Lioncash
47858aed98
vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
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We can just use a generic lambda to avoid writing the same thing twice.
2018-07-18 23:03:27 -04:00
bunnei
f6f77b403e
Merge pull request #691 from lioncash/guard
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service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
Lioncash
d0f53d27e0
loader/nro: Resolve sign mismatch warnings
2018-07-18 22:27:22 -04:00
Lioncash
b20bac710d
loader/nso: Remove unnecessary vector resizes
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We can just initialize these vectors directly via their constructor.
2018-07-18 22:26:41 -04:00
Lioncash
0a48b45954
loader/nso: Resolve sign mismatch warnings
2018-07-18 22:26:37 -04:00
bunnei
6f120be510
Merge pull request #688 from lioncash/comma
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vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18 18:59:09 -07:00
bunnei
8387313266
Merge pull request #693 from lioncash/unused
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core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 18:57:13 -07:00
bunnei
5ab4dc3e1e
Merge pull request #687 from lioncash/instance
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core: Don't construct instance of Core::System, just to access its live instance
2018-07-18 18:55:58 -07:00
Zach Hilman
82150bd5c1
Virtual Filesystem 2: Electric Boogaloo ( #676 )
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* Virtual Filesystem
* Fix delete bug and documentate
* Review fixes + other stuff
* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
b7e7ddbdfc
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 19:55:46 -04:00
Lioncash
76a9fc2f85
address_arbiter: Correct assignment within an assertion statement in WakeThreads()
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This was introduced within d12af72c8f
, and
considering there's no comment indicating that this is intentional, this
is very likely a bug.
2018-07-18 19:46:46 -04:00
Lioncash
26e188d074
service/prepo: Add missing header guard
2018-07-18 19:43:28 -04:00
Lioncash
81bf614695
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
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Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
b1b1c60009
core/memory, core/hle/kernel: Use std::move where applicable
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Avoids pointless copies
2018-07-18 19:34:31 -04:00
Lioncash
74185c108e
core: Make System's default constructor private
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This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
e72928762f
core: Don't construct instance of Core::System, just to access its live instance
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This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.
These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Zach Hilman
03480ff436
Fill in more fields in TouchScreenEntryTouch
2018-07-18 16:33:11 -04:00
Zach Hilman
25becb080e
Single touch support
2018-07-18 14:06:33 -04:00
bunnei
ad40c27409
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
2018-07-17 22:47:35 -04:00
bunnei
3ff59a95d5
vi: Fix size for ListDisplays default display.
2018-07-17 22:18:14 -04:00
bunnei
42b866afc5
vi: Partially implement buffer crop parameters.
2018-07-17 20:13:17 -04:00
Zach Hilman
753d85fb0c
General Filesystem and Save Data Fixes ( #670 )
2018-07-17 12:42:15 -07:00
bunnei
5dde645197
Merge pull request #671 from MerryMage/clear-exclusive-state
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scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
430c52b249
Merge pull request #672 from SciresM/to_address_fix
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svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
df66fadc12
nvflinger: Fix for BufferQueue event handling.
2018-07-17 00:26:23 -04:00
Michael Scire
045893374f
Kernel/Arbiter: Fix bug in WaitIfLessThan
2018-07-16 20:55:53 -06:00
MerryMage
bd97579188
scheduler: Clear exclusive state when switching contexts
2018-07-16 11:24:00 +01:00
James Rowe
12e7a3065a
HID: Update controllers less often
2018-07-15 13:47:41 -06:00
bunnei
062a6e2f5a
Merge pull request #663 from Subv/bsd
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Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
d86d300744
Merge pull request #662 from Subv/delete_file
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FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
Subv
a4f321da14
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
2018-07-14 12:34:07 -05:00
Subv
d4a639a08e
FileSys: Append the requested path to the filesystem base path in DeleteFile.
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We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
66bd4de380
No need to use ASSERT_MSG with an empty message
2018-07-14 23:13:16 +10:00
Hedges
d8d8be6ac0
More improvements to GDBStub ( #653 )
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* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
David Marcec
0b2adb2672
We only need to alert for memory pool changes
2018-07-13 10:36:28 +10:00
David Marcec
761d44eea4
initialized voice status and unused sizes in the update data header
2018-07-13 10:35:44 +10:00
bunnei
9ce122e047
Merge pull request #648 from ogniK5377/no-net
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Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
David Marcec
7d5403fc89
Audout "Auto" functions
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Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3fcb7978f0
Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
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Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
c2ade32fad
Merge pull request #559 from Subv/mount_savedata
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Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
d613d8ee52
hid: Fix timestamps and controller type.
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- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
094bac5413
Merge pull request #644 from ogniK5377/getconfig-err
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NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
e73ad0c7bb
Merge pull request #642 from bunnei/create-save-dir
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savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
bc85c649c1
NvOsGetConfigU32 production impl
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Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
99a359777c
savedata_factory: Always create a save directory for games.
2018-07-08 17:05:13 -04:00
bunnei
8924486715
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-08 17:01:46 -04:00
bunnei
0c22a8d514
Revert "Virtual Filesystem ( #597 )"
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This reverts commit 12e9522b32
.
2018-07-07 20:24:51 -07:00
Zach Hilman
12e9522b32
Virtual Filesystem ( #597 )
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* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
David
051040caaf
Update AudioRenderer Voice Sections ( #614 )
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* voice section updating
* fixed slight offset miscalculation
* fixed overflow
2018-07-03 13:09:10 -04:00
James Rowe
d74d2a77cb
Update clang format
2018-07-02 21:45:47 -04:00