Commit graph

168 commits

Author SHA1 Message Date
Lioncash
1b310cbb3a general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
Lioncash
ca674a999b core/hw: Move logging macros over to fmt-capable ones 2018-04-26 09:32:45 -04:00
James Rowe
ea88c44eb8 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
James Rowe
bd5740a721 Remove gpu debugger and get yuzu qt to compile 2018-01-12 19:11:04 -07:00
James Rowe
a5b9cd4d18 Remove references to PICA and rasterizers in video_core 2018-01-12 19:11:03 -07:00
bunnei
2817ec4da4 core: Gut out cryptop, since it doesn't compile with C++17. 2018-01-12 19:36:41 -05:00
B3n30
1b2aa3780d CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
bunnei
1ae217c357 core_timing: Increase clock speed for Switch docked. 2018-01-07 00:58:06 -05:00
bunnei
8cf95d87aa Remove more 3DS-specific code. 2017-10-13 17:56:42 -04:00
bunnei
dd4ffef0a2 hle: Remove a large amount of 3ds-specific service code. 2017-10-10 17:32:14 -04:00
bunnei
775cf60729 Merge remote-tracking branch 'upstream/master' into nx
# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
Subv
1c6f3ee4ba GPU/Warnings: Explicitly cast the screen refresh ticks to u64. 2017-08-21 08:34:30 -05:00
Subv
f94bd67a0d Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 -05:00
wwylele
60f6d78648 gpu: add comments for TextureCopy 2017-06-29 13:09:23 +03:00
wwylele
36a523b7cf gpu: fix edge cases for TextureCopy 2017-06-27 23:20:23 +03:00
Subv
1ae0d3c450 UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum. 2017-06-26 12:24:13 -05:00
Yuri Kunde Schlesner
9a88ab50f7 Merge pull request #2587 from yuriks/status-bar
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
5990d020a8 Core: Re-write frame limiter
Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.

The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
3a9447bc16 Add performance statistics to status bar 2017-02-26 17:22:03 -08:00
wwylele
ec94c633b7 HW: add AES engine & implement AES-CCM 2017-02-21 23:57:31 +02:00
wwylele
34440c54a9 CoreTiming: use named constant for ARM11 clock rate 2017-01-16 09:59:16 +02:00
wwylele
8f807fc8ef HID: manages updating itself using correct ticks 2017-01-16 09:51:44 +02:00
Lioncash
b0ebdfae34 Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
Sebastian Valle
91fce7f5d2 Merge pull request #2280 from Subv/citrace_size
Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:45:53 -05:00
Subv
4650bc60b4 Fixed the gpu command list size when creating CiTraces. 2016-12-08 15:21:02 -05:00
emmauss
4865993e6f Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Emmanuel Gil Peyrot
87d3afe635 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
wwylele
ef9319842c gpu: DisplayTransfer: a less amazing algorithm for flip
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29 10:01:34 +08:00
wwylele
2c0cc232fa gpu: keep the old signal strategy for null pointer
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
ff4fe1df8f gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
287ec158ed gpu: move MemoryFill, TextureCopy and DisplayTransfer into functions
The old code indented too much to read. Split into functions and do general cleanup.
2016-09-29 10:01:34 +08:00
Yuri Kunde Schlesner
fa5d9d8266 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
1138ec0d49 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
628ed4376a Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Alexander Laties
17e9bc5392 fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
Emmanuel Gil Peyrot
2d5eb25cad LCD: Remove unneeded #undef with no matching #define. 2016-04-30 13:58:26 +01:00
tfarley
459035a108 HWRasterizer: Texture forwarding 2016-04-21 17:27:56 -04:00
JamePeng
68728eef38 Y2R: num_tiles should be allowed when its value is 128 (#1669) 2016-04-14 21:36:07 -07:00
Lioncash
f8c709aaca core/video_core: Make NumIds functions constexpr 2016-03-17 00:29:47 -04:00
Lioncash
d04e1ad75c core/video_core: Don't cast away const in subscript operators
Not to say these subscript operators aren't totally ugly as is.
2016-03-17 00:27:15 -04:00
Lioncash
c9f47a9b3c renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
MerryMage
d2710b784a AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
MerryMage
867c111e99 BitField: Make trivially copyable and remove assignment operator 2016-02-12 19:51:16 +00:00
Yuri Kunde Schlesner
102d39fe20 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner
192829165a VideoCore: Rename HWRasterizer methods to be less confusing 2015-12-06 19:08:37 -08:00
Rohit Nirmal
c157d4ddd6 Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
Lioncash
42f3cbb213 y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
Yuri Kunde Schlesner
424b0fa646 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
209113743f GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00