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									 Subv | cdd78fa01d | CFGU: Addressed some issues. | 2014-12-21 16:39:26 -05:00 |  | 
				
					
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									 Subv | 718a120754 | CFGU: Addressed some comments. | 2014-12-21 16:39:23 -05:00 |  | 
				
					
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									 Subv | a1b9b80a55 | Style: Addressed some comments | 2014-12-21 16:39:20 -05:00 |  | 
				
					
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									 Subv | a7cc7972de | CFG_U: Use Common::make_unique instead of the std version | 2014-12-21 16:39:17 -05:00 |  | 
				
					
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									 Subv | 9029efd873 | CFG:U: Implemented some more blocks | 2014-12-21 16:39:14 -05:00 |  | 
				
					
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									 Subv | 8b0ee93526 | CFG: Implemented block 0x00070001 in the config savefile | 2014-12-21 16:39:11 -05:00 |  | 
				
					
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									 Subv | b3d1c8ba6a | CFGU: Use an absolute offset in the config savefile blocks | 2014-12-21 16:39:08 -05:00 |  | 
				
					
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									 Subv | 95ca6ae1e1 | CFG: Load the Config savedata file if it already exists. | 2014-12-21 16:39:05 -05:00 |  | 
				
					
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									 Subv | b49bdb6ba7 | CFGU: Added block 0x000A0002 to the default savegame file That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further | 2014-12-21 16:39:02 -05:00 |  | 
				
					
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									 Subv | 4cd21b43c1 | CFG: Refactored how the config file works. It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame. | 2014-12-21 16:38:59 -05:00 |  | 
				
					
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									 Subv | 462740278d | CFG:U: Add some data to the 0x00050005 config block. Seems to allow some games to boot further, thanks @Normmatt for sharing this information | 2014-12-21 16:38:57 -05:00 |  | 
				
					
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									 Subv | fa3d72ab3e | CFG: Implemented the GetConfigInfoBlk2 function. Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS | 2014-12-21 16:38:54 -05:00 |  | 
				
					
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									 bunnei | 0de6a08d75 | Merge pull request #291 from purpasmart96/license License change | 2014-12-21 16:05:44 -05:00 |  | 
				
					
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									 Apology11 | 8d81e23d6e | Fix visual studio ambiguous symbol error | 2014-12-21 18:34:20 +01:00 |  | 
				
					
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									 Chin | 0199a7d9ef | More warning cleanups | 2014-12-21 10:58:55 -05:00 |  | 
				
					
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									 bunnei | 572ce043c2 | Merge pull request #271 from archshift/createf Added CreateFile to the FS_USER service | 2014-12-21 01:45:00 -05:00 |  | 
				
					
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									 archshift | 0625dd09ea | Added CreateFile to the FS_USER service Tested with hwtests. | 2014-12-21 02:21:49 -03:00 |  | 
				
					
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									 purpasmart96 | ebfd831ccb | License change | 2014-12-20 21:20:24 -08:00 |  | 
				
					
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									 bunnei | 0f696037f6 | Merge pull request #323 from lioncash/saddsub armemu: Implement SADD8/SSUB8 | 2014-12-21 00:10:12 -05:00 |  | 
				
					
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									 bunnei | 4fcdbed9f6 | Thread: Wait current thread on svc_SleepThread - Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear | 2014-12-20 23:20:19 -05:00 |  | 
				
					
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									 Lioncash | 855eda6f85 | armemu: Implement SADD8/SSUB8 | 2014-12-20 23:10:35 -05:00 |  | 
				
					
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									 bunnei | 2e5869c939 | Merge pull request #316 from yuriks/thread-handle Kernel: Implement support for current thread pseudo-handle | 2014-12-20 16:36:01 -05:00 |  | 
				
					
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									 bunnei | 0e9262885d | Merge pull request #296 from lioncash/dyn dyncom: Implement UMAAL | 2014-12-20 16:24:12 -05:00 |  | 
				
					
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									 bunnei | 993afd3bf0 | Merge pull request #310 from lioncash/ssat16 armemu: Fix SSAT16. | 2014-12-20 16:23:54 -05:00 |  | 
				
					
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									 Lioncash | 2a097f0990 | armemu: Should be using labs for USAD8/USADA8 | 2014-12-20 15:34:14 -05:00 |  | 
				
					
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									 bunnei | 7095c4959b | Merge pull request #311 from lioncash/usada armemu: Implement USAD8 and USADA8 | 2014-12-20 15:21:25 -05:00 |  | 
				
					
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									 bunnei | 52bc58283d | Merge pull request #313 from lioncash/smlsd armemu: Implement SMLSD | 2014-12-20 15:18:52 -05:00 |  | 
				
					
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									 bunnei | 1c50a036dd | Merge pull request #314 from lioncash/qsax-qasx armemu: Implement QASX and QSAX | 2014-12-20 15:18:05 -05:00 |  | 
				
					
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									 Tony Wasserka | 08f42c2b8c | Pica/VertexShader: Promote a log message to critical status. | 2014-12-20 18:06:56 +01:00 |  | 
				
					
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									 Tony Wasserka | 17f31de364 | Pica/VertexShader: Small optimization. | 2014-12-20 18:06:56 +01:00 |  | 
				
					
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									 Tony Wasserka | a664574ecb | Pica/VertexShader: Be robust against invalid inputs. More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that. | 2014-12-20 18:06:56 +01:00 |  | 
				
					
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									 Tony Wasserka | ad5db467d7 | Pica/VertexShader: Clarify a comment. | 2014-12-20 18:06:56 +01:00 |  | 
				
					
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									 Tony Wasserka | 871418e62b | Pica/DebugUtils: Further cleanups to LookupTexture. | 2014-12-20 18:06:56 +01:00 |  | 
				
					
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									 Tony Wasserka | 88e9efe4b8 | Pica/DebugUtils: Fix two warnings. | 2014-12-20 18:06:56 +01:00 |  | 
				
					
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									 Tony Wasserka | 6e275778c9 | Pica/DebugUtils: Better document LookupTexture. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | e4e9710d18 | Pica/Rasterizer: Get rid of C-style casts. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | d81370682f | Pica/DebugUtils: Make a number of variables static. Makes for cleaner and faster code. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | 6bd41de276 | Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | 22afb9d830 | Pica/VertexShader: Run instruction handlers according to the effective opcode. This allows for proper emulation of the different CMP/LRP/MAD instructions. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | cd163fb59a | Pica/VertexShader: Implement MAX instructions. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | aff808b2fd | Pica: Add support for boolean uniforms. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | 67618a2c55 | Pica/VertexShader: Add support for MOVA, CMP and IFC. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | cb1804e0ab | Pica/VertexShader: Move code around a bit. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | b85524c760 | Pica/VertexShader: Some cleanups using std::array. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | ce36ad454e | Pica/VertexShader: Support negating src2. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | cc5746abfe | Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | 8ce1d32460 | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | 79c29243ed | Pica/DebugUtils: Add an event triggered after loading a vertex. | 2014-12-20 18:06:55 +01:00 |  | 
				
					
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									 Tony Wasserka | cd322e328e | Pica/PrimitiveAssembly: Implement triangle strips. | 2014-12-20 18:06:54 +01:00 |  | 
				
					
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									 Tony Wasserka | 346012f29e | Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations. | 2014-12-20 18:06:54 +01:00 |  |