Zephyron
991770b84f
build: fix linux compilation
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- Removes unnecessary \ from Copyright Line Causing Linux Builds To Fail
Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-04-12 23:37:27 -03:00
Zephyron
c57a5fef92
WIP: Enhance shader compilation performance and control
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This commit adds new settings and optimizations for shader compilation:
- Add new settings:
- use_enhanced_shader_building: Enable enhanced shader compilation
- shader_compilation_priority: Control shader compilation priority
- Improve shader compilation performance:
- Optimize worker thread allocation based on CPU cores
- Add smarter async shader compilation heuristics
- Prioritize vertex and fragment shader compilation
- Add performance tracking and logging
- Add performance monitoring:
- Track shader compilation times
- Log slow shader compilations
- Monitor async shader compilation statistics
This is a work in progress commit. Further optimizations and refinements
will be needed based on testing and feedback.
Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-04-12 23:37:11 -03:00
Pavel Barabanov
38737f26e5
Optimize SpiriV output
2025-04-12 22:54:32 -03:00
JPikachu
52eab40fc8
Implement LogicOP Workaround for Vulkan on AMD GPUs
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This fixes black sewers in Paper Mario: TTYD
Credit: Antique - [Sudachi] Dev (https://sudachi.emuplace.app/ )
2025-04-08 19:17:28 +02:00
darktux
2032d035a3
Removed telemetry and anonymized SCM (git) strings
2025-04-04 03:40:47 +02:00
darktux
616619c8f7
Port changes from Early Access
2025-04-04 03:40:46 +02:00
liamwhite
a918ce6fe9
vk_rasterizer: flip scissor y on lower left origin mode ( #13122 )
2024-02-27 15:40:33 +01:00
Liam
71a6d3596a
renderer_opengl: declare geometry stream support in profile
2024-02-26 11:18:30 -05:00
FearlessTobi
4d55e58ee4
scope_exit: Make constexpr
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Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
2024-02-19 16:00:46 +01:00
Liam
ba17a8c2b8
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2024-02-09 09:20:53 -05:00
Liam
ce72818075
nvnflinger/gpu: implement applet capture
2024-02-09 09:20:53 -05:00
Liam
1c32e4157c
nvnflinger/gpu: implement blending
2024-02-09 09:20:53 -05:00
Liam
85abd0243e
video_core: defensively program around unmapped device pointers
2024-02-09 09:20:53 -05:00
Fernando Sahmkow
80d505b5cf
Buffer Cache: Refactor to use Range sets instead
2024-02-05 11:06:52 +01:00
Fernando Sahmkow
4d97c54676
VideoCore: Move Slot Vector to Common
2024-02-04 20:01:47 +01:00
Liam
5ec76db392
nvnflinger/gpu: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
d2f98ce312
renderer_opengl: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
2a314f9e2e
renderer_opengl: split up blit screen resources into antialias and window adapt passes
2024-01-31 11:27:21 -05:00
Liam
64eb14d45a
renderer_opengl: move out ownership of FSR resources
2024-01-31 11:27:21 -05:00
Liam
dbcfa26891
renderer_opengl: move out FSR shader source construction
2024-01-31 11:27:20 -05:00
Liam
bd9c228844
renderer_opengl: split out FXAA
2024-01-31 11:27:20 -05:00
Liam
5d9ae38249
renderer_opengl: split out SMAA
2024-01-31 11:27:20 -05:00
Liam
e8fa898313
renderer_opengl: isolate core presentation code
2024-01-31 11:27:20 -05:00
Liam
cd8049a5e2
video_core: consistently account for resolution scaling when rendering
2024-01-31 11:27:20 -05:00
Liam
84678c7014
video_core: simplify accelerated surface fetch and crop handling between APIs
2024-01-31 11:27:20 -05:00
Fernando Sahmkow
241c64e43b
Core: Eliminate core/memory dependancies.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
b206089ea7
Core: Clang format and other small issues.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
f11218a03e
SMMU: Implement physical memory mirroring
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
9db159da71
SMMU: Initial adaptation to video_core.
2024-01-18 21:12:30 -05:00
liamwhite
8da33ba38a
Merge pull request #12437 from ameerj/gl-amd-fixes
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OpenGL: Fixes and workaround updates for AMD
2024-01-04 15:53:44 -05:00
liamwhite
8502b07266
Merge pull request #12415 from ameerj/ogl-draw-auto
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gl_rasterizer: Implement DrawTransformFeedback macro
2023-12-26 11:45:25 -05:00
liamwhite
84a1054801
Merge pull request #12412 from ameerj/gl-query-prims
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OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
2023-12-22 11:42:05 -05:00
Liam
a952270b5c
shader_recompiler: use float image operations on load/store when required
2023-12-21 14:34:46 -05:00
Ameer J
b09ab3540d
gl_device: Remove AMD blacklists that are no longer applicable
2023-12-20 18:19:15 -05:00
Fernando S
18b7ed6453
Merge pull request #12403 from liamwhite/clipdistance
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shader_recompiler: use minimal clip distance array
2023-12-20 18:45:20 +01:00
Ameer J
ecd92c9b2b
gl_rasterizer: Less spammy log for unimplemented resets
2023-12-20 11:51:44 -05:00
Ameer J
2fc6f3fcfd
gl_rasterizer: Implement DrawTransformFeedback macro
2023-12-19 19:54:57 -05:00
Ameer J
d5b1a5f27d
OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
2023-12-19 17:32:31 -05:00
Ameer J
5fea802712
gl_rasterizer: Silence spammy logs
2023-12-19 17:13:23 -05:00
Ameer J
86b262e42d
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
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Workaround Nvidia drivers complaining when a buffer is bound as both a vertex buffer and transform feedback buffer
2023-12-19 17:13:23 -05:00
Liam
6611ba122b
shader_recompiler: ignore clip distances beyond driver support level
2023-12-18 22:25:14 -05:00
Ameer J
ede1dd9d8b
gl_buffer_cache: Fix tfb binding typo
2023-12-16 12:48:21 -05:00
Liam
eb10ce6fdd
renderer_opengl: remove srgb conversion logic
2023-12-03 17:08:25 -05:00
Liam
8a97178a89
renderer_vulkan: do not recreate swapchain for srgb
2023-12-03 16:43:54 -05:00
liamwhite
46ab4ee5a5
Merge pull request #12094 from ameerj/gl-buffer-cache-batch-vtx
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gl_buffer_cache: Batch vertex/tfb buffer binding
2023-12-03 16:27:22 -05:00
liamwhite
c84e8ce6b7
Merge pull request #12056 from ameerj/opengl-neglect
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OpenGL: Implement async downloads in buffer and texture caches
2023-12-01 09:16:56 -05:00
liamwhite
f6c13b4dad
Merge pull request #12154 from liamwhite/more-drivers
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vulkan_device: add names for more driverID enumeration values
2023-11-29 12:33:34 -05:00
Ameer J
a9e011c9c2
Merge branch 'master' into ssbo-align
2023-11-26 21:08:53 -05:00
Fernando S
896ae72dbf
Merge pull request #11535 from GPUCode/upload_cmdbuf
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renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Liam
a0ed6c0653
vulkan_device: add names for more driverID enumeration values
2023-11-24 12:00:41 -05:00