bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8b57682958 
								
							 
						 
						
							
							
								
								Merge pull request  #1621  from JayFoxRox/w-buffer  
							
							... 
							
							
							
							Implement W-buffer and fix depth-mapping 
							
						 
						
							2016-05-10 23:00:40 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								4b5da9b606 
								
							 
						 
						
							
							
								
								gl_rasterizer: Fix compilation for debug builds  
							
							
							
						 
						
							2016-05-10 09:22:02 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								1f3ecfa49a 
								
							 
						 
						
							
							
								
								OpenGL: Implement W-Buffers and fix depth-mapping  
							
							
							
						 
						
							2016-05-10 08:58:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								da761012b9 
								
							 
						 
						
							
							
								
								Pica: Implement W-Buffer in SW rasterizer  
							
							
							
						 
						
							2016-05-10 08:58:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									linkmauve 
								
							 
						 
						
							
							
							
							
								
							
							
								77d8cfb894 
								
							 
						 
						
							
							
								
								Merge pull request  #1704  from JayFoxRox/pod-config  
							
							... 
							
							
							
							Pica: PicaShaderConfig is TC and cleared before use 
							
						 
						
							2016-05-10 01:16:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								b6dd73e5c3 
								
							 
						 
						
							
							
								
								vertex_loader: Correct forward declaration of InputVertex  
							
							... 
							
							
							
							It's actually a struct, not a class. 
							
						 
						
							2016-05-08 23:08:18 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								38eca6b728 
								
							 
						 
						
							
							
								
								vertex_loader: Provide an assertion for ensuring the loader has been setup  
							
							... 
							
							
							
							Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime. 
							
						 
						
							2016-05-08 23:08:12 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								561157d259 
								
							 
						 
						
							
							
								
								vertex_loader: Add constructors to facilitate immediate and two-step initialization  
							
							
							
						 
						
							2016-05-08 23:03:32 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								9f536396ad 
								
							 
						 
						
							
							
								
								vertex_loader: initialize_num_total_attributes.  
							
							... 
							
							
							
							Keeps the public API sane. 
							
						 
						
							2016-05-08 23:03:32 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								a20ffc0df1 
								
							 
						 
						
							
							
								
								vertex_loader: Use std::array instead of raw C arrays  
							
							
							
						 
						
							2016-05-08 23:03:32 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								4633449bfc 
								
							 
						 
						
							
							
								
								vertex_loader: Correct header ordering  
							
							
							
						 
						
							2016-05-08 23:01:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Laties 
								
							 
						 
						
							
							
							
							
								
							
							
								17e9bc5392 
								
							 
						 
						
							
							
								
								fixup simple type conversions where possible  
							
							
							
						 
						
							2016-05-07 11:41:55 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Gil Peyrot 
								
							 
						 
						
							
							
							
							
								
							
							
								f20454b97c 
								
							 
						 
						
							
							
								
								Frontends, VideoCore: Move glad initialisation to the frontend  
							
							... 
							
							
							
							On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader. 
							
						 
						
							2016-05-06 03:10:14 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								db061e0568 
								
							 
						 
						
							
							
								
								Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation  
							
							
							
						 
						
							2016-05-04 10:21:51 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								b360295880 
								
							 
						 
						
							
							
								
								Pica: Use a union for PicaShaderConfig  
							
							
							
						 
						
							2016-05-03 15:06:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								9936dc107f 
								
							 
						 
						
							
							
								
								Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)  
							
							
							
						 
						
							2016-05-03 15:06:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								386604cd07 
								
							 
						 
						
							
							
								
								Pica: Make PicaShaderConfig trivially_copyable and clear it before use  
							
							
							
						 
						
							2016-05-03 14:10:11 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								8f354eb8a7 
								
							 
						 
						
							
							
								
								OpenGL: Don't copy const_color (Reverts  #1745 )  
							
							
							
						 
						
							2016-05-03 12:34:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								22426f3e89 
								
							 
						 
						
							
							
								
								Pica: Replace logic in shader.cpp with loop  
							
							
							
						 
						
							2016-05-03 01:40:47 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7c323c6408 
								
							 
						 
						
							
							
								
								Merge pull request  #1741  from linkmauve/iwyu-video_core  
							
							... 
							
							
							
							Fix video_core includes (and dependencies) using include-what-you-use 
							
						 
						
							2016-05-01 17:44:57 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								71ec65341b 
								
							 
						 
						
							
							
								
								OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied  
							
							
							
						 
						
							2016-05-01 16:35:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								03a243469b 
								
							 
						 
						
							
							
								
								OpenGL: border_color was never set. Fixed. ( #1740 )  
							
							
							
						 
						
							2016-04-30 12:20:23 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Gil Peyrot 
								
							 
						 
						
							
							
							
							
								
							
							
								c39a267974 
								
							 
						 
						
							
							
								
								VideoCore: Run include-what-you-use and fix most includes.  
							
							
							
						 
						
							2016-04-30 17:02:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								9d522e8441 
								
							 
						 
						
							
							
								
								Remove TGA dumper  
							
							
							
						 
						
							2016-04-30 09:43:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								df1d6ff8a1 
								
							 
						 
						
							
							
								
								Merge pull request  #1730  from hrydgard/vertex-loader  
							
							... 
							
							
							
							* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker. 
							
						 
						
							2016-04-29 09:42:47 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								2396b01d5d 
								
							 
						 
						
							
							
								
								Common: Remove section measurement from profiler ( #1731 )  
							
							... 
							
							
							
							This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI. 
							
						 
						
							2016-04-29 00:07:10 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								9f1cffa3e9 
								
							 
						 
						
							
							
								
								Move and rename the MemoryAccesses class to MemoryAccessTracker.  
							
							
							
						 
						
							2016-04-29 08:50:21 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								0a3b4b8cb4 
								
							 
						 
						
							
							
								
								Debugger fix  
							
							
							
						 
						
							2016-04-28 22:30:01 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								b9da0f7902 
								
							 
						 
						
							
							
								
								Optimize the vertex loader, nearly doubling its speed.  
							
							
							
						 
						
							2016-04-28 22:21:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								b57bcfd528 
								
							 
						 
						
							
							
								
								Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).  
							
							
							
						 
						
							2016-04-28 20:17:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								ec770c0bbf 
								
							 
						 
						
							
							
								
								Move "&" to their proper place, add missing includes and make some properly relative.  
							
							
							
						 
						
							2016-04-28 19:40:11 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								c1ee661492 
								
							 
						 
						
							
							
								
								Refactor: Extract VertexLoader from command_processor.cpp.  
							
							... 
							
							
							
							Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached. 
							
						 
						
							2016-04-28 19:05:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								03f90e7dfd 
								
							 
						 
						
							
							
								
								Remove late accesses to attribute_config  
							
							
							
						 
						
							2016-04-28 18:07:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7ffba72141 
								
							 
						 
						
							
							
								
								Merge pull request  #1710  from hrydgard/optimize-event-breakpoints  
							
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							Replace std::map with std::array for graphics event breakpoints 
							
						 
						
							2016-04-25 21:37:43 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								48693e98fa 
								
							 
						 
						
							
							
								
								shader: Shader size is long uint, not uint.  
							
							
							
						 
						
							2016-04-25 00:40:03 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								164d297c6f 
								
							 
						 
						
							
							
								
								shader: Handle non-CALL opcodes with a break  
							
							
							
						 
						
							2016-04-25 00:39:54 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								3d9c27ec5f 
								
							 
						 
						
							
							
								
								shader: Format string must be provided inline and not as a variable  
							
							
							
						 
						
							2016-04-24 23:40:52 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								76a55f83c7 
								
							 
						 
						
							
							
								
								Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.  
							
							
							
						 
						
							2016-04-24 14:19:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								79efd312a9 
								
							 
						 
						
							
							
								
								pica: Handle default lighting case  
							
							
							
						 
						
							2016-04-23 11:54:02 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								bd5a278e47 
								
							 
						 
						
							
							
								
								HWRasterizer: reorder declarations to match defs  
							
							
							
						 
						
							2016-04-22 10:52:02 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								2680bd4062 
								
							 
						 
						
							
							
								
								HWRasterizer: sync specular uniform for new shaders  
							
							
							
						 
						
							2016-04-22 10:48:00 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								96d9826ddf 
								
							 
						 
						
							
							
								
								Merge pull request  #1436  from tfarley/hw-tex-forwarding  
							
							... 
							
							
							
							Hardware Renderer Texture Forwarding 
							
						 
						
							2016-04-22 08:15:51 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								459035a108 
								
							 
						 
						
							
							
								
								HWRasterizer: Texture forwarding  
							
							
							
						 
						
							2016-04-21 17:27:56 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								621cf30b24 
								
							 
						 
						
							
							
								
								Config: Add scaled resolution option  
							
							
							
						 
						
							2016-04-21 17:27:48 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c66c6dbf2c 
								
							 
						 
						
							
							
								
								Merge pull request  #1655  from JayFoxRox/hw-dot3  
							
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							OpenGL: Implement color combiner Operation::Dot3_RGB 
							
						 
						
							2016-04-21 16:39:36 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8cbe6e70c1 
								
							 
						 
						
							
							
								
								Merge pull request  #1625  from JayFoxRox/sw-blend-func  
							
							... 
							
							
							
							Rasterizer: Allow all blend factors for alpha blend-func 
							
						 
						
							2016-04-17 20:20:15 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								c52ea04cf5 
								
							 
						 
						
							
							
								
								Rasterizer: Allow all blend factors for alpha blend-func  
							
							
							
						 
						
							2016-04-17 22:44:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								c8c5cde430 
								
							 
						 
						
							
							
								
								debug_utils: use std::make_unique for initializing PicaTrace  
							
							
							
						 
						
							2016-04-14 22:05:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								607667571d 
								
							 
						 
						
							
							
								
								Merge pull request  #1665  from lioncash/file  
							
							... 
							
							
							
							IOFile: Minor API changes 
							
						 
						
							2016-04-14 16:28:15 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								42045d12c2 
								
							 
						 
						
							
							
								
								shader_jit_x64: Rename RuntimeAssert to Compile_Assert.  
							
							
							
						 
						
							2016-04-13 23:04:53 -04:00