Commit graph

8306 commits

Author SHA1 Message Date
bunnei
eef0068035 Merge pull request #1027 from bunnei/fix-kil
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
2018-08-12 00:25:44 -04:00
bunnei
7031b3b762 gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 2018-08-12 00:06:48 -04:00
David Marcec
fd0319efd5 Stub UpdateUserPresence
Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
David Marcec
c08adc0db0 Fixed invalid cast in loader
GetMessageForResultStatus takes a u16, not a size_t.
2018-08-12 13:31:15 +10:00
Zach Hilman
8c33f20792 registration: Add support for force overwrite of installed 2018-08-11 23:01:42 -04:00
Zach Hilman
9bae8b24ae game_list: Split game list scans to multiple functions
Avoids unnecessary rebuilds of control data on every layer of recursion in AddFstEntriesToGameList
2018-08-11 22:50:48 -04:00
Zach Hilman
fdb155ca09 vfs_real: Add CreateFullPath to Create* operations 2018-08-11 22:50:48 -04:00
Zach Hilman
b16c3dc725 control_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman
0c55578a65 romfs: Remove cyclic shared_ptr leak in romfs code 2018-08-11 22:50:48 -04:00
Zach Hilman
83db3b452a registration: Update documentation and style 2018-08-11 22:50:48 -04:00
Zach Hilman
50ff8ec364 nca_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman
2a0b80bb67 bis_factory: Create NAND dirs if they don't exist 2018-08-11 22:50:48 -04:00
Zach Hilman
54fd907b2b qt: Use custom RawCopy with progress bar for installs 2018-08-11 22:50:48 -04:00
Zach Hilman
f92fbf012d registration: Take RawCopy function as parameter
Instead of defaulting to VfsRawCopy
2018-08-11 22:50:48 -04:00
Zach Hilman
8f96b88d0b game_list: Populate control data from installed NAND 2018-08-11 22:50:48 -04:00
Zach Hilman
405d520d1d registered_cache: Fix missing reading from yuzu_meta 2018-08-11 22:50:48 -04:00
Zach Hilman
b0531d6ea0 file_sys: Comply to style guidelines 2018-08-11 22:50:48 -04:00
Zach Hilman
e9c7294bb9 qt: Add 'Install to NAND' option to menu
Prompts for title type on NCA files.
2018-08-11 22:50:48 -04:00
Zach Hilman
53ca6f8846 game_list: Modify game list to scan installed titles 2018-08-11 22:50:48 -04:00
Zach Hilman
2d3617c723 file_sys: Add RegisteredCache
Manages NAND NCA get and install.
2018-08-11 22:50:48 -04:00
Zach Hilman
7fdfa63ce3 file_sys: Add support for parsing NCA metadata (CNMT) 2018-08-11 22:50:48 -04:00
Zach Hilman
f903b556d8 card_image: Add accessor for all NCAs in XCI 2018-08-11 22:50:48 -04:00
Zach Hilman
562e66e5d2 vfs_real: Add CreateFullPath to CreateFile
Fixes bugs with calling CreateFile when the immediate directory does not exist.
2018-08-11 22:50:48 -04:00
Zach Hilman
e891974118 filesystem: Add Open and Register functions for BISFactory 2018-08-11 22:50:48 -04:00
Zach Hilman
f60bb85805 bis_factory: Add partial implementation of BISFactory
Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
2018-08-11 22:50:48 -04:00
Zach Hilman
2d881fd587 loader: Join 0* files in directory if filename is 00
i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-11 22:50:48 -04:00
Zach Hilman
5810088549 loader: Recognize filename '00' as NCA
Needed to avoid mismatch filetype warnings on split NAND NCAs
2018-08-11 22:50:08 -04:00
Zach Hilman
b963629132 vfs: Add ConcatenatedVfsFile 2018-08-11 22:50:08 -04:00
Zach Hilman
f2c489b940 crypto: Remove hex utilities from key_manager
Move to hex_util.h in common
2018-08-11 22:50:08 -04:00
Zach Hilman
54ef430e85 file_util: Add getter for NAND registration directory 2018-08-11 22:50:08 -04:00
Zach Hilman
7193c994b7 common: Move hex string processing to separate file 2018-08-11 22:50:08 -04:00
bunnei
6a396d2129 Merge pull request #1022 from bunnei/fix-splat
Several Friend service fixes
2018-08-11 22:42:45 -04:00
bunnei
db6b59b1a6 Merge pull request #1020 from lioncash/namespace
core: Namespace EmuWindow
2018-08-11 22:40:08 -04:00
bunnei
947d80c8ce Merge pull request #1021 from lioncash/warn
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
2018-08-11 22:39:46 -04:00
bunnei
f807476d29 Merge pull request #1024 from Subv/blend_gl
GPU/Maxwell3D: Implemented an alternative set of blend factors.
2018-08-11 22:39:02 -04:00
bunnei
7478448af7 Merge pull request #1023 from Subv/invalid_attribs
RasterizerGL: Ignore invalid/unset vertex attributes.
2018-08-11 22:18:40 -04:00
Subv
45ee826309 GPU/Maxwell3D: Implemented an alternative set of blend factors.
These are used by nouveau and some games like SMO.
2018-08-11 20:57:16 -05:00
greggameplayer
974a959892 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
- Used by Go Vacation
2018-08-11 21:44:42 -04:00
Subv
8582c5bb3e RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
bunnei
94a58af2a2 friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
3c1015b576 friend: Fix CreateFriendService to return an IFriendService interface. 2018-08-11 21:29:58 -04:00
bunnei
3d00bc6ad7 server_session: Provide more useful information and don't crash on bad IPC request. 2018-08-11 21:15:24 -04:00
Lioncash
9aead11e72 gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
2018-08-11 20:32:03 -04:00
Lioncash
53e86e35eb core: Namespace EmuWindow
Gets the class out of the global namespace.
2018-08-11 20:20:21 -04:00
bunnei
20f29b2528 Merge pull request #1010 from bunnei/unk-vert-attrib-shader
gl_shader_decompiler: Improve handling of unknown input/output attributes.
2018-08-11 19:56:28 -04:00
bunnei
38a6ba02aa Merge pull request #1009 from bunnei/rg8-rgba8-snorm
Implement render target formats RGBA8_SNORM and RG8_SNORM.
2018-08-11 19:55:41 -04:00
Lioncash
9ab8428357 CMakeLists: lowercase find_library usage
The rest of the CMake script uses lowercase for commands (which is the
general CMake style), making it more consistent with surrounding code.
2018-08-11 19:36:43 -04:00
Lioncash
15456eb7b2 CMakeLists: Change MSVC14 variable to MSVC_VERSION
Use of the MSVC14 variable is discouraged in the CMake documentation
(which makes sense, since MSVC_VERSION is the more general appliable
variable).
2018-08-11 19:36:21 -04:00
bunnei
5fd0744a63 gl_shader_decompiler: Improve handling of unknown input/output attributes. 2018-08-11 19:26:45 -04:00
bunnei
db008ea9ac Merge pull request #970 from DarkLordZach/loader-errors
loader: Add more descriptive errors
2018-08-11 19:25:30 -04:00