bunnei
ded4139447
maxwell_3d: Use names that match envytools for VertexType.
2018-03-26 21:16:55 -04:00
bunnei
d37f03d0fe
maxwell_3d: Add VertexAttribute struct and cleanup.
2018-03-26 21:16:54 -04:00
bunnei
5f3f68e064
gl_rasterizer: Use 32 texture units instead of 3.
2018-03-26 21:16:53 -04:00
bunnei
b1a3858e30
gl_rasterizer: Implement DrawTriangles.
2018-03-26 21:16:53 -04:00
bunnei
e04a5dec60
Maxwell3D: Call AccelerateDrawBatch on DrawArrays.
2018-03-26 21:16:52 -04:00
bunnei
5ae2fe6c69
gl_rasterizer: Implement AnalyzeVertexArray.
2018-03-26 21:16:52 -04:00
bunnei
e285a5d6da
gl_rasterizer_cache: MortonCopy Switch-style.
2018-03-26 21:16:51 -04:00
bunnei
25e901ec1e
gl_rasterizer_cache: Implement GetFramebufferSurfaces.
2018-03-26 21:16:51 -04:00
bunnei
bf282aa01f
maxwell: Add RenderTargetFormat enum.
2018-03-26 21:16:49 -04:00
bunnei
33b4c486f3
renderer_opengl: Only draw the screen if a framebuffer is specified.
2018-03-26 21:16:49 -04:00
Subv
3707231f5d
GPU: Load the sampler info (TSC) when retrieving active textures.
2018-03-26 15:46:49 -05:00
Subv
c8425b1af4
GPU: Added the TSC structure. It contains information about the sampler.
2018-03-26 15:45:05 -05:00
Subv
0255cad30c
GPU: Added more fields to the TIC structure.
2018-03-26 15:44:20 -05:00
Subv
18a9536efa
GPU: Make the debug_context variable a member of the frontend instead of a global.
2018-03-24 23:35:06 -05:00
Subv
f73fb9de9d
GPU: Added a function to retrieve the active textures for a shader stage.
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TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv
0892143af9
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
2018-03-24 11:31:53 -05:00
Subv
b9b5b1e740
GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
10b10a14af
GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
19bf501723
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
2018-03-24 11:31:49 -05:00
Subv
bc03dc4793
GPU: Added a method to unswizzle a texture without decoding it.
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Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv
d09097276f
GPU: Preliminary work for texture decoding.
2018-03-24 11:30:56 -05:00
Subv
6234ec112b
GPU: Added viewport registers to Maxwell3D's reg structure.
2018-03-24 01:22:19 -05:00
bunnei
2920684a44
gl_rasterizer: Fake render in green, because it's cooler.
2018-03-23 22:27:53 -04:00
bunnei
454759e2a5
gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.
2018-03-23 22:24:16 -04:00
bunnei
490014c459
gl_rasterizer_cache: Add missing include for vm_manager.
2018-03-23 16:54:20 -04:00
bunnei
bea2582807
renderer_opengl: Only invalidate the framebuffer region, not flush.
2018-03-23 15:52:14 -04:00
bunnei
9b2bfb9e9d
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
2018-03-23 15:49:04 -04:00
bunnei
ca08e1edee
RasterizerCacheOpenGL: FlushAll should flush full memory region.
2018-03-23 15:25:16 -04:00
bunnei
6131f96f6a
rasterizer: Flush and invalidate regions should be 64-bit.
2018-03-23 15:01:45 -04:00
bunnei
cc17ea04c4
renderer_opengl: Add framebuffer_transform_flags member variable.
2018-03-23 14:59:14 -04:00
bunnei
c2a48352ad
renderer_opengl: Better handling of framebuffer transform flags.
2018-03-23 14:58:27 -04:00
bunnei
fce77a1fb1
renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.
2018-03-22 23:28:37 -04:00
bunnei
855aadf055
gl_rasterizer: Implement AccelerateDisplay method from Citra.
2018-03-22 23:06:54 -04:00
bunnei
95dec6140b
LoadGLBuffer: Use bytes_per_pixel, not bits.
2018-03-22 23:01:57 -04:00
bunnei
7b167a12ad
gl_rasterizer_cache: LoadGLBuffer should do a morton copy.
2018-03-22 22:54:04 -04:00
bunnei
875215fae4
video_core: Move MortonCopyPixels128 to utils header.
2018-03-22 22:52:40 -04:00
bunnei
4e4e999c4a
video_core: Remove usage of PAddr and replace with VAddr.
2018-03-22 21:13:46 -04:00
bunnei
6babc57354
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
2018-03-22 21:04:30 -04:00
bunnei
8c5ed9de77
gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.
2018-03-22 20:19:34 -04:00
bunnei
3ea48b01d3
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
2018-03-22 20:00:41 -04:00
bunnei
8286b237cc
gpu: Expose Maxwell3D engine.
2018-03-22 19:48:20 -04:00
bunnei
fcddbe6027
maxwell_3d: Add some format decodings and string helper functions.
2018-03-22 19:47:28 -04:00
bunnei
c388741f12
renderer: Create rasterizer and cleanup.
2018-03-22 19:46:37 -04:00
Subv
f3a5328f09
GPU: Added vertex attribute format registers.
2018-03-21 09:26:47 -05:00
Subv
a569ee8a58
GPU: Added registers for the number of vertices to render.
2018-03-20 23:28:06 -05:00
bunnei
766c6de88d
Merge pull request #254 from bunnei/port-citra-renderer
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Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
bunnei
188a685e73
renderer_gl: Port boilerplate rasterizer code over from Citra.
2018-03-20 00:07:32 -04:00
bunnei
e0f3facd01
gl_shader_util: Sync latest version with Citra.
2018-03-20 00:07:31 -04:00
bunnei
756e14027a
renderer_gl: Port over gl_shader_gen module from Citra.
2018-03-20 00:07:30 -04:00
Mat M
9b5ae0daf5
Merge pull request #253 from Subv/rt_depth
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GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00