11-28 17:46:55 -05:00
bunnei
397bb88cec
Merge pull request #1735 from FernandoS27/tex-spacing
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Texture decoder: Implemented Tile Width Spacing
2018-11-27 19:21:17 -05:00
ReinUsesLisp
f8cedc97d9
gl_shader_decompiler: Fixup clip distance index
2018-11-27 15:35:26 -03:00
Markus Wick
9a633ce5aa
gl_rasterizer: Fixup for #1723 .
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On invalidating the streaming buffer, we need to reupload all vertex buffers.
But we don't need to reconfigure the vertex format.
This was a (silly) misstake in #1723 .
Thanks at Rodrigo for discovering the issue.
Fun fact, as configuring the vertex format also invalidate the vertex buffer,
this misstake had no affect on the behavior.
2018-11-27 10:32:41 +01:00
Rodolfo Bogado
36f11c6b20
remove viewport_transform_enabled as it seems to be inactive when valid transforms are used.
2018-11-27 00:04:33 -03:00
Rodolfo Bogado
07e7586b63
Implement depth clamp
2018-11-26 20:56:32 -03:00
Rodolfo Bogado
0eabde665d
Add support for Clip Distance enabled register
2018-11-26 20:45:21 -03:00
bunnei
dae6451ca5
Merge pull request #1794 from Tinob/master
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Add support for viewport_transfom_enable register
2018-11-26 18:34:09 -05:00
bunnei
c5fb7fafd4
Merge pull request #1723 from degasus/dirty_flags
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gl_rasterizer: Skip VB upload if the state is clean.
2018-11-26 18:33:22 -05:00
Marcos
fc09b5cc26
GPU States: Implement Polygon Offset. This is used in SMO all the time. ( #1784 )
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* GPU States: Implement Polygon Offset. This is used in SMO all the time.
* Clang Format fixes.
* Initialize polygon_offset in the constructor.
2018-11-26 18:31:44 -05:00
bunnei
5b044676cb
Merge pull request #1713 from FernandoS27/bra-cc
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Implemented BRA CC conditional and FSET CC Setting
2018-11-26 18:28:03 -05:00
bunnei
ff5abaa0d9
Merge pull request #1798 from ReinUsesLisp/y-direction
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gl_shader_decompiler: Implement S2R's Y_DIRECTION
2018-11-26 18:25:42 -05:00
FernandoS27
b509890e4c
Implemented Tile Width Spacing
2018-11-26 09:05:12 -04:00
bunnei
bfcbcc989e
Merge pull request #1763 from ReinUsesLisp/bfi
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gl_shader_decompiler: Implement BFI_IMM_R
2018-11-25 23:04:57 -05:00
bunnei
b793e04646
Merge pull request #1760 from ReinUsesLisp/r2p
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gl_shader_decompiler: Implement R2P_IMM
2018-11-25 22:38:42 -05:00
bunnei
221bbea764
Merge pull request #1782 from FernandoS27/dc
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Fixed Coordinate Encodings in TEX and TEXS instructions
2018-11-25 22:36:25 -05:00
bunnei
3885f36323
Merge pull request #1783 from ReinUsesLisp/clip-distances
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gl_shader_decompiler: Implement clip distances
2018-11-25 22:35:30 -05:00
Rodolfo Bogado
fc1c8f585d
Limit the amount of viewports tested for state changes only to the usable ones
2018-11-25 12:18:29 -03:00
ReinUsesLisp
ac2c2ded06
gl_shader_decompiler: Implement S2R's Y_DIRECTION
2018-11-25 04:37:29 -03:00
ReinUsesLisp
70920fd69f
video_core: Move morton functions to their own file
2018-11-25 00:37:18 -03:00
FernandoS27
b29904eb68
Fix Texture Overlapping
2018-11-24 17:26:42 -04:00
FernandoS27
84e30cb3a7
Implemented BRA CC conditional and FSET CC Setting
2018-11-24 13:25:54 -04:00
Rodolfo Bogado
dd86a7ee67
Add support for viewport_transfom_enable register
2018-11-24 13:17:48 -03:00
bunnei
7e2d2545af
Merge pull request #1725 from FernandoS27/gl43
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Update OpenGL's backend version from 3.3 to 4.3
2018-11-23 23:56:57 -05:00
bunnei
254f9854dc
Merge pull request #1785 from Tinob/master
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Add support for clear_flags register
2018-11-23 23:55:56 -05:00
bunnei
d4339a4c76
Merge pull request #1769 from ReinUsesLisp/cc
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gl_shader_decompiler: Rename cc to condition code and name internal flags
2018-11-23 23:31:04 -05:00
Rodolfo Bogado
d311047172
Add support for clear_flags register
2018-11-24 00:16:33 -03:00
FernandoS27
1d3cfabdd6
Fix TEXS Instruction encodings
2018-11-23 22:46:50 -04:00
FernandoS27
ca4e585916
Fix one encoding in TEX Instruction
2018-11-23 22:46:49 -04:00
FernandoS27
0dbec58b7b
Corrected inputs indexing in TEX instruction
2018-11-23 22:46:48 -04:00
bunnei
d87a557869
Merge pull request #1744 from degasus/shader_cache
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shader_cache: Only lock covered instructions.
2018-11-23 21:09:36 -05:00
Hexagon12
7ba80865a9
Added predicate comparison LessEqualWithNan ( #1736 )
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* Added predicate comparison LessEqualWithNan
* oops
* Clang fix
2018-11-23 08:51:32 -08:00
bunnei
e90a06465e
Merge pull request #1756 from ReinUsesLisp/fix-textures
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gl_shader_decompiler: Fix register overwriting on texture calls
2018-11-23 08:49:37 -08:00
bunnei
111fd1c2e9
Merge pull request #1766 from FernandoS27/fix-txq
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Properly Implemented TXQ Instruction
2018-11-23 08:48:57 -08:00
ReinUsesLisp
52c844eeec
gl_shader_decompiler: Implement clip distances
2018-11-23 02:14:43 -03:00
ReinUsesLisp
b9f0e17558
gl_shader_decompiler: Add a message for unimplemented cc generation
2018-11-22 16:12:27 -03:00
bunnei
c4d7ee67fd
Merge pull request #1775 from bunnei/blend-eq
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maxwell_3d: Implement alternate blend equations.
2018-11-22 08:44:05 -08:00
bunnei
e17f9a1ed9
maxwell_3d: Implement alternate blend equations.
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- Used by Undertale.
2018-11-22 00:51:01 -05:00
bunnei
f467d8e8a3
Merge pull request #1737 from FernandoS27/layer-copy
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Implemented Fast Layered Copy
2018-11-21 21:39:16 -08:00
ReinUsesLisp
db76af3a58
gl_shader_decompiler: Rename internal flag strings
2018-11-21 22:31:42 -03:00
ReinUsesLisp
bd4b3f0cc2
gl_shader_decompiler: Rename control codes to condition codes
2018-11-21 22:31:16 -03:00
ReinUsesLisp
d0cbabb0cd
gl_shader_decompiler: Fix register overwriting on texture calls
2018-11-21 21:21:19 -03:00
bunnei
6224fcba62
Merge pull request #1753 from FernandoS27/ufbtype
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Use default values for unknown framebuffer pixel format
2018-11-21 14:15:27 -08:00
bunnei
8bf0fd7129
Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler
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gl_shader_decompiler: Use UNIMPLEMENTED when applicable
2018-11-21 14:13:28 -08:00
FernandoS27
1d41ebf29e
Properly Implemented TXQ Instruction
2018-11-21 18:12:36 -04:00
ReinUsesLisp
db0e7fa147
gl_shader_decompiler: Implement BFI_IMM_R
2018-11-21 16:12:30 -03:00
FernandoS27
ac7b0966a1
Removed pre 4.3 ARB extensions
2018-11-21 11:43:17 -04:00