Commit graph

34 commits

Author SHA1 Message Date
ReinUsesLisp
946b97b6f4 vk_shader_decompiler: Implement declarations 2019-04-10 14:20:25 -03:00
ReinUsesLisp
0589785e80 vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler 2019-04-10 14:20:25 -03:00
Lioncash
33742deaf6 video_core/engines: Remove unnecessary inclusions where applicable
Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h
2019-04-05 18:26:32 -04:00
bunnei
c151886913 Merge pull request #2302 from ReinUsesLisp/vk-swapchain
vk_swapchain: Implement a swapchain manager
2019-04-03 11:50:05 -04:00
bunnei
5991727476 Merge pull request #2297 from lioncash/reorder
video_core: Amend constructor initializer list order where applicable
2019-03-30 20:00:26 -04:00
ReinUsesLisp
90d3207122 vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
Lioncash
e2256a1d54 video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.

This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
Lioncash
5b0afa2188 video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
bunnei
6f872bd580 gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
bunnei
7fccfc3ee7 gpu: Use host address for caching instead of guest address. 2019-03-14 22:34:42 -04:00
Mat M
0dfdec8949 vk_sampler_cache: Use operator== instead of memcmp
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-03-12 21:05:36 -03:00
ReinUsesLisp
a9c05dfcd7 vk_sampler_cache: Implement a sampler cache 2019-03-12 20:20:57 -03:00
bunnei
ae4fd2c619 Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk
maxwell_to_vk: Initial implementation
2019-03-08 11:51:08 -05:00
Lioncash
f596ce7887 video_core/engines: Remove unnecessary includes
Removes a few unnecessary dependencies on core-related machinery, such
as the core.h and memory.h, which reduces the amount of rebuilding
necessary if those files change.

This also uncovered some indirect dependencies within other source
files. This also fixes those.
2019-03-05 20:35:32 -05:00
ReinUsesLisp
6bd70e39c5 maxwell_to_vk: Initial implementation 2019-03-04 04:06:05 -03:00
ReinUsesLisp
4da24b3629 vk_buffer_cache: Fix clang-format 2019-03-02 02:16:45 -03:00
ReinUsesLisp
d376a3fd11 vk_buffer_cache: Implement a buffer cache
This buffer cache is just like OpenGL's buffer cache with some minor
style changes. It uses VKStreamBuffer.
2019-03-01 17:33:36 -03:00
bunnei
ea1db23e7a Merge pull request #2152 from ReinUsesLisp/vk-stream-buffer
vk_stream_buffer: Implement a stream buffer
2019-02-27 21:19:15 -05:00
Lioncash
3f0ed32450 vk_memory_manager: Reorder constructor initializer list in terms of member declaration order
Reorders members in the order that they would actually be initialized
in. Silences a -Wreorder warning.
2019-02-27 11:08:19 -05:00
ReinUsesLisp
ef4cf27e2a vk_stream_buffer: Remove copy code path 2019-02-26 02:09:43 -03:00
ReinUsesLisp
6f1b4741e9 vk_stream_buffer: Implement a stream buffer
This manages two kinds of streaming buffers: one for unified memory
models and one for dedicated GPUs. The first one skips the copy from the
staging buffer to the real buffer, since it creates an unified buffer.

This implementation waits for all fences to finish their operation
before "invalidating". This is suboptimal since it should allocate
another buffer or start searching from the beginning. There is room for
improvement here.

This could also handle AMD's "pinned" memory (a heap with 256 MiB) that
seems to be designed for buffer streaming.
2019-02-24 04:27:51 -03:00
ReinUsesLisp
901a4d6940 vk_resource_manager: Minor VKFenceWatch changes 2019-02-24 04:19:04 -03:00
bunnei
7e4b44cb57 Merge pull request #2146 from ReinUsesLisp/vulkan-scheduler
vk_scheduler: Implement a scheduler
2019-02-23 23:32:43 -05:00
ReinUsesLisp
4c44c72733 vk_memory_manager: Fixup commit interval allocation
VKMemoryCommitImpl was using as the end of its interval "begin + end".
That ended up wasting memory.
2019-02-24 01:04:41 -03:00
ReinUsesLisp
656874ba3a vk_scheduler: Implement a scheduler
The scheduler abstracts command buffer and fence management with an
interface that's able to do OpenGL-like operations on Vulkan command
buffers.

It returns by value a command buffer and fence that have to be used for
subsequent operations until Flush or Finish is executed, after that the
current execution context (the pair of command buffers and fences) gets
invalidated a new one must be fetched. Thankfully validation layers will
quickly detect if this is skipped throwing an error due to modifications
to a sent command buffer.
2019-02-22 01:33:32 -03:00
ReinUsesLisp
6b8abec0d1 vk_memory_manager: Implement memory manager
A memory manager object handles the memory allocations for a device. It
allocates chunks of Vulkan memory objects and then suballocates.
2019-02-19 03:42:28 -03:00
ReinUsesLisp
20e12d973c vk_resource_manager: Implement a command buffer pool with VKFencedPool 2019-02-14 18:44:26 -03:00
ReinUsesLisp
b445095656 vk_resource_manager: Add VKFencedPool interface
Handles a pool of resources protected by fences. Manages resource
overflow allocating more resources.

This class is intended to be used through inheritance.
2019-02-14 18:44:26 -03:00
ReinUsesLisp
eb50e811c4 vk_resource_manager: Implement VKResourceManager and fence allocator
CommitFence iterates a pool of fences until one is found. If all fences
are being used at the same time, allocate more.
2019-02-14 18:44:26 -03:00
ReinUsesLisp
7d5a7b8b0d vk_resource_manager: Implement VKFenceWatch
A fence watch is used to keep track of the usage of a fence and protect
a resource or set of resources without having to inherit from their
handlers.
2019-02-14 18:44:26 -03:00
ReinUsesLisp
d135b3e43b vk_resource_manager: Implement VKFence
Fences take ownership of objects, protecting them from GPU-side or
driver-side concurrent access. They must be commited from the resource
manager. Their usage flow is: commit the fence from the resource
manager, protect resources with it and use them, send the fence to an
execution queue and Wait for it if needed and then call Release. Used
resources will automatically be signaled when they are free to be
reused.
2019-02-14 18:44:26 -03:00
ReinUsesLisp
87b7e95181 vk_resource_manager: Add VKResource interface
VKResource is an interface that gets signaled by a fence when it is free
to be reused.
2019-02-14 18:36:15 -03:00
ReinUsesLisp
84e733b530 vk_device: Abstract device handling into a class
VKDevice contains all the data required to manage and initialize a
physical device. Its intention is to be passed across Vulkan objects to
query device-specific data (for example the logical device and the
dispatch loader).
2019-02-12 21:43:02 -03:00
ReinUsesLisp
b6cd64f1c3 renderer_vulkan: Add declarations file
This file is intended to be included instead of vulkan/vulkan.hpp. It
includes declarations of unique handlers using a dynamic dispatcher
instead of a static one (which would require linking to a Vulkan
library).
2019-02-12 18:33:02 -03:00