James Rowe
84a702e6c3
Build: Add unicorn as a submodule and build it if needed
...
Adds a cmake custom target that will build unicorn on first compile and
uses this in the build scripts as well. Updates Appveyor and Travis
build scripts to work with the new unicorn build, and updates the paths
to all of the different artifacts.
2018-01-16 01:15:52 -07:00
bunnei
7fe337b38d
nso: Load subsdk4 if available.
2018-01-15 17:18:24 -05:00
bunnei
f68b97960c
pctl: Clang format.
2018-01-15 15:16:06 -05:00
bunnei
c8359e72f5
pctl: GetService should return an IParentalControlService interface.
2018-01-15 15:10:18 -05:00
bunnei
e2229c84ad
applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult.
2018-01-15 14:41:06 -05:00
bunnei
5ee2436934
settings: Fix button mappings array to have correct entries.
2018-01-15 13:09:14 -05:00
bunnei
002a7474ba
Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-start
...
HID Sharedmem Impl Start
2018-01-15 12:54:54 -05:00
shinyquagsire23
2f5dbd0f43
hid: Bare-minimum sharedmem input
2018-01-15 02:30:58 -07:00
shinyquagsire23
5d387d9205
hid: Remove redundant HID prefix on structs/enums
2018-01-15 02:30:58 -07:00
shinyquagsire23
0392340d75
settings: Screenshot button
2018-01-15 02:30:53 -07:00
shinyquagsire23
611e78c378
settings: adjust button configs for Switch controllers
2018-01-15 02:30:53 -07:00
shinyquagsire23
65b9660a84
hid: Add sharedmem structs
2018-01-15 02:30:53 -07:00
bsaleil
2d46f08fa0
vi: Add IManagerDisplayService::CloseDisplay function
2018-01-15 01:29:00 -05:00
David Marcec
8e6ff4bd7b
Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution
2018-01-14 21:06:34 -08:00
bunnei
f0bccde0a0
renderer: Render previous frame when no new one is available.
2018-01-14 23:54:56 -05:00
bunnei
2d7ec3bbe0
lm: Fix IPC header for Initialize.
2018-01-14 21:45:06 -05:00
bunnei
1e778e2f70
time: Implement GetStandardUserSystemClock, GetCurrentTime.
2018-01-14 21:45:06 -05:00
bunnei
814a088f41
audio: Add files to CMake.
2018-01-14 21:45:06 -05:00
bunnei
d5c25e7115
hid: Remove unused registered_loggers.
2018-01-14 21:45:06 -05:00
bunnei
3f3d08e5f4
audio: Stub out AudOutU::ListAudioOuts.
2018-01-14 21:45:06 -05:00
bunnei
951d762f1e
hid: Implement IAppletResource::GetSharedMemoryHandle.
2018-01-14 21:45:06 -05:00
bunnei
e09f123ff7
shared_memory: Minor fixes and cleanup.
2018-01-14 17:20:55 -05:00
bunnei
e9e51c7181
svc: Implement svcMapSharedMemory.
2018-01-14 17:20:55 -05:00
bunnei
99d1279753
kernel: Increase default stack size to 64K.
2018-01-14 17:20:55 -05:00
Thog
84ad54795f
Add missing FileType declarations in GuessFromExtension and GetFileTypeString
2018-01-14 19:00:16 +01:00
MerryMage
d3b17a5e9b
Update dynarmic to bc73004
...
bc73004 a64_merge_interpret_blocks: Remove debug output
4e656ed tests/A64: Randomize PSTATE.<NZCV>
fd9530b A64: Optimization: Merge interpret blocks
3c9eb04 testenv: Use format constants
324f3fc tests/A64: Unicorn interface fixes
98ecbe7 tests/A64: Fuzz against unicorn
b1d38e7 tests/A64: Move TestEnvironment to own header
5218ad9 A64/data_processing_pcrel: bug: ADR{,P} instructions sign extend their immediate
b1a8c39 A64/data_processing_addsub: bug: {ADD,SUB}S (extended register) instructions write to ZR when d = 31
64827fb a64_emit_x64: bug: A64CallSupervisor trampled callee-save registers
1bfa04d emit_x64: bug: OP m/r64, imm32 form instructions sign-extend their immediate on x64
edadeea A64 inferface: Use two argument static_assert
9ab1304 A64: Add ExceptionRaised IR instruction
6843eed Update readme
7438d07 A64/translate: Add TranslateSingleInstruction function
2018-01-13 22:38:57 +00:00
MerryMage
d616b36e7b
Fix build on macOS and linux
2018-01-13 22:38:52 +00:00
bunnei
ed9ffbaf28
arm_unicorn: Log unmapped memory access address.
2018-01-13 16:24:05 -05:00
bunnei
182548ec86
yuzu: Update license text to be consistent across project.
2018-01-13 16:22:39 -05:00
James Rowe
d0588e52ab
Remove settings issues in sdl and fix a few files that broke in mingw
2018-01-12 19:11:05 -07:00
James Rowe
31499ecb2e
Removing unused settings and yuzu rebranding
2018-01-12 19:11:05 -07:00
James Rowe
bd5740a721
Remove gpu debugger and get yuzu qt to compile
2018-01-12 19:11:04 -07:00
James Rowe
a5b9cd4d18
Remove references to PICA and rasterizers in video_core
2018-01-12 19:11:03 -07:00
bunnei
2817ec4da4
core: Gut out cryptop, since it doesn't compile with C++17.
2018-01-12 19:36:41 -05:00
MerryMage
6fe2dc0b15
configuration: Add cpu_core configuration option
2018-01-12 17:48:52 -05:00
MerryMage
ced9768819
arm_dynarmic: Implement core
2018-01-12 17:48:29 -05:00
bunnei
7e02ba1ae3
core: Include <algorithm> where used.
2018-01-11 22:36:56 -05:00
bunnei
5a7a2eba0d
nv: Fix more broken asserts.
2018-01-11 22:31:12 -05:00
bunnei
d673462aa5
nvdisp_disp0: Fix broken assert.
2018-01-11 22:29:29 -05:00
bunnei
86a8e32471
core: Fix recent GCC build breaks.
2018-01-11 22:24:09 -05:00
bunnei
e2db6b98fe
svc: Implement GetSystemTick.
2018-01-11 21:59:31 -05:00
bunnei
cfb9f39472
nvdisp_disp0: Call SwapBuffers to render framebuffer.
2018-01-10 23:29:03 -05:00
bunnei
901a0f8ef4
CMakeLists: Add framebuffer_layout.cpp.
2018-01-10 23:28:46 -05:00
bunnei
6eda6ae6eb
frontend: Update for undocked Switch screen layout.
2018-01-10 23:28:43 -05:00
Subv
81bcb331f8
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 -05:00
Subv
8c39b10e47
VI: Use a Pulse event instead of OneShot for the vblank events.
...
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei
1401c44cf4
vi: Use new CoreTiming::EventType
2018-01-10 23:28:33 -05:00
Subv
2d5bf5a379
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
...
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv
91a0d29466
NV: Determine what buffer to draw for each layer of each display.
...
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv
1b907ea655
NV: Signal all display's vsync event 60 times per second.
2018-01-10 23:28:22 -05:00